Death problem - Printable Version
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Death problem -
N0FeaR - 23.09.2012
When i die i come to red county? can you see the problem?
pawn Код:
}
if(PlayerInfo[playerid][pDead] == 1)
{
DOO_SetPlayerPos(playerid,PlayerInfo[playerid][pPosX],PlayerInfo[playerid][pPosY],PlayerInfo[playerid][pPosZ]);
SetPlayerInterior(playerid,PlayerInfo[playerid][pInt]);
SetPlayerVirtualWorld(playerid,PlayerInfo[playerid][pWorld]);
TogglePlayerControllable(playerid,false);
SendClientMessage(playerid,COLOR_WHITE,"INFO: Type /accept death to leave this position.");
SetPlayerHealth(playerid,1.0);
ApplyAnimation(playerid, "PARACHUTE", "FALL_skyDive_DIE", 4.0, 0, 1, 1, 1, -1);
return 1;
Re: Death problem -
clarencecuzz - 23.09.2012
Have you set a value for PlayerInfo[playerid][pPosX], PlayerInfo[playerid][pPosY] and PlayerInfo[playerid][pPosZ]??
If you have, show us where you set them, where you define DOO_SetPlayerPos and where you set pDead.