CMD:cpw(playerid, params[])
{
if(pInfo[playerid][Adminlevel] <= 2)
{
for(new i = 0; i < MAX_PLAYERS; i++)
{
new Weapon = GetPlayerWeapon(i);
new pName[MAX_PLAYER_NAME], Str[128];
GetPlayerName(i, pName, sizeof(pName));
if(Weapon == 16)
{
format(Str, sizeof(Str), "{FF8000}>>{FFFFFF} Player {FF0000}(%s[%d]){FFFFFF} Possible Weapon Hacking", pName, playerid);
SendClientMessage(playerid, -1, Str);
}
if(Weapon == 39)
{
format(Str, sizeof(Str), "{FF8000}>>{FFFFFF} Player {FF0000}(%s[%d]){FFFFFF} Possible Weapon Hacking", pName, playerid);
SendClientMessage(playerid, -1, Str);
}
if(Weapon == 38)
{
format(Str, sizeof(Str), "{FF8000}>>{FFFFFF} Player {FF0000}(%s[%d]){FFFFFF} Possible Weapon Hacking", pName, playerid);
SendClientMessage(playerid, -1, Str);
}
if(Weapon == 37)
{
format(Str, sizeof(Str), "{FF8000}>>{FFFFFF} Player {FF0000}(%s[%d]){FFFFFF} Possible Weapon Hacking", pName, playerid);
SendClientMessage(playerid, -1, Str);
}
if(Weapon == 36)
{
format(Str, sizeof(Str), "{FF8000}>>{FFFFFF} Player {FF0000}(%s[%d]){FFFFFF} Possible Weapon Hacking", pName, playerid);
SendClientMessage(playerid, -1, Str);
}
if(Weapon == 35)
{
format(Str, sizeof(Str), "{FF8000}>>{FFFFFF} Player {FF0000}(%s[%d]){FFFFFF} Possible Weapon Hacking", pName, playerid);
SendClientMessage(playerid, -1, Str);
}
else
{
SendClientMessage(playerid, -1, "{FF8000}>>{FFFFFF} No Weapon Hackers Detected");
}
}
}
else return 0;
return 1;
}
CMD:cpw(playerid, params[])
{
if(pInfo[playerid][Adminlevel] <= 2)
{
new count = 0, str[128];
for(new i = 0; i < MAX_PLAYERS; i++)
{
new Weapon = GetPlayerWeapon(i);
new pName[MAX_PLAYER_NAME];
if(Weapon == 16 || Weapon > 34 || Weapon < 40)
{
GetPlayerName(i, pName, sizeof(pName));
format(Str, sizeof(Str), "{FF8000}>>{FFFFFF} Player {FF0000}(%s[%d]){FFFFFF} Possible Weapon Hacking", pName, playerid);
SendClientMessage(playerid, -1, Str);
count ++;
}
}
if(count == 0) SendClientMessage(playerid, -1, "{FF8000}>>{FFFFFF} No Weapon Hackers Detected");
}
else return 0;
return 1;
}
CMD:cpw(playerid, params[])
{
if(pInfo[playerid][Adminlevel] <= 2)
{
for(new i = 0; i < MAX_PLAYERS; i++)
{
new Weapon = GetPlayerWeapon(i);
}
new pName[MAX_PLAYER_NAME], Str[128];
GetPlayerName(i, pName, sizeof(pName));
if(Weapon == 16)
{
format(Str, sizeof(Str), "{FF8000}>>{FFFFFF} Player {FF0000}(%s[%d]){FFFFFF} Possible Weapon Hacking", pName, playerid);
SendClientMessage(playerid, -1, Str);
}
if(Weapon == 39)
{
format(Str, sizeof(Str), "{FF8000}>>{FFFFFF} Player {FF0000}(%s[%d]){FFFFFF} Possible Weapon Hacking", pName, playerid);
SendClientMessage(playerid, -1, Str);
}
if(Weapon == 38)
{
format(Str, sizeof(Str), "{FF8000}>>{FFFFFF} Player {FF0000}(%s[%d]){FFFFFF} Possible Weapon Hacking", pName, playerid);
SendClientMessage(playerid, -1, Str);
}
if(Weapon == 37)
{
format(Str, sizeof(Str), "{FF8000}>>{FFFFFF} Player {FF0000}(%s[%d]){FFFFFF} Possible Weapon Hacking", pName, playerid);
SendClientMessage(playerid, -1, Str);
}
if(Weapon == 36)
{
format(Str, sizeof(Str), "{FF8000}>>{FFFFFF} Player {FF0000}(%s[%d]){FFFFFF} Possible Weapon Hacking", pName, playerid);
SendClientMessage(playerid, -1, Str);
}
if(Weapon == 35)
{
format(Str, sizeof(Str), "{FF8000}>>{FFFFFF} Player {FF0000}(%s[%d]){FFFFFF} Possible Weapon Hacking", pName, playerid);
SendClientMessage(playerid, -1, Str);
}
else
{
SendClientMessage(playerid, -1, "{FF8000}>>{FFFFFF} No Weapon Hackers Detected");
}
}
else return 0;
return 1;
}
try
pawn Код:
|
pawn Код:
![]() |
CMD:cpw(playerid, params[])
{
if(pInfo[playerid][Adminlevel] <= 2)
{
new count = 0, str[128];
for(new i = 0; i < MAX_PLAYERS; i++)
{
if(IsPlayerConnected(i))
{
new Weapon = GetPlayerWeapon(i);
new pName[MAX_PLAYER_NAME];
if(Weapon == 16 || Weapon == 35 || Weapon == 36 || Weapon == 37 || Weapon == 38 || Weapon == 39)
{
GetPlayerName(i, pName, sizeof(pName));
format(Str, sizeof(Str), "{FF8000}>>{FFFFFF} Player {FF0000}(%s[%d]){FFFFFF} Possible Weapon Hacking", pName, playerid);
SendClientMessage(playerid, -1, Str);
count ++;
}
}
}
if(count == 0) SendClientMessage(playerid, -1, "{FF8000}>>{FFFFFF} No Weapon Hackers Detected");
}
else return 0;
return 1;
}
Try it this way:
pawn Код:
|