"Ding"-Sound when you make/get Damage -
Saize - 21.09.2012
Hallo Samp-Community, i want to know how I can include the Sounds when I make or get any Damage.
I got this and it works perfectly, but only when I make damage, can anyone help me pls?:S:
PHP Code:
public OnPlayerTakeDamage(playerid, issuerid, Float: amount, weaponid)
{
PlayerPlaySound(issuerid,17802,0.0,0.0,0.0);
//PlayerPlaySound(playerid,17802,0.0,0.0,0.0);
return 1;
}
Re: "Ding"-Sound when you make/get Damage - HuSs3n - 21.09.2012
this will work
pawn Code:
public OnPlayerTakeDamage(playerid, issuerid, Float: amount, weaponid)
{
PlayerPlaySound(issuerid,17802,0.0,0.0,0.0);
PlayerPlaySound(playerid,17802,0.0,0.0,0.0);
return 1;
}
AW: "Ding"-Sound when you make/get Damage -
Saize - 21.09.2012
It works, but i want that it makes "Ding" too, when i get Damage^^
Re: "Ding"-Sound when you make/get Damage -
CoDeZ - 21.09.2012
pawn Code:
public OnPlayerTakeDamage(playerid, issuerid, Float: amount, weaponid)
{
PlayerPlaySound(playerid,17802,0.0,0.0,0.0);
return 1;
}
public OnPlayerGiveDamage(playerid,damagedid,Float:amount,weaponid)
{
PlayerPlaySound(playerid,17802,0.0,0.0,0.0);
return 1;
}
This one should work
AW: Re: "Ding"-Sound when you make/get Damage -
Saize - 21.09.2012
Quote:
Originally Posted by CoDeZ
pawn Code:
public OnPlayerTakeDamage(playerid, issuerid, Float: amount, weaponid) { PlayerPlaySound(playerid,17802,0.0,0.0,0.0); return 1; } public OnPlayerGiveDamage(playerid,damagedid,Float:amount,weaponid) { PlayerPlaySound(playerid,17802,0.0,0.0,0.0); return 1; }
This one should work 
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I hear the Sound 2 times when i make any damage but not when i get any damage xD
Re: "Ding"-Sound when you make/get Damage -
RedFusion - 22.09.2012
Don't use OnPlayerGiveDamage unless you've made a full script for it..
It's called when a player gives damage rather than taking, and players lose damage ONLY when they TAKE it, not when someone GIVES damage.
AW: "Ding"-Sound when you make/get Damage -
Saize - 22.09.2012
Yes I mean, when I Take damage, but when I take damage from another Player.
BTW: That is not the Same Sound it is another one, but it is similar.
AW: "Ding"-Sound when you make/get Damage -
Saize - 25.09.2012
/push.
Help me please
BTW: Is pushing of Threads allowed?
Re: "Ding"-Sound when you make/get Damage -
Johndaonee - 25.09.2012
pawn Code:
public OnPlayerTakeDamage(playerid, issuerid, Float: amount, weaponid)
{
if(issuerid != INVALID_PLAYER_ID) PlayerPlaySound(issuerid,17802,0.0,0.0,0.0), PlayerPlaySound(playerid,17802,0.0,0.0,0.0);
return 1;
}
AW: Re: "Ding"-Sound when you make/get Damage -
Saize - 25.09.2012
Quote:
Originally Posted by Johndaonee
pawn Code:
public OnPlayerTakeDamage(playerid, issuerid, Float: amount, weaponid) { if(issuerid != INVALID_PLAYER_ID) PlayerPlaySound(issuerid,17802,0.0,0.0,0.0), PlayerPlaySound(playerid,17802,0.0,0.0,0.0); return 1; }
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I got that....
But i want a Sound when i make any Damage...