SA-MP Forums Archive
when leaf a shop not a good interior? =/ - Printable Version

+- SA-MP Forums Archive (https://sampforum.blast.hk)
+-- Forum: SA-MP (https://sampforum.blast.hk/forumdisplay.php?fid=3)
+--- Forum: General (https://sampforum.blast.hk/forumdisplay.php?fid=13)
+--- Thread: when leaf a shop not a good interior? =/ (/showthread.php?tid=379396)



when leaf a shop not a good interior? =/ - pascalboy - 21.09.2012

Hello when people join my server and get in the shop the are in the shop.. yee as we know in singeplayer. but whe he get out he is in a empty map.... i think he issn't in the good interior how can i fix this or delite it to go in a shop?

picture how it is now:
(not a picture of me)


Re: when leaf a shop not a good interior? =/ - Luis- - 21.09.2012

pawn Code:
SetPlayerInterior(playerid, 0);



Re: when leaf a shop not a good interior? =/ - pascalboy - 21.09.2012

yee in know it is interior 0 but where can i place it when i make a new gamemode in pawno i have this ..


Re: when leaf a shop not a good interior? =/ - pascalboy - 23.09.2012

has somebody a idea?


Re: when leaf a shop not a good interior? =/ - Akira297 - 23.09.2012

SetPlayerVW and SetPlayerInterior.


Re: when leaf a shop not a good interior? =/ - Lordzy - 23.09.2012

Quote:
Originally Posted by pascalboy
View Post
yee in know it is interior 0 but where can i place it when i make a new gamemode in pawno i have this ..
Try making a command.
Example:
pawn Code:
CMD:example(playerid,params[])
{
   SetPlayerInterior(playerid,0);
   return 1;
}