SA-MP Forums Archive
EditObject - Printable Version

+- SA-MP Forums Archive (https://sampforum.blast.hk)
+-- Forum: SA-MP Scripting and Plugins (https://sampforum.blast.hk/forumdisplay.php?fid=8)
+--- Forum: Scripting Help (https://sampforum.blast.hk/forumdisplay.php?fid=12)
+--- Thread: EditObject (/showthread.php?tid=378916)



EditObject - fordawinzz - 19.09.2012

The object should be created like this :
pawn Код:
new object = CreateObject(...);
EditObject(playerid, object);
to be edited, or it could be created like this :
pawn Код:
CreateObject(...);
EditObject(playerid, other variable here which is the objectid);
?

because I tried that and it won't work...


Re: EditObject - Roko_foko - 19.09.2012

1st option. Are you sure program reaches the edit part of code. put printf("Debug"); under the editobject to check


Re: EditObject - fordawinzz - 19.09.2012

yeah , it reaches it, I've tried the debug


Re: EditObject - Roko_foko - 19.09.2012

Object is spawned/created? No warrnings no errors?


Re: EditObject - fordawinzz - 19.09.2012

Yeah , it is spawned, no warnings. The SetDynamicObjectPos does not works, too. Tried with IsValidDynamicObject.

pawn Код:
if(IsValidDynamicObject(id)) {
    print("Test0");
    SetDynamicObjectPos(id, Pos[0] + 1.5, Pos[1], Pos[2] - 0.5);
}
Streamer_UpdateEx(playerid, Pos[0], Pos[1], Pos[2], GetPlayerVirtualWorld(playerid), GetPlayerInterior(playerid));
print("Test1");
EditDynamicObject(playerid, id);
print("Test2");
The messages are showing up in the console.

Red_Dragon: I have the latest streamer plugin version.


Re: EditObject - Red_Dragon. - 19.09.2012

I think that the Dynamic Commands like MoveDynamicObject etc.. needs the latest streamer plugin, i think so


Re: EditObject - fordawinzz - 19.09.2012

I already have it.


Re: EditObject - Roko_foko - 19.09.2012

Are you using CreateDynamicObject?


Re: EditObject - fordawinzz - 19.09.2012

Yeah, of course.


Re: EditObject - fordawinzz - 20.09.2012

bump?