OnPlayerRequestSpawn Problem - Printable Version
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+--- Thread: OnPlayerRequestSpawn Problem (
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OnPlayerRequestSpawn Problem - Glint - 19.09.2012
Hello guys i have made a register / login system and now if i input the password in the login window falsely for 2 times the class selection window appears so if someone press on spawn he gets spawned so what i did is create a variable to check if the player is logged in or not and i put it under OnPlayerRequestSpawn
pawn Код:
public OnPlayerRequestSpawn(playerid)
{
if(IsLogged[playerid] == 0)
{
SendClientMessage(playerid, -1, "{FF5500}>{C3C3C3} You Can't Spawn Now");
}
else return 0;
return 1;
}
It doesn't work the player can still spawn if he clicks Spawn!
thanks in advance guys.
Re: OnPlayerRequestSpawn Problem -
C00K13M0N$73R - 19.09.2012
pawn Код:
public OnPlayerRequestSpawn(playerid)
{
if(IsLogged[playerid] == 0)
{
SendClientMessage(playerid, -1, "{FF5500}>{C3C3C3} You Can't Spawn Now");
return 0;// We dont want him to spawn, we'll return 0
}
return 1;
}
Re: OnPlayerRequestSpawn Problem -
XtremeR - 19.09.2012
use this
pawn Код:
TogglePlayerSpectating(playerid, 1);
it will remove your spawn button
rep++
Re: OnPlayerRequestSpawn Problem - Glint - 19.09.2012
Thanks both of you the code works perfectly now.