Gang Colors! - Printable Version
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Gang Colors! -
Stanford - 15.09.2012
Hello, I need some help, I wanna add some gang colors to my script, so every gang-slot will own it own color, for example, The Mafia is RED, and Yakuza is gray, please help!
(Setting a player's color in his family) for example /families 11 owns color gray HOW!
Re: Gang Colors! -
mamorunl - 15.09.2012
if(familyID[playerid] == 11) { SetPlayerColor(playerid, 0x777777AA); }
All speculative.
Re: Gang Colors! -
JaKe Elite - 15.09.2012
Edit: Didn't read the thread sorry.
Wrong post.
Re: Gang Colors! -
Stanford - 15.09.2012
Where should I post if(familyID[playerid] == 11) { SetPlayerColor(playerid, 0x777777AA); }
Re: Gang Colors! -
Stanford - 15.09.2012
I put this: if(familyID[playerid] == 11) { SetPlayerColor(playerid, 0x777777AA); } under the OnPlayerSpawn and some errors appeared:
What should I do?!?!?!??!
Re: Gang Colors! -
gtakillerIV - 15.09.2012
Never Mind, sorry for this post.
Re: Gang Colors! -
mamorunl - 15.09.2012
As I said,, the code I posted was an example. It was not copy-paste ready code! I don't even know how you get your familycode.
Re: Gang Colors! -
Stanford - 15.09.2012
Im going to PM you my families system
Re: Gang Colors! -
mamorunl - 15.09.2012
I'd rather not. I am just helping you and not going to give you code that is copy-paste ready.
Re: Gang Colors! -
Stanford - 15.09.2012
Please help me