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[Help] Pawn IDE for modular programming - Printable Version

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+--- Thread: [Help] Pawn IDE for modular programming (/showthread.php?tid=376956)



[Help] Pawn IDE for modular programming - Yuripe - 12.09.2012

Hello dear Sa:Mp scripters,

I love modular programming and i'd love to make Pawn modular-scripts for Sa:Mp but i have never found any Pawn IDE that is gret for Sa:Mp and modular programming.

At this time, i use Scripting Machine for its great color syntaxing but this one is not good for modular programming.

I tried QuickPawn too, but the use of Java make it to slow IMO.

I'd like to know if there is any great IDE for Sa:Mp dedicated Pawn that have nice functions to make modular programming ?

If there is no one, do you know any way to use a non Sa:Mp dedicated IDE (like Code:Blocks) with Pawn ?

By "great functions for modular programming" i mean multi-tabs + library manager + tree folder etc (see atached image to view an example).

PS: Sorry for my bad english (i'm french).


Re: [Help] Pawn IDE for modular programming - Mauzen - 12.09.2012

Id also recommend Notepad++
Setting it up for pawn is a bit tricky, but with the tutorial no problem at all. Then youll have a even more mighty editor than pawno.
It offers tabs, compiling, highlighting, and also stuff like the tree stuff and ftp upload.


Re : [Help] Pawn IDE for modular programming - Yuripe - 12.09.2012

Ok, thank you guyz !

I'll try it.


Re : [Help] Pawn IDE for modular programming - Yuripe - 12.09.2012

Ok, i can now use Notepad++ with the pawn language and pawn compiler but i howcan i use librarys ? (>_<)

PS:Sorry for the double-post.


Re : [Help] Pawn IDE for modular programming - Yuripe - 12.09.2012

up ?