SA-MP Forums Archive
CancelSelectTextdraw & CancelEdit - Printable Version

+- SA-MP Forums Archive (https://sampforum.blast.hk)
+-- Forum: SA-MP Scripting and Plugins (https://sampforum.blast.hk/forumdisplay.php?fid=8)
+--- Forum: Scripting Help (https://sampforum.blast.hk/forumdisplay.php?fid=12)
+--- Thread: CancelSelectTextdraw & CancelEdit (/showthread.php?tid=376601)



CancelSelectTextdraw & CancelEdit - Roel - 10.09.2012

Hello,

Is there a way to detect when I player cancels one of those with his ESC key?
Because I want to remove some textdraw when he cancels and I want to save the coords of the object when he cancels.
Or is there a way to disable the esc for this.


Re: CancelSelectTextdraw & CancelEdit - Maxips2 - 10.09.2012

for textdraws:

pawn Код:
public OnPlayerClickTextDraw(playerid, Text:clickedid)
{
    if(_:clickedid == INVALID_TEXT_DRAW)
    {
                 // Code
    }
    return 1;
}
P.S. its also being called if its a player text draw.

as for objects, check if the response type is EDIT_RESPONSE_CANCEL


Re: CancelSelectTextdraw & CancelEdit - Roel - 10.09.2012

Okay, Going to try this, Thanks