Attached Player Object remove after death/spawn? - Printable Version
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+--- Thread: Attached Player Object remove after death/spawn? (
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Attached Player Object remove after death/spawn? -
kbalor - 10.09.2012
So I have manage to make a attached player object it attached perfectly but. After death/spawn it all removes. Now all my attached objects are gone. How do it maintain or attached if death or spawn, So I don't need to attache object evrytime?
Re: Attached Player Object remove after death/spawn? -
Squirrel - 10.09.2012
Well, you need to set them onto the PlayerSpawn. Paste the code
Re: Attached Player Object remove after death/spawn? -
Squirrel - 10.09.2012
delete.
Re: Attached Player Object remove after death/spawn? -
clarencecuzz - 10.09.2012
Show the code where you attach the items.
Re: Attached Player Object remove after death/spawn? -
kbalor - 10.09.2012
Thanks here's the code. I'm doing it using dialog so this go under Ondialogresponse.
pawn Код:
if ( dialogid == DIALOG_OBJ )
{
if ( !response ) return 1;
if ( response )
{
switch ( listitem )
{
case 0:
{
ShowPlayerDialog(playerid, DIALOG_HEAD, DIALOG_STYLE_LIST, "{33CC99}Head", "Hair\nHair 2\", "Choose", "Back");
}
}
}
}
if ( dialogid == DIALOG_HEAD)
{
if ( !response ) return ShowPlayerDialog(playerid, DIALOG_OBJ, DIALOG_STYLE_LIST, "Objects Menu", "Head", "Choose", "Close");
if ( response )
{
switch ( listitem )
{
case 0:
{
SetPlayerAttachedObject( playerid, 1, 18893, 2, 0.094485, 0.007215, 0.0, 0.000000, 0.000000, 0.000000, 1.200000, 1.200000, 1.200000 );
EditAttachedObject(playerid, 1);
}