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Password saves, but players can log-in by typing anything. - Printable Version

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+--- Thread: Password saves, but players can log-in by typing anything. (/showthread.php?tid=376150)



Password saves, but players can log-in by typing anything. - Guitar - 09.09.2012

Hey,

So, my old case was "This thread" where my registration system couldn't save the passwords, but thanks to the people who helped me there, it saves the password and hashes it by Whirlpool. So, my problem now is when a player logs-in "their password is saved" can just type any password or anything to log-in, let's say his password was 123456, he can type asdasd and just log-in :/. Why is it happening and how can I fix it?

This is what I've got in OnPlayerConnect:

pawn Код:
if(fexist(UserPath(playerid)))
    {
        INI_ParseFile(UserPath(playerid), "LoadUser_%s", .bExtra = true, .extra = playerid);
        ShowPlayerDialog(playerid, DIALOG_LOGIN, DIALOG_STYLE_INPUT,""COL_WHITE"Login",""COL_WHITE"Type your password below to login.","Login","Quit");
    }
    else
    {
        ShowPlayerDialog(playerid, DIALOG_REGISTER, DIALOG_STYLE_INPUT,""COL_WHITE"Registering...",""COL_WHITE"Type your password below to register a new account.","Register","Quit");
    }
If you need anything else to know, please tell me!


Re: Password saves, but players can log-in by typing anything. - Guitar - 09.09.2012

Sorry but Bump.


Re: Password saves, but players can log-in by typing anything. - MarkoN - 09.09.2012

LoadUser_%s to > LoadUser_data


Re: Password saves, but players can log-in by typing anything. - Guitar - 09.09.2012

Okay, why?

Update: Doesn't work, the problem is still there.


Re: Password saves, but players can log-in by typing anything. - Guitar - 09.09.2012

Anyone?


Re: Password saves, but players can log-in by typing anything. - HuSs3n - 09.09.2012

show your LoadUser_%s callback


Re: Password saves, but players can log-in by typing anything. - detter - 09.09.2012

post your login dialog


Re: Password saves, but players can log-in by typing anything. - Guitar - 09.09.2012

My LoadUser is:

pawn Код:
forward LoadUser_data( playerid,name[],value[] );
public LoadUser_data( playerid,name[],value[] )
{
    INI_Int("Password",PlayerInfo[playerid][pPass]);
    INI_Int("Cash",PlayerInfo[playerid][pCash]);
    INI_Int("Admin",PlayerInfo[playerid][pAdmin]);
    INI_Int("Kills",PlayerInfo[playerid][pKills]);
    INI_Int("Deaths",PlayerInfo[playerid][pDeaths]);
    INI_Int("Starter",PlayerInfo[playerid][pStarter]);
    INI_Int("Zombie",PlayerInfo[playerid][pZombie]);
    INI_Int("Score",PlayerInfo[playerid][pScore]);
    INI_Int("Team",PlayerInfo[playerid][pTeam]);
    INI_Int("Registered",PlayerInfo[playerid][pReg]);
    INI_Int("Logged",PlayerInfo[playerid][pLogged]);
    INI_Int("Jailed",PlayerInfo[playerid][pJailed]);
    return 1;
}
and my Log-in Dialog:

OnPlayerConnect

pawn Код:
if(fexist(UserPath(playerid)))
    {
        INI_ParseFile(UserPath(playerid), "LoadUser_%s", .bExtra = true, .extra = playerid);
        ShowPlayerDialog(playerid, DIALOG_LOGIN, DIALOG_STYLE_INPUT,""COL_WHITE"Login",""COL_WHITE"Type your password below to login.","Login","Quit");
    }
    else
    {
        ShowPlayerDialog(playerid, DIALOG_REGISTER, DIALOG_STYLE_INPUT,""COL_WHITE"Registering...",""COL_WHITE"Type your password below to register a new account.","Register","Quit");
    }
And, the one log-in one of the dialogs OnDialogResponse:

pawn Код:
case DIALOG_LOGIN:
        {
            if ( !response ) return Kick ( playerid );
            if( response )
            {
                new buf[145];
                WP_Hash(buf, sizeof(buf), inputtext);
                if(!strcmp(PlayerInfo[playerid][pPass], buf, true))
                {
                    INI_ParseFile(UserPath(playerid), "LoadUser_%s", .bExtra = true, .extra = playerid);
                    GivePlayerMoney(playerid, PlayerInfo[playerid][pCash]);
                    ShowPlayerDialog(playerid, DIALOG_SUCCESS_2, DIALOG_STYLE_MSGBOX,""COL_WHITE"Success!",""COL_GREEN"You have successfully logged in!","Ok","");
                }
                else
                {
                    ShowPlayerDialog(playerid, DIALOG_LOGIN, DIALOG_STYLE_INPUT,""COL_WHITE"Login",""COL_RED"You have entered an incorrect password.\n"COL_WHITE"Type your password below to login.","Login","Quit");
                }
                return 1;
            }
        }



Re: Password saves, but players can log-in by typing anything. - detter - 09.09.2012

use this to detect if password is correct
Код:
if(strcmp(inputtext, PlayerInfo[playerid][pPass]) == 0)
{

}
and change
Код:
INI_Int("Password",PlayerInfo[playerid][pPass]);
to

Код:
INI_String("Password",PlayerInfo[playerid][pPass] ,50);



Re: Password saves, but players can log-in by typing anything. - Guitar - 09.09.2012

This
pawn Код:
INI_String("Password",PlayerInfo[playerid][pPass],50);
Gives this:
pawn Код:
C:\Users\3hab\Desktop\BlackEvo 4\samp03e_svr_R2_win32\gamemodes\funland.pwn(266) : error 001: expected token: ")", but found "["
C:\Users\3hab\Desktop\BlackEvo 4\samp03e_svr_R2_win32\gamemodes\funland.pwn(266) : warning 215: expression has no effect
C:\Users\3hab\Desktop\BlackEvo 4\samp03e_svr_R2_win32\gamemodes\funland.pwn(266) : error 001: expected token: ";", but found "]"
C:\Users\3hab\Desktop\BlackEvo 4\samp03e_svr_R2_win32\gamemodes\funland.pwn(266) : error 029: invalid expression, assumed zero
C:\Users\3hab\Desktop\BlackEvo 4\samp03e_svr_R2_win32\gamemodes\funland.pwn(266) : fatal error 107: too many error messages on one line

Compilation aborted.Pawn compiler 3.2.3664          Copyright (c) 1997-2006, ITB CompuPhase


4 Errors.