public OnPlayerText(playerid, text[])
{
new msg[128]; //We do not need to have it larger than 128, because a message can't be larger than that.
format(msg, sizeof(msg), "[%d] %s", playerid, text); //
SendPlayerMessageToAll(playerid, msg);
return 0;
}
D:\GOD'ZV~1\GAMEMO~1\SATDMW~1\GoDZ.pwn(1207 ![]() D:\GOD'ZV~1\GAMEMO~1\SATDMW~1\GoDZ.pwn(1207 ![]() D:\GOD'ZV~1\GAMEMO~1\SATDMW~1\GoDZ.pwn(1207 ![]() D:\GOD'ZV~1\GAMEMO~1\SATDMW~1\GoDZ.pwn(12080) : warning 219: local variable "msg" shadows a variable at a preceding level D:\GOD'ZV~1\GAMEMO~1\SATDMW~1\GoDZ.pwn(12081) : error 017: undefined symbol "text" D:\GOD'ZV~1\GAMEMO~1\SATDMW~1\GoDZ.pwn(12086) : warning 225: unreachable code D:\GOD'ZV~1\GAMEMO~1\SATDMW~1\GoDZ.pwn(12086) : warning 217: loose indentation Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase 3 Errors. |