Problem... -
iMarsa - 01.09.2012
I have some errors..
Код HTML:
C:\Users\Kдlimees\Desktop\***\gamemodes\*.pwn(4023) : warning 202: number of arguments does not match definition
C:\Users\Kдlimees\Desktop\***\gamemodes\*.pwn(4023) : warning 202: number of arguments does not match definition
C:\Users\Kдlimees\Desktop\***\gamemodes\*.pwn(4023) : warning 202: number of arguments does not match definition
C:\Users\Kдlimees\Desktop\***\gamemodes\*.pwn(4030) : warning 202: number of arguments does not match definition
C:\Users\Kдlimees\Desktop\***\gamemodes\*.pwn(4030) : warning 202: number of arguments does not match definition
C:\Users\Kдlimees\Desktop\***\gamemodes\*.pwn(4030) : warning 202: number of arguments does not match definition
Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase
6 Warnings.
PHP код:
Lines
}
else if(IsPlayerInRangeOfPoint(playerid, 2.2, 1813.69995117,-1539.30004883,12.19999981))
{
new str[128];
if(Server[DoorStatus3] == 0)
{
Line 4023-->MoveDynamicObject(door[2], 1813.69995117,-1539.00004883 -5,12.19999981, 3.0, 0.00000000,0.00000000,88.00000000);
Server[DoorStatus3] = 1;
format(str, sizeof(str), "* %s scans his keycard on the machine", GetICName(playerid));
SendNearByMessage(playerid, ACTION_COLOR, str, 3);
}
else if(Server[DoorStatus3] == 1)
{
Line 4030--> MoveDynamicObject(door[2], 1813.69995117,-1539.00004883,12.19999981, 3.0, 0.00000000,0.00000000,88.00000000);
Server[DoorStatus3] = 0;
format(str, sizeof(str), "* Door closing", GetICName(playerid));
SendNearByMessage(playerid, ACTION_COLOR, str, 3);
}
Re: Problem... -
Admigo - 01.09.2012
Maybe this code doesnt support the rotate coords?
Re: Problem... -
iMarsa - 01.09.2012
Umm..
What do u mean by that ?
Re: Problem... -
Admigo - 01.09.2012
Код:
MoveDynamicObject(door[2], 1813.69995117,-1539.00004883, -5,12.19999981, 3.0);
MoveDynamicObject(door[2], 1813.69995117,-1539.00004883,12.19999981, 3.0);
Re: Problem... -
iMarsa - 01.09.2012
I'll better show other doors too, they r diffirent, but no error...
PHP код:
{
SetDynamicObjectRot(door[0], 0.00000000,0.00000000,0.00000000 + 87);
Server[DoorStatus1] = 1;
format(str, sizeof(str), "* %s pushes the door open.", GetICName(playerid));
SendNearByMessage(playerid, ACTION_COLOR, str, 3);
}
else if(Server[DoorStatus1] == 1)
{
SetDynamicObjectRot(door[0], 0.00000000,0.00000000,0.00000000);
Server[DoorStatus1] = 0;
format(str, sizeof(str), "* %s pulls the handle to close the door.", GetICName(playerid));
SendNearByMessage(playerid, ACTION_COLOR, str, 3);
}
{
SetDynamicObjectRot(door[1], 0.00000000,0.00000000,179.99450684 + 87);
Server[DoorStatus2] = 1;
format(str, sizeof(str), "* %s pushes the door open", GetICName(playerid));
SendNearByMessage(playerid, ACTION_COLOR, str, 3);
}
else if(Server[DoorStatus2] == 1)
{
SetDynamicObjectRot(door[1], 0.00000000,0.00000000,179.99450684);
Server[DoorStatus2] = 0;
format(str, sizeof(str), "* %s pulls the handle to close the door.", GetICName(playerid));
SendNearByMessage(playerid, ACTION_COLOR, str, 3);
}
Re: Problem... -
Admigo - 01.09.2012
Because you using a other code then this code.
You use MoveDynamicObject so thats only supported for moving a object.
This code uses
Код:
SetDynamicObjectRot(door[0], 0.00000000,0.00000000,0.00000000 + 87);
So this is for rotating the object.
Re: Problem... -
iMarsa - 01.09.2012
Ohh Silly me

Thanks xD