C:\Documents and Settings\Script Lab\projects\samp files\filterscripts\Test.pwn(53) : warning 213: tag mismatch
CMD:test(playerid,params[])
{
#pragma unused params
new target;
if(sscanf(params,"u",target)) return SendClientMessage(playerid, red, "Usage:/test [playerid]");
new Float:x,Float:y,Float:z,Float:interior;
GetPlayerPos(target,x,y,z);
interior = GetPlayerInterior(playerid);
SetPlayerPos(playerid,x,y,z);
SetPlayerInterior(playerid,interior);//Here prob.
return 1;
}
//I've also tried like this.
CMD:test(playerid,params[])
{
#pragma unused params
new target;
if(sscanf(params,"u",target)) return SendClientMessage(playerid, red, "Usage:/test [playerid]");
new Float:x,Float:y,Float:z,Float:interior;
GetPlayerPos(target,x,y,z);
GetPlayerInterior(playerid,interior);
SetPlayerPos(playerid,x,y,z);
SetPlayerInterior(playerid,interior);
return 1;
}
CMD:test(playerid,params[])
{
#pragma unused params
new target;
if(sscanf(params,"u",target)) return SendClientMessage(playerid, red, "Usage:/test [playerid]");
new Float:x,Float:y,Float:z,interior;
GetPlayerPos(target,x,y,z);
interior = GetPlayerInterior(playerid);
SetPlayerPos(playerid,x,y,z);
SetPlayerInterior(playerid,interior);//Here prob.
return 1;
}
//I've also tried like this.
CMD:test(playerid,params[])
{
#pragma unused params
new target;
if(sscanf(params,"u",target)) return SendClientMessage(playerid, red, "Usage:/test [playerid]");
new Float:x,Float:y,Float:z,interior;
GetPlayerPos(target,x,y,z);
GetPlayerInterior(playerid,interior);
SetPlayerPos(playerid,x,y,z);
SetPlayerInterior(playerid,interior);
return 1;
}
new interior;
interior = GetPlayerInterior(playerid);
SetPlayerInterior(playerid,interior);
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![]() pawn Код:
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CMD:test(playerid,params[])
{
#pragma unused params
new target;
if(sscanf(params,"u",target)) return SendClientMessage(playerid, red, "Usage:/test [playerid]");
new Float:x,Float:y,Float:z;
new interior = GetPlayerInterior(playerid);
GetPlayerPos(target,x,y,z);
interior = GetPlayerInterior(playerid);
SetPlayerPos(playerid,x,y,z);
SetPlayerInterior(playerid,interior);
return 1;
}