Help: loading textdraw.. - Printable Version
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+--- Thread: Help: loading textdraw.. (
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Help: loading textdraw.. -
NewbieScripter - 28.08.2012
im making a loading textdraw...
.. i have created the textdraws.. are two
so, i explain what i want... :
example: when player connect, show the two loading textdraw... for 4 seconds.. and will be carried out after the connection to the server (i.e: Connected to SA-MP 0.3 Server, destroy the textdraw, after this message, SA-MP 0.3e Started, Connecting to ip here ... , Connected. Joining the game...)
possible ? please if yes.. thanks
Re: Help: loading textdraw.. -
RenSoprano - 28.08.2012
Why you not make it with timer?
Code:
SetTimeEx("HideTextDraw", 5000, false, "d", playerid)
The function need forwar so you need to add this:
Code:
forward HideTextDraw(playerid);
And here is our callback
pawn Code:
public HideTextDraw(playerid) }
TextDrawHideForPlayer(playerid, YourTextDrawNameplayerid]);
return 1;
{
EDIT: Forget to add forward
Re: Help: loading textdraw.. -
NewbieScripter - 28.08.2012
yes but for blocking a connection to the server for 4 seconds, and when appear Connected to SA-MP 0.3 Server ? read my post