if(strcmp(cmd, "/luces",true) == 0)
{
if(IsPlayerConnected(playerid))
{
if(IsPlayerInAnyVehicle(playerid))
{
new veh = GetPlayerVehicleID(playerid);
if(veh != INVALID_VEHICLE_ID)
{
if(LightsStatus[playerid] == 0)
{
LightsStatus[playerid] = 1;
new engine, Lights, alarm, doors, bonnet, boot, objective;
GetVehicleParamsEx(GetPlayerVehicleID(playerid),engine, Lights, alarm, doors, bonnet, boot, objective);
SetVehicleParamsEx(GetPlayerVehicleID(playerid),engine, Lights, alarm, doors, bonnet, boot, objective);//deja el auto con las luces encendidas, motor, etc.
SendClientMessage(playerid, 0xFFFFFFFF, "Encendistes Las Luces!");
}
else if(LightsStatus[playerid] == 1)
{
LightsStatus[playerid] = 0;
new engine, Lights, alarm, doors, bonnet, boot, objective;
GetVehicleParamsEx(GetPlayerVehicleID(playerid),engine, Lights, alarm, doors, bonnet, boot, objective);
SetVehicleParamsEx(GetPlayerVehicleID(playerid),engine, false, alarm, doors, bonnet, boot, objective);//deja el auto con las luces encendidas, motor, etc.
SendClientMessage(playerid, 0xFFFFFFFF, "Apagastes Las Luces!");
}
}
}
else
{
SendClientMessage(playerid, COLOR_GREY, " Usted tiene que estar en un Vehiculo para utilizar este Comando !");
}
}
return 1;
}
if(strcmp(cmd, "/Alarma",true) == 0)
{
if(IsPlayerConnected(playerid))
{
if(IsPlayerInAnyVehicle(playerid))
{
new veh = GetPlayerVehicleID(playerid);
if(veh != INVALID_VEHICLE_ID)
{
if(AlarmStatus[playerid] == 0)
{
new engine, Lights, alarm, doors, bonnet, boot, objective;
GetVehicleParamsEx(GetPlayerVehicleID(playerid),engine, Lights, alarm, doors, bonnet, boot, objective);
//SetVehicleParamsEx(GetPlayerVehicleID(playerid),VEHICLE_PARAMS_ON, Lights, alarm, doors, bonnet, boot, objective);//deja el auto con las luces encendidas, motor, etc.
AlarmStatus[playerid] = 1;
PlayerPlaySound(playerid,1140,0.0,0.0,0.0);
SendClientMessage(playerid, 0xFFFFFFFF, "Encendistes La Alarma!");
}
else if(AlarmStatus[playerid] == 1)
{
new engine, Lights, alarm, doors, bonnet, boot, objective;
GetVehicleParamsEx(GetPlayerVehicleID(playerid),engine, Lights, alarm, doors, bonnet, boot, objective);
// SetVehicleParamsEx(GetPlayerVehicleID(playerid),VEHICLE_PARAMS_OFF, Lights, alarm, doors, bonnet, boot, objective);
AlarmStatus[playerid] = 0;
PlayerPlaySound(playerid,1140,0.0,0.0,0.0);
SendClientMessage(playerid, 0xFFFFFFFF, "Apagastes La Alarma!");
}
}
}
else
{
SendClientMessage(playerid, COLOR_GREY, " Usted tiene que estar en un Vehiculo para utilizar este Comando !");
}
}
return 1;
}
if(strcmp(cmd, "/Capo",true) == 0)
{
if(IsPlayerConnected(playerid))
{
if(IsPlayerInAnyVehicle(playerid))
{
new veh = GetPlayerVehicleID(playerid);
if(veh != INVALID_VEHICLE_ID)
{
if(BonnetStatus[playerid] == 0)
{
new engine, Lights, alarm, doors, bonnet, boot, objective;
GetVehicleParamsEx(GetPlayerVehicleID(playerid),engine, Lights, alarm, doors, bonnet, boot, objective);
// SetVehicleParamsEx(GetPlayerVehicleID(playerid),VEHICLE_PARAMS_OFF, Lights, alarm, doors, bonnet, boot, objective);
BonnetStatus[playerid] = 1;
PlayerPlaySound(playerid,1140,0.0,0.0,0.0);
SendClientMessage(playerid, 0xFFFFFFFF, "Abriste el Capo!");
}
else if(BonnetStatus[playerid] == 1)
{
new engine, Lights, alarm, doors, bonnet, boot, objective;
GetVehicleParamsEx(GetPlayerVehicleID(playerid),engine, Lights, alarm, doors, bonnet, boot, objective);
// SetVehicleParamsEx(GetPlayerVehicleID(playerid),VEHICLE_PARAMS_OFF, Lights, alarm, doors, bonnet, boot, objective);
BonnetStatus[playerid] = 0;
PlayerPlaySound(playerid,1140,0.0,0.0,0.0);
SendClientMessage(playerid, 0xFFFFFFFF, "Cerraste el Capo!");
}
}
}
else
{
SendClientMessage(playerid, COLOR_GREY, " Usted tiene que estar en un Vehiculo para utilizar este Comando !");
}
}
return 1;
}
if(strcmp(cmd, "/pMaletero",true) == 0)
{
if(IsPlayerConnected(playerid))
{
if(IsPlayerInAnyVehicle(playerid))
{
new veh = GetPlayerVehicleID(playerid);
if(veh != INVALID_VEHICLE_ID)
{
if(BootStatus[playerid] == 0)
{
new engine, Lights, alarm, doors, bonnet, boot, objective;
GetVehicleParamsEx(GetPlayerVehicleID(playerid),engine, Lights, alarm, doors, bonnet, boot, objective);
// SetVehicleParamsEx(GetPlayerVehicleID(playerid),VEHICLE_PARAMS_OFF, Lights, alarm, doors, bonnet, boot, objective);
BootStatus[playerid] = 1;
PlayerPlaySound(playerid,1140,0.0,0.0,0.0);
SendClientMessage(playerid, 0xFFFFFFFF, "Abriste el Maletero!");
}
else if(BootStatus[playerid] == 1)
{
new engine, Lights, alarm, doors, bonnet, boot, objective;
GetVehicleParamsEx(GetPlayerVehicleID(playerid),engine, Lights, alarm, doors, bonnet, boot, objective);
// SetVehicleParamsEx(GetPlayerVehicleID(playerid),VEHICLE_PARAMS_OFF, Lights, alarm, doors, bonnet, boot, objective);
BootStatus[playerid] = 0;
PlayerPlaySound(playerid,1140,0.0,0.0,0.0);
SendClientMessage(playerid, 0xFFFFFFFF, "Cerraste el Maletero!");
}
}
}
else
{
SendClientMessage(playerid, COLOR_GREY, " Usted tiene que estar en un Vehiculo para utilizar este Comando !");
}
}
return 1;
}
|
Hola SA-MP amigos, necesito ayuda de ustedes D: bueno, cree estos comandos ... y pues bueno, cuando los probe no haciendo lo que deberнan de hacer .___. їMe ayudan y me dicen porque? o si no, donde puedo conseguir esos comandos?
Код:
if(strcmp(cmd, "/luces",true) == 0)
{
if(IsPlayerConnected(playerid))
{
if(IsPlayerInAnyVehicle(playerid))
{
new veh = GetPlayerVehicleID(playerid);
if(veh != INVALID_VEHICLE_ID)
{
if(LightsStatus[playerid] == 0)
{
LightsStatus[playerid] = 1;
new engine, Lights, alarm, doors, bonnet, boot, objective;
GetVehicleParamsEx(GetPlayerVehicleID(playerid),engine, Lights, alarm, doors, bonnet, boot, objective);
SetVehicleParamsEx(GetPlayerVehicleID(playerid),engine, Lights, alarm, doors, bonnet, boot, objective);//deja el auto con las luces encendidas, motor, etc.
SendClientMessage(playerid, 0xFFFFFFFF, "Encendistes Las Luces!");
}
else if(LightsStatus[playerid] == 1)
{
LightsStatus[playerid] = 0;
new engine, Lights, alarm, doors, bonnet, boot, objective;
GetVehicleParamsEx(GetPlayerVehicleID(playerid),engine, Lights, alarm, doors, bonnet, boot, objective);
SetVehicleParamsEx(GetPlayerVehicleID(playerid),engine, false, alarm, doors, bonnet, boot, objective);//deja el auto con las luces encendidas, motor, etc.
SendClientMessage(playerid, 0xFFFFFFFF, "Apagastes Las Luces!");
}
}
}
else
{
SendClientMessage(playerid, COLOR_GREY, " Usted tiene que estar en un Vehiculo para utilizar este Comando !");
}
}
return 1;
}
if(strcmp(cmd, "/Alarma",true) == 0)
{
if(IsPlayerConnected(playerid))
{
if(IsPlayerInAnyVehicle(playerid))
{
new veh = GetPlayerVehicleID(playerid);
if(veh != INVALID_VEHICLE_ID)
{
if(AlarmStatus[playerid] == 0)
{
new engine, Lights, alarm, doors, bonnet, boot, objective;
GetVehicleParamsEx(GetPlayerVehicleID(playerid),engine, Lights, alarm, doors, bonnet, boot, objective);
//SetVehicleParamsEx(GetPlayerVehicleID(playerid),VEHICLE_PARAMS_ON, Lights, alarm, doors, bonnet, boot, objective);//deja el auto con las luces encendidas, motor, etc.
AlarmStatus[playerid] = 1;
PlayerPlaySound(playerid,1140,0.0,0.0,0.0);
SendClientMessage(playerid, 0xFFFFFFFF, "Encendistes La Alarma!");
}
else if(AlarmStatus[playerid] == 1)
{
new engine, Lights, alarm, doors, bonnet, boot, objective;
GetVehicleParamsEx(GetPlayerVehicleID(playerid),engine, Lights, alarm, doors, bonnet, boot, objective);
// SetVehicleParamsEx(GetPlayerVehicleID(playerid),VEHICLE_PARAMS_OFF, Lights, alarm, doors, bonnet, boot, objective);
AlarmStatus[playerid] = 0;
PlayerPlaySound(playerid,1140,0.0,0.0,0.0);
SendClientMessage(playerid, 0xFFFFFFFF, "Apagastes La Alarma!");
}
}
}
else
{
SendClientMessage(playerid, COLOR_GREY, " Usted tiene que estar en un Vehiculo para utilizar este Comando !");
}
}
return 1;
}
if(strcmp(cmd, "/Capo",true) == 0)
{
if(IsPlayerConnected(playerid))
{
if(IsPlayerInAnyVehicle(playerid))
{
new veh = GetPlayerVehicleID(playerid);
if(veh != INVALID_VEHICLE_ID)
{
if(BonnetStatus[playerid] == 0)
{
new engine, Lights, alarm, doors, bonnet, boot, objective;
GetVehicleParamsEx(GetPlayerVehicleID(playerid),engine, Lights, alarm, doors, bonnet, boot, objective);
// SetVehicleParamsEx(GetPlayerVehicleID(playerid),VEHICLE_PARAMS_OFF, Lights, alarm, doors, bonnet, boot, objective);
BonnetStatus[playerid] = 1;
PlayerPlaySound(playerid,1140,0.0,0.0,0.0);
SendClientMessage(playerid, 0xFFFFFFFF, "Abriste el Capo!");
}
else if(BonnetStatus[playerid] == 1)
{
new engine, Lights, alarm, doors, bonnet, boot, objective;
GetVehicleParamsEx(GetPlayerVehicleID(playerid),engine, Lights, alarm, doors, bonnet, boot, objective);
// SetVehicleParamsEx(GetPlayerVehicleID(playerid),VEHICLE_PARAMS_OFF, Lights, alarm, doors, bonnet, boot, objective);
BonnetStatus[playerid] = 0;
PlayerPlaySound(playerid,1140,0.0,0.0,0.0);
SendClientMessage(playerid, 0xFFFFFFFF, "Cerraste el Capo!");
}
}
}
else
{
SendClientMessage(playerid, COLOR_GREY, " Usted tiene que estar en un Vehiculo para utilizar este Comando !");
}
}
return 1;
}
if(strcmp(cmd, "/pMaletero",true) == 0)
{
if(IsPlayerConnected(playerid))
{
if(IsPlayerInAnyVehicle(playerid))
{
new veh = GetPlayerVehicleID(playerid);
if(veh != INVALID_VEHICLE_ID)
{
if(BootStatus[playerid] == 0)
{
new engine, Lights, alarm, doors, bonnet, boot, objective;
GetVehicleParamsEx(GetPlayerVehicleID(playerid),engine, Lights, alarm, doors, bonnet, boot, objective);
// SetVehicleParamsEx(GetPlayerVehicleID(playerid),VEHICLE_PARAMS_OFF, Lights, alarm, doors, bonnet, boot, objective);
BootStatus[playerid] = 1;
PlayerPlaySound(playerid,1140,0.0,0.0,0.0);
SendClientMessage(playerid, 0xFFFFFFFF, "Abriste el Maletero!");
}
else if(BootStatus[playerid] == 1)
{
new engine, Lights, alarm, doors, bonnet, boot, objective;
GetVehicleParamsEx(GetPlayerVehicleID(playerid),engine, Lights, alarm, doors, bonnet, boot, objective);
// SetVehicleParamsEx(GetPlayerVehicleID(playerid),VEHICLE_PARAMS_OFF, Lights, alarm, doors, bonnet, boot, objective);
BootStatus[playerid] = 0;
PlayerPlaySound(playerid,1140,0.0,0.0,0.0);
SendClientMessage(playerid, 0xFFFFFFFF, "Cerraste el Maletero!");
}
}
}
else
{
SendClientMessage(playerid, COLOR_GREY, " Usted tiene que estar en un Vehiculo para utilizar este Comando !");
}
}
return 1;
}
|
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Primero, Los cree yo ¬¬ Segundo, no pasa nada mal.. solo que cuando coloco el /luces o otro, todo anda normal.. pero veo que las luces no encienden quedan igual.. el LightsStatus[playerid] = 1; etc.. los tengo definido arriba de todo el GM. tercero, їVienes a Criticar o a ayudarme?
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¬¬ їPor crearlos yo tengo que saber el Error? DAA por eso pido ayuda, їCrees que soy pendejo? Obviamente ya intente quitando los // del SetVehicleParamsEx, pero que yo sepa la funcion del SetVehicleParamsEx hace que apage/Enciendo el motor del vehнculo, osea.. si lo coloco al poner /luces se apagara el Motor/Prendera LOL ¬¬ Piensa dios..
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SetVehicleParamsEx(VehicleID,VEHICLE_PARAMS_ON, Lights, alarm, doors, bonnet, boot, objective); //Enciende el motor.
SetVehicleParamsEx(VehicleID,VEHICLE_PARAMS_OFF, Lights, alarm, doors, bonnet, boot, objective); //Apaga el motor.
SetVehicleParamsEx(VehicleID,engine, VEHICLE_PARAMS_ON, alarm, doors, bonnet, boot, objective); //Enciende las luces.
SetVehicleParamsEx(VehicleID,engine, VEHICLE_PARAMS_OFF, alarm, doors, bonnet, boot, objective); //Apaga las luces.

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PHP код:
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Joder que e hecho, Joder.. vengo es a pedir AYUDA SOY NUEVO EN ESTO DE SCRIPT ESE SCRIPT LO CREE PORQUE ME GUIEE CON UNO IGUAL ¬¬¬¬¬¬¬¬¬¬¬¬¬¬¬¬¬
![]() Mmmmmm ya entendi, veamos probare... PD:alfin alguien que me ayuda amigablemente y sin criticar si soy buen o mal scripter ¬¬ ![]() |