An ID 0 bug where when anyone leaves the ID 0 teleports - Printable Version
+- SA-MP Forums Archive (
https://sampforum.blast.hk)
+-- Forum: SA-MP Scripting and Plugins (
https://sampforum.blast.hk/forumdisplay.php?fid=8)
+--- Forum: Scripting Help (
https://sampforum.blast.hk/forumdisplay.php?fid=12)
+--- Thread: An ID 0 bug where when anyone leaves the ID 0 teleports (
/showthread.php?tid=372699)
An ID 0 bug where when anyone leaves the ID 0 teleports -
Zach7 - 27.08.2012
Okay as the title says anytime someone leave ID 0 gets teleported I have checked OnPlayerDisconnect But I don't think there is anything out fo the ordinary there. I am just wondering how this happens and how it can be fixed?
Re: An ID 0 bug where when anyone leaves the ID 0 teleports -
Baboon - 27.08.2012
Look at loops, timers (especially playertimers) and variables that represents playerid, make sure you reset them when the player leaves.
If none of these worked, try connecting one NPC, when you start the server, this ID will have ID 0
Re: An ID 0 bug where when anyone leaves the ID 0 teleports -
Zach7 - 27.08.2012
Dude I have no idea what you mean by all those timers and shit
Re: An ID 0 bug where when anyone leaves the ID 0 teleports -
Zach7 - 28.08.2012
^^please help
Re: An ID 0 bug where when anyone leaves the ID 0 teleports -
R4VER - 28.08.2012
post your OnPlayerDisconnect here
Re: An ID 0 bug where when anyone leaves the ID 0 teleports -
Zach7 - 28.08.2012
Quote:
Originally Posted by R4VER
post your OnPlayerDisconnect here
|
Raver I am not at my house right now but I will be at my house in about 30 minutes and I will PM it to you
Re: An ID 0 bug where when anyone leaves the ID 0 teleports -
RenSoprano - 28.08.2012
Do you try to update your sscanf?
Re: An ID 0 bug where when anyone leaves the ID 0 teleports -
Zach7 - 28.08.2012
Yes I did I can try to update it again
Re: An ID 0 bug where when anyone leaves the ID 0 teleports -
Zach7 - 29.08.2012
okay it didn't work
Re: An ID 0 bug where when anyone leaves the ID 0 teleports -
_Khaled_ - 29.08.2012
Connect one NPC so it get's ID 0...