dcmd_Sirene(playerid,params[])
{
#pragma unused params
if(gTeam[playerid] == TEAM_COP || gTeam[playerid] == TEAM_ARMY || gTeam[playerid] == TEAM_CIA)
{
new objectid = CreateObject(19419, 0, 0, 0, 0, 0, 0);
AttachObjectToVehicle(objectid, GetPlayerVehicleID(playerid), 0.009999, -0.019999, 0.944999, 0.000000, 0.000000, 0.000000);
SendClientMessage(playerid, COLOR_YELLOW, "Sirene Adicionada");
}else{
SendClientMessage(playerid,COLOR_YELLOW,"Apenas PM podem colocar sirene");
}
return 1;
}
dcmd_RSirene(playerid,params[])
{
#pragma unused params
if(gTeam[playerid] == TEAM_COP || gTeam[playerid] == TEAM_ARMY || gTeam[playerid] == TEAM_CIA)
{
DestroyObject(objectid)GetPlayerVehicleID(playerid), 0.009999, -0.019999, 0.944999, 0.000000, 0.000000, 0.000000);
SendClientMessage(playerid, COLOR_YELLOW, "Sirene Retiradas");
}else{
SendClientMessage(playerid,COLOR_YELLOW,"Apenas Agentes da Lei Pode Retirar aSirene");
return 1;
}
if(strcmp(cmd, "/sirene", true) == 0)
{
new objectid = CreateObject(19419, 0, 0, 0, 0, 0, 0);
AttachObjectToVehicle(objectid, GetPlayerVehicleID(playerid), 0.009999, -0.019999, 0.944999, 0.000000, 0.000000, 0.000000);
SendClientMessage(playerid, COLOR_YELLOW, "sirene adicionada");
}
else
{
RemoveAttachObjectToVehicle(objectid, GetPlayerVehicleID(playerid), 0.009999, -0.019999, 0.944999, 0.000000, 0.000000, 0.000000);
SendClientMessage(playerid, COLOR_YELLOW, "sirene retirada");
return 1;
}
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pawn Код:
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pawn Код:
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dcmd_sirene(playerid,params[])
{
#pragma unused params
{
new objectid = CreateObject(19419, 0, 0, 0, 0, 0, 0);
AttachObjectToVehicle(objectid, GetPlayerVehicleID(playerid), 0.009999, -0.019999, 0.944999, 0.000000, 0.000000, 0.000000);
SendClientMessage(playerid, COLOR_YELLOW, "sirene adicionada");
}
else
{
RemoveAttachObjectToVehicle(objectid, GetPlayerVehicleID(playerid), 0.009999, -0.019999, 0.944999, 0.000000, 0.000000, 0.000000);
SendClientMessage(playerid, COLOR_YELLOW, "sirene retirada");
return 1;
}