dcmd_Sirene(playerid,params[]) { #pragma unused params if(gTeam[playerid] == TEAM_COP || gTeam[playerid] == TEAM_ARMY || gTeam[playerid] == TEAM_CIA) { new objectid = CreateObject(19419, 0, 0, 0, 0, 0, 0); AttachObjectToVehicle(objectid, GetPlayerVehicleID(playerid), 0.009999, -0.019999, 0.944999, 0.000000, 0.000000, 0.000000); SendClientMessage(playerid, COLOR_YELLOW, "Sirene Adicionada"); }else{ SendClientMessage(playerid,COLOR_YELLOW,"Apenas PM podem colocar sirene"); } return 1; }
dcmd_RSirene(playerid,params[]) { #pragma unused params if(gTeam[playerid] == TEAM_COP || gTeam[playerid] == TEAM_ARMY || gTeam[playerid] == TEAM_CIA) { DestroyObject(objectid)GetPlayerVehicleID(playerid), 0.009999, -0.019999, 0.944999, 0.000000, 0.000000, 0.000000); SendClientMessage(playerid, COLOR_YELLOW, "Sirene Retiradas"); }else{ SendClientMessage(playerid,COLOR_YELLOW,"Apenas Agentes da Lei Pode Retirar aSirene"); return 1; }
if(strcmp(cmd, "/sirene", true) == 0)
{
new objectid = CreateObject(19419, 0, 0, 0, 0, 0, 0);
AttachObjectToVehicle(objectid, GetPlayerVehicleID(playerid), 0.009999, -0.019999, 0.944999, 0.000000, 0.000000, 0.000000);
SendClientMessage(playerid, COLOR_YELLOW, "sirene adicionada");
}
else
{
RemoveAttachObjectToVehicle(objectid, GetPlayerVehicleID(playerid), 0.009999, -0.019999, 0.944999, 0.000000, 0.000000, 0.000000);
SendClientMessage(playerid, COLOR_YELLOW, "sirene retirada");
return 1;
}
pawn Код:
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pawn Код:
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dcmd_sirene(playerid,params[]) { #pragma unused params { new objectid = CreateObject(19419, 0, 0, 0, 0, 0, 0); AttachObjectToVehicle(objectid, GetPlayerVehicleID(playerid), 0.009999, -0.019999, 0.944999, 0.000000, 0.000000, 0.000000); SendClientMessage(playerid, COLOR_YELLOW, "sirene adicionada"); } else { RemoveAttachObjectToVehicle(objectid, GetPlayerVehicleID(playerid), 0.009999, -0.019999, 0.944999, 0.000000, 0.000000, 0.000000); SendClientMessage(playerid, COLOR_YELLOW, "sirene retirada"); return 1; }