Admin Chat Command and Mute -
_Khaled_ - 24.08.2012
I need to know how to make an admin chat command from scratch, some codes
pawn Код:
enum pInfo
{
pPass,
pCash,
pScore,
pAdminLevel,
pKills,
pDeaths,
pBanned
}
new PlayerInfo[MAX_PLAYERS][pInfo];
public OnPlayerCommandText(playerid, cmdtext[])
{
//All Player's Commands.
dcmd(rules,5,cmdtext);
//Admins Commands.
if(PlayerInfo[playerid][pAdminLevel] == 1)
{
dcmd(ann,3,cmdtext);
dcmd(slap,4,cmdtext);
dcmd(acar,4,cmdtext);
dcmd(amotor,6,cmdtext);
return 1;
}
if(PlayerInfo[playerid][pAdminLevel] == 2)
{
dcmd(freeze,6,cmdtext);
dcmd(unfreeze,8,cmdtext);
dcmd(mute,4,cmdtext);
dcmd(ann,3,cmdtext);
dcmd(slap,4,cmdtext);
dcmd(acar,4,cmdtext);
dcmd(amotor,6,cmdtext);
return 1;
}
if(PlayerInfo[playerid][pAdminLevel] == 3)
{
dcmd(freeze,6,cmdtext);
dcmd(unfreeze,8,cmdtext);
dcmd(mute,4,cmdtext);
dcmd(ann,3,cmdtext);
dcmd(slap,4,cmdtext);
dcmd(acar,4,cmdtext);
dcmd(amotor,6,cmdtext);
return 1;
}
if(PlayerInfo[playerid][pAdminLevel] == 3)
{
dcmd(freeze,6,cmdtext);
dcmd(unfreeze,8,cmdtext);
dcmd(mute,4,cmdtext);
dcmd(ann,3,cmdtext);
dcmd(slap,4,cmdtext);
dcmd(acar,4,cmdtext);
dcmd(amotor,6,cmdtext);
return 1;
}
return 1;
}
Can someone help?
Little question
pawn Код:
dcmd_mute(playerid,params[])
{
#pragma unused params
new pname[MAX_PLAYER_NAME];
new string[128];
new cmdreason[100];
new id;
if(sscanf(params,"us[100]",id,cmdreason))
{
SendClientMessage(playerid,COLOR_ERROR,"Usage: /mute (Player Name/ID) (Reason)");
return 1;
}
GetPlayerName(id,pname,sizeof pname);
if(IsMuted[id] == 1)
{
format(string,sizeof(string),"%s(%d) is already muted by an Administrator.",pname,id);
SendClientMessage(playerid,COLOR_ERROR,string);
return 1;
}
IsMuted[id] =1;
format(string,sizeof(string),"An Administrator has muted %s(%d). (Reason: %s.)",pname,id,cmdreason);
SendClientMessageToAll(COLOR_PINK,string);
/*format(string,sizeof(string),"9[ADMIN] Administrator has frozen %s(%d) for reason: %s.",PlayerName(ID),ID,cmdreason);
IRC_GroupSay(gGroupID,IRC_CHANNEL,string);*/
return 1;
}
Everything is working, except that it's not MUTING the player.
Re: Admin Chat Command and Mute -
Calabresi - 24.08.2012
You need a little code to send client message for admins. Add this stock on top of your script.
pawn Код:
stock SendClientMessageToAdmins(color, msg[]) for(new i; i < MAX_PLAYERS; i++) if(PlayerInfo[i][pAdminLevel] >= 1) SendClientMessage(i, color, msg);
After adding this, all you need to do is making a comment like "/a" and using SendClientMessageToAdmins on there.
And on second one, try adding this at OnPlayerText function;
pawn Код:
if(IsMuted[playerid] == 1) return SendClientMessage(playerid, -1, "You are currently muted!");
Re: Admin Chat Command and Mute -
_Khaled_ - 24.08.2012
In the Mute command, you didn't help, But thanks!
Anyone??
Re: Admin Chat Command and Mute -
Akira297 - 24.08.2012
OnPlayerText?
Re: Admin Chat Command and Mute -
Calabresi - 24.08.2012
It should work, what is the not working part of it?
Re: Admin Chat Command and Mute -
_Khaled_ - 24.08.2012
Every client message and shit is going right, except that the player CAN chat.
Re: Admin Chat Command and Mute -
_Khaled_ - 24.08.2012
It's like making
pawn Код:
dcmd_test
{
SendClientMessage(playerid,COLOR_RED,"Hi.");
return 1;
}
Re: Admin Chat Command and Mute -
Calabresi - 24.08.2012
It's impossible after you add the thing I gave you on OnPlayerText.
Re: Admin Chat Command and Mute -
Luke_James - 24.08.2012
Do you mean an admin chat, where admins can talk to each other?
Re: Admin Chat Command and Mute -
_Khaled_ - 24.08.2012
Yes Luke
Calabresi, can you post public OnPlayerText?