DestroyObject(GetPVarInt(playerid, "blue")); DeletePVar(playerid, "neon"); DestroyObject(GetPVarInt(playerid, "blue1")); DeletePVar(playerid, "neon"); DestroyObject(GetPVarInt(playerid, "green")); DeletePVar(playerid, "neon"); DestroyObject(GetPVarInt(playerid, "green1")); DeletePVar(playerid, "neon"); DestroyObject(GetPVarInt(playerid, "yellow")); DeletePVar(playerid, "neon"); DestroyObject(GetPVarInt(playerid, "yellow1")); DeletePVar(playerid, "neon"); DestroyObject(GetPVarInt(playerid, "white")); DeletePVar(playerid, "neon"); DestroyObject(GetPVarInt(playerid, "white1")); DeletePVar(playerid, "neon"); DestroyObject(GetPVarInt(playerid, "pink")); DeletePVar(playerid, "neon"); DestroyObject(GetPVarInt(playerid, "pink1")); DeletePVar(playerid, "neon"); GameTextForPlayer(playerid, "~g~Neon was deleted from your vehicle",3500,5);
if(listitem == 0) { SetPVarInt(playerid, "neon", 1); SetPVarInt(playerid, "blue", CreateObject(18648,0,0,0,0,0,0)); SetPVarInt(playerid, "blue1", CreateObject(18648,0,0,0,0,0,0)); AttachObjectToVehicle(GetPVarInt(playerid, "blue"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.70, 0.0, 0.0, 0.0); AttachObjectToVehicle(GetPVarInt(playerid, "blue1"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.70, 0.0, 0.0, 0.0); GameTextForPlayer(playerid, "~b~ Blue ~w~Neon has been added to your vehicle",3500,5); } if(listitem == 1) { SetPVarInt(playerid, "neon", 1); SetPVarInt(playerid, "green", CreateObject(18649,0,0,0,0,0,0)); SetPVarInt(playerid, "green1", CreateObject(18649,0,0,0,0,0,0)); AttachObjectToVehicle(GetPVarInt(playerid, "green"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.70, 0.0, 0.0, 0.0); AttachObjectToVehicle(GetPVarInt(playerid, "green1"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.70, 0.0, 0.0, 0.0); GameTextForPlayer(playerid, "~g~Green ~w~Neon has been added to your vehicle",3500,5); } if(listitem == 2) { SetPVarInt(playerid, "neon", 1); SetPVarInt(playerid, "yellow", CreateObject(18650,0,0,0,0,0,0)); SetPVarInt(playerid, "yellow1", CreateObject(18650,0,0,0,0,0,0)); AttachObjectToVehicle(GetPVarInt(playerid, "yellow"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.70, 0.0, 0.0, 0.0); AttachObjectToVehicle(GetPVarInt(playerid, "yellow1"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.70, 0.0, 0.0, 0.0); GameTextForPlayer(playerid, "~y~Yellow~w~ Neon has been added to your vehicle",3500,5); } if(listitem == 3) { SetPVarInt(playerid, "neon", 1); SetPVarInt(playerid, "white", CreateObject(18652,0,0,0,0,0,0)); SetPVarInt(playerid, "white1", CreateObject(18652,0,0,0,0,0,0)); AttachObjectToVehicle(GetPVarInt(playerid, "white"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.70, 0.0, 0.0, 0.0); AttachObjectToVehicle(GetPVarInt(playerid, "white1"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.70, 0.0, 0.0, 0.0); GameTextForPlayer(playerid, "~w~White~w~ Neon has been added to your vehicle",3500,5); } if(listitem == 4) { SetPVarInt(playerid, "neon", 1); SetPVarInt(playerid, "pink", CreateObject(18651,0,0,0,0,0,0)); SetPVarInt(playerid, "pink1", CreateObject(18651,0,0,0,0,0,0)); AttachObjectToVehicle(GetPVarInt(playerid, "pink"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.70, 0.0, 0.0, 0.0); AttachObjectToVehicle(GetPVarInt(playerid, "pink1"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.70, 0.0, 0.0, 0.0); GameTextForPlayer(playerid, "~p~Pink~w~ Neon has been added to your vehicle",3500,5); }
[qoute]As always,any help is greatly appreciated and id +rep IFi could :\[/qoute]
Member with 11 post cant +rep You need 50 Post |
DestroyObject(GetPVarInt(playerid, "blue")); DestroyObject(GetPVarInt(playerid, "blue1")); DestroyObject(GetPVarInt(playerid, "green")); DestroyObject(GetPVarInt(playerid, "green1")); DestroyObject(GetPVarInt(playerid, "yellow")); DestroyObject(GetPVarInt(playerid, "yellow1")); DestroyObject(GetPVarInt(playerid, "white")); DestroyObject(GetPVarInt(playerid, "white1")); DestroyObject(GetPVarInt(playerid, "pink")); DestroyObject(GetPVarInt(playerid, "pink1")); DeletePVar(playerid, "neon"); GameTextForPlayer(playerid, "~g~Neon was deleted from your vehicle",3500,5);