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About opening a trunk & first vehicle id? - Printable Version

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+--- Thread: About opening a trunk & first vehicle id? (/showthread.php?tid=371495)



About opening a trunk & first vehicle id? - ddnbb - 23.08.2012

Hey guys, is this the real way to open a vehicles trunk? Because it doesnt seem to work, i've tried with many different vehicles.
pawn Код:
new engine,lightss,alarm,doors,bonnet,boot,objective;
GetVehicleParamsEx(vehicle,engine,lightss,alarm,doors,bonnet,boot,objective);
if(boot == 0) SetVehicleParamsEx(vehicle,engine,lightss,alarm,doors,bonnet,1,objective);
And where i could get all vehicle ID's that haves openable trunk?


Re: About opening a trunk & first vehicle id? - kbalor - 23.08.2012

Quote:
Originally Posted by ddnbb
Посмотреть сообщение
Hey guys, is this the real way to open a vehicles trunk? Because it doesnt seem to work, i've tried with many different vehicles.
pawn Код:
new engine,lightss,alarm,doors,bonnet,boot,objective;
GetVehicleParamsEx(vehicle,engine,lightss,alarm,doors,bonnet,boot,objective);
if(boot == 0) SetVehicleParamsEx(vehicle,engine,lightss,alarm,doors,bonnet,1,objective);
And where i could get all vehicle ID's that haves openable trunk?
pawn Код:
new engine,lights,alarm,doors,bonnet,boot,objective;
    GetVehicleParamsEx(GetPlayerVehicleID(playerid), engine, lights, alarm, doors, bonnet, boot, objective);
    if(boot == VEHICLE_PARAMS_OFF || boot == VEHICLE_PARAMS_UNSET) SetVehicleParamsEx(GetPlayerVehicleID(playerid), engine, lights, alarm, doors, bonnet, VEHICLE_PARAMS_ON, objective);
    else SetVehicleParamsEx(GetPlayerVehicleID(playerid), engine, lights, alarm, doors, bonnet, VEHICLE_PARAMS_OFF, objective);



Re: About opening a trunk & first vehicle id? - ddnbb - 23.08.2012

Quote:
Originally Posted by kbalor
Посмотреть сообщение
pawn Код:
new engine,lights,alarm,doors,bonnet,boot,objective;
    GetVehicleParamsEx(GetPlayerVehicleID(playerid), engine, lights, alarm, doors, bonnet, boot, objective);
    if(boot == VEHICLE_PARAMS_OFF || boot == VEHICLE_PARAMS_UNSET) SetVehicleParamsEx(GetPlayerVehicleID(playerid), engine, lights, alarm, doors, bonnet, VEHICLE_PARAMS_ON, objective);
    else SetVehicleParamsEx(GetPlayerVehicleID(playerid), engine, lights, alarm, doors, bonnet, VEHICLE_PARAMS_OFF, objective);
Thanks alot, it works that way.

How about getting all those vehicles that haves a trunk?