Mark player - Printable Version
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Mark player -
bleedis - 22.08.2012
Hey, I have question. How to mark player with yellow marker like entrances or with that white arrow, that if player is choosen or randomly just set arrow top of his head? +rep
Thanks.
Re: Mark player -
Unte99 - 22.08.2012
SetPlayerAttachedObject
Re: Mark player -
bleedis - 22.08.2012
OKey, i tried with that attach to head staff and arrow is attached in the middle to head, how can i coordinate arrow distanc of head and set right standing angle?
Re: Mark player -
Unte99 - 22.08.2012
It's the z coordinate offset you want to change.
SetPlayerAttachedObject(playerid, 3, 19487, 2, 0.101, -0.0,
0.0, 5.50, 84.60, 83.7, 1, 1, 1, 0xFF00FF00);
fOffsetZ (optional) Z axis offset for the object position. Add to the z coordinate ~2.0-2.5 and the arrow will be above the players head. Sorry i replied late. I had to go out.
Re: Mark player -
bleedis - 22.08.2012
okey. Thanks. and how to get from this
pawn Код:
#define COLOR_GOLD 0xFFD700AA
get something like that "{8FE11F}" //green but only gold from that code
Re: Mark player - HuSs3n - 22.08.2012
Quote:
Originally Posted by bleedis
okey. Thanks. and how to get from this
pawn Код:
#define COLOR_GOLD 0xFFD700AA
get something like that "{8FE11F}" //green but only gold from that code
|
remove the first two and last two characters (0x and AA)
Re: Mark player -
bleedis - 22.08.2012
Thanks both!