#pragma tabsize (0) // Limites #define VV (175) #undef MAX_PLAYERS #define MAX_PLAYERS (5) #define MAX_VEHICLES (2000) #define MAX_FACTION (16) #define MAX_AD (40) #define MAX_PING (1500) #define MAX_FAMILY (20) #define MAX_HOUSES (500) #define MAX_BARRICADES (20) #define MAX_POINTS (9) #define NEW_VULNERABLE (72) #define MAX_DDOORS (500) #define MAX_PLAYERTOYS (10) #define MAX_TIMERS (11) #define MAX_PLAYERVEHICLES (8) #define MAX_MODS (15) #define MAX_GANG_VEHICLES (8) #define MAX_DEALERSHIPVEHICLES (20) #define MAX_CARDEALERSHIPS (40) #define TIME_RESPAWN (7200) // Cars Respawn Time #define TIME_TO_TAKEOVER (5) // Points #define INVALID_HOUSE_ID (-1) #define INVALID_PLAYER_VEHICLE_ID (0) #define CHECKPOINT_NONE (0) #define CHECKPOINT_LOADTRUCK (97651) #define CHECKPOINT_RETURNTRUCK (97652) #define NOOB_SKIN (137) #define TYPE_GIVEWEAPONTIMER (0) #define TYPE_FLOODPROTECTION (1) #define TYPE_PAYTIMER (2) #define TYPE_ARMSTIMER (3) #define TYPE_TPPIZZARUNTIMER (4) #define TYPE_PIZZATIMER (5) #define TYPE_TPTRUCKRUNTIMER (6) #define TYPE_TPDRUGRUNTIMER (11) #define TYPE_TPMATRUNTIMER (12) #define TYPE_GUARDTIMER (13) #define USERFILE "accounts/%s.ini" #define USERFILEOLD "users/%s.ini" #define INFINITY_HEALTH Float:0x7F800000 // By ULP //Defines FaceAngles #define SUR (180) #define NORTE (0) #define OESTE (90) #define ESTE (270)
#undef MAX_VEHICLES
#define MAX_PLAYERS (5)
Si, esta bien. Solo que te falto:
pawn Код:
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No hace falta hacer undef, si la variable ya existe entonces el valor se redefine
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