Spawn HP bug - Printable Version
+- SA-MP Forums Archive (
https://sampforum.blast.hk)
+-- Forum: SA-MP Scripting and Plugins (
https://sampforum.blast.hk/forumdisplay.php?fid=8)
+--- Forum: Scripting Help (
https://sampforum.blast.hk/forumdisplay.php?fid=12)
+--- Thread: Spawn HP bug (
/showthread.php?tid=370890)
Spawn HP bug -
KubiPL - 21.08.2012
Hello,
I have bug in my GM and i didn't know where is it.
When player spawn, he die.
I set the HP to 100 and same.
In callback login: HP = 100.
In callback OnPlayerSpawn: HP = 0.
What is wrong?
Re: Spawn HP bug -
Akira297 - 21.08.2012
You've it set to kill the player on
OnPlayerSpawn -
Make it OnplayerSpawn HP =100 lol, replace the "0" and make it "100"
Re: Spawn HP bug -
Lordzy - 21.08.2012
There might be like this on your spawn
pawn Код:
public OnPlayerSpawn(playerid)
{
SetPlayerHealth(playerid,0);//Player's health sets to 0,so the player dies.
return 1;
}
Change it to this :
pawn Код:
public OnPlayerSpawn(playerid)
{
SetPlayerHealth(playerid,100.00);//Player's health becomes full here.
return 1;
}
Re: Spawn HP bug -
KubiPL - 21.08.2012
OnPlayerSpawn:
GivePlayerHealthEx(playerid, PlayerInfo[playerid][health], true);
PlayerInfo[playerid][health] is 100. And it give 0.
Any idea?