UsePlayerPedAnims();
MSGTimer = SetTimer("RandomMSGs",150000,1); : to activate random posts (OnGameModeInit)
CMD:telesdm(playerid, params[])
{
new telesdm[1500];
strins(telesdm, "{FFAE00}/SHP\n", strlen(telesdm));
strins(telesdm, "{FFAE00}/SNP\n", strlen(telesdm));
strins(telesdm, "{FFAE00}/COMBAT\n", strlen(telesdm));
strins(telesdm, "{FFAE00}/ROCKET\n", strlen(telesdm));
strins(telesdm, "{FFAE00}/MINIGUN\n", strlen(telesdm));
strins(telesdm, "{FFAE00}/EXT\n", strlen(telesdm));
strins(telesdm, "{FFAE00}/MINIGUN\n", strlen(telesdm));
strins(telesdm, "{FFAE00}/WALK\n", strlen(telesdm));
strins(telesdm, "{FFAE00}/PINGA\n", strlen(telesdm));
strins(telesdm, "{FFAE00}/SHITLOAD\n", strlen(telesdm));
strins(telesdm, "{FFAE00}/PISTOL\n", strlen(telesdm));
strins(telesdm, "{FFAE00}/GRENADE\n", strlen(telesdm));
strins(telesdm, "{FFAE00}/SAW\n", strlen(telesdm));
strins(telesdm, "{FFAE00}/TEC9\n", strlen(telesdm));
strins(telesdm, "{FFAE00}/M4\n", strlen(telesdm));
strins(telesdm, "{FFAE00}/TWELVE", strlen(telesdm));
ShowPlayerDialog(playerid, 8439, DIALOG_STYLE_MSGBOX, "{F60000}• TELESDM •", telesdm, "Okay", "");
return 1;
}
CMD:commands(playerid, params[])
{
new commands[1500];
strins(commands, "{FFAE00}/TELESDM\n", strlen(commands));
strins(commands, "{FFAE00}/CREDITS\n", strlen(commands));
strins(commands, "{FFAE00}/HELP\n", strlen(commands));
strins(commands, "{FFAE00}/WEAPONS\n", strlen(commands));
strins(commands, "{FFAE00}/SQUIB\n", strlen(commands));
strins(commands, "{FFAE00}/ARMOR\n", strlen(commands));
strins(commands, "{FFAE00}/HEALTH\n", strlen(commands));
strins(commands, "{FFAE00}/DAM\n", strlen(commands));
strins(commands, "{FFAE00}/RYDER\n", strlen(commands));
strins(commands, "{FFAE00}/SWEET\n", strlen(commands));
strins(commands, "{FFAE00}/BS\n", strlen(commands));
strins(commands, "{FFAE00}/MANSION\n", strlen(commands));
strins(commands, "{FFAE00}/ANDROMADA\n", strlen(commands));
strins(commands, "{FFAE00}/SHAMAL\n", strlen(commands));
strins(commands, "{FFAE00}/DERBY\n", strlen(commands));
strins(commands, "{FFAE00}/DERBY2\n", strlen(commands));
strins(commands, "{FFAE00}More commands /commands2", strlen(commands));
ShowPlayerDialog(playerid, 8439, DIALOG_STYLE_MSGBOX, "{F60000}• Commands •", commands , "Okay", "");
return 1;
}
CMD:commands2(playerid, params[])
{
new commands[1500];
strins(commands, "{FFAE00}/LCY\n", strlen(commands));
strins(commands, "{FFAE00}/STADIUM\n", strlen(commands));
strins(commands, "{FFAE00}/BULLETSHOP\n", strlen(commands));
strins(commands, "{FFAE00}/MD\n", strlen(commands));
strins(commands, "{FFAE00}/STADIUM2\n", strlen(commands));
strins(commands, "{FFAE00}/EXITI\n", strlen(commands));
strins(commands, "{FFAE00}/AEROLV\n", strlen(commands));
strins(commands, "{FFAE00}/AEROLS\n", strlen(commands));
strins(commands, "{FFAE00}/AEROAB\n", strlen(commands));
strins(commands, "{FFAE00}/AEROSF\n", strlen(commands));
strins(commands, "{FFAE00}/AVENUE\n", strlen(commands));
strins(commands, "{FFAE00}/ARCH\n", strlen(commands));
strins(commands, "{FFAE00}/TRANS\n", strlen(commands));
strins(commands, "{FFAE00}/LOCO\n", strlen(commands));
strins(commands, "{FFAE00}/SPRAY\n", strlen(commands));
strins(commands, "{FFAE00}/BOMB\n", strlen(commands));
strins(commands, "{FFAE00}More commands /commands3", strlen(commands));
ShowPlayerDialog(playerid, 8439, DIALOG_STYLE_MSGBOX, "{F60000}• Commands •", commands , "Okay", "");
return 1;
}
CMD:commands3(playerid, params[])
{
new commands[1500];
strins(commands, "{FFAE00}/LV\n", strlen(commands));
strins(commands, "{FFAE00}/SF\n", strlen(commands));
strins(commands, "{FFAE00}/LS\n", strlen(commands));
strins(commands, "{FFAE00}/GROVE\n", strlen(commands));
strins(commands, "{FFAE00}/CHILLIAD\n", strlen(commands));
strins(commands, "{FFAE00}/AMUURURAL\n", strlen(commands));
strins(commands, "{FFAE00}/AMUULS\n", strlen(commands));
strins(commands, "{FFAE00}/AMUULV\n", strlen(commands));
strins(commands, "{FFAE00}/AMMUSF\n", strlen(commands));
strins(commands, "{FFAE00}/FIGHT1\n", strlen(commands));
strins(commands, "{FFAE00}/FIGHT2\n", strlen(commands));
strins(commands, "{FFAE00}/FIGHT3\n", strlen(commands));
strins(commands, "{FFAE00}/FIGHT4\n", strlen(commands));
strins(commands, "{FFAE00}/DRIFT\n", strlen(commands));
strins(commands, "{FFAE00}/BJ1\n", strlen(commands));
strins(commands, "{FFAE00}/BJ2\n", strlen(commands));
strins(commands, "{FFAE00}/BJ3\n", strlen(commands));
strins(commands, "{FFAE00}/BJ4\n", strlen(commands));
strins(commands, "{FFAE00}/BJ5\n", strlen(commands));
strins(commands, "{FFAE00}/BJ6\n", strlen(commands));
strins(commands, "{FFAE00}/RC : ADM RCON\n", strlen(commands));
strins(commands, "{FFAE00}/FLIP\n", strlen(commands));
strins(commands, "{FFAE00}/LOCK\n", strlen(commands));
strins(commands, "{FFAE00}/UNLOCK\n", strlen(commands));
ShowPlayerDialog(playerid, 8439, DIALOG_STYLE_MSGBOX, "{F60000}• Commands •", commands , "Okay", "");
return 1;
}
A previous version to new : System administrator. System Vip. More commands. |