[Explanation] Checkpoint Streamer -
DR3AD - 19.08.2012
Hey guys!
Can you explain me what is checkpoint streamer? What's the purpose of it and when is used.. I would like to make my own

, but first I would like to know everything about it
Thanks!
Re: [Explanation] Checkpoint Streamer -
Arca - 19.08.2012
It allows you to have multiple checkpoints at once.
Re: [Explanation] Checkpoint Streamer -
JaKe Elite - 19.08.2012
Unlike the normal checkpoint for SAMP.
Checkpoint Streamer allows you to create or show checkpoint multiple at once.
Remember, Checkpoint Streamer can only show one checkpoint at once.
A good example for this is Incognito's Streamer.
Re: [Explanation] Checkpoint Streamer -
DR3AD - 19.08.2012
Quote:
Originally Posted by Arca
It allows you to have multiple checkpoints at once.
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So that means that we can only show more than one checkpoint with a checkpoint streamer? For example, if I try to show the player two checkpoints at once, one from a burger for example and one from a clothes store I can't do it unless I have a checkpoint streamer?
Quote:
Originally Posted by Romel
Unlike the normal checkpoint for SAMP.
Checkpoint Streamer allows you to create or show checkpoint multiple at once.
Remember, Checkpoint Streamer can only show one checkpoint at once.
A good example for this is Incognito's Streamer.
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Now i'm confused.. The purpose is to show the player multiple checkpoints but we can only show him one at once? :S
Re: [Explanation] Checkpoint Streamer -
Vince - 19.08.2012
You can still only
show one checkpoint at a time, streamer or no streamer.
The purpose of a streamer is to make the processing of checkpoints easier if you have multiple checkpoint locations. The streamer calculates your distance to each location and it only shows the checkpoint that is nearest to you. The process is repeated several times per second.
Re: [Explanation] Checkpoint Streamer -
DR3AD - 19.08.2012
Quote:
Originally Posted by Vince
You can still only show one checkpoint at a time, streamer or no streamer.
The purpose of a streamer is to make the processing of checkpoints easier if you have multiple checkpoint locations. The streamer calculates your distance to each location and it only shows the checkpoint that is nearest to you. The process is repeated several times per second.
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Humm... So that means that when a player gets close to one checkpoint, he appears.. then, when he gets closer to another one different, the previous disappear and the new one appears?
Re: [Explanation] Checkpoint Streamer -
Jstylezzz - 19.08.2012
Quote:
Originally Posted by DR3AD
Humm... So that means that when a player gets close to one checkpoint, he appears.. then, when he gets closer to another one different, the previous disappear and the new one appears?
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Exactly, you got it

Also, you know that a checkpoint streamer is not made in pawn?
Just in case you didn't know that, just to be sure
Re: [Explanation] Checkpoint Streamer -
DR3AD - 19.08.2012
Quote:
Originally Posted by Jari_Johnson*
Exactly, you got it 
Also, you know that a checkpoint streamer is not made in pawn?
Just in case you didn't know that, just to be sure 
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lol thanks, actually I didnt know that

.. I'm kinda new in this prog. language
So how can I make one? I saw some includes and a plugin right here in forum
These are the only ways to make one?
Re: [Explanation] Checkpoint Streamer -
DR3AD - 19.08.2012
bumpp
Re: [Explanation] Checkpoint Streamer -
MadeMan - 19.08.2012
Why do you want to make something that has been done already?