Question about Stack/heap size? - Printable Version
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Question about Stack/heap size? -
ddnbb - 18.08.2012
I have found a function that makes me use #pragma dynamic 3000 (is'nt that much?), anyways i decreased the function's string as much as i could. But is this serious, because the function is getting called once/server start, its under OnGameModeInit and it loads a huge string from a file. So does it matter afterall?
Re: Question about Stack/heap size? -
ReneG - 18.08.2012
All #pragma dynamic does is set how much memory can be allocated. It shouldn't matter. It could be optimized though, depends on why a huge string needs to be loaded.
Re: Question about Stack/heap size? -
ddnbb - 18.08.2012
Quote:
Originally Posted by VincentDunn
All #pragma dynamic does is set how much memory can be allocated. It shouldn't matter. It could be optimized though, depends on why a huge string needs to be loaded.
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Hmmm. Some people say it's very serious, include ******.
But anyway, its setting variables, from a huge string which is splitted with '|'. I guess i can keep scripting with peace on my mind then?
Re: Question about Stack/heap size? -
ReneG - 18.08.2012
If that's what needs to be done then yes, I don't see any other way.
Re: Question about Stack/heap size? -
ddnbb - 18.08.2012
Quote:
Originally Posted by VincentDunn
If that's what needs to be done then yes, I don't see any other way.
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But this action doesnt affect on my server, right? Like wouldnt cause corrupt returns and that stuff?