COMMAND:dm1(playerid, params[]) { if(GetPlayerMoney(playerid) <20000) return CreateBox(playerid, "Error", "You dont have enough ~r~Money ~w~to play!"); GivePlayerMoney(playerid, -1000); new Float:RandomSpawn[][5] = { // Positions, (X, Y, Z and Facing Angle) {3833.9055, 2267.9143, 13.9449, 115.8744}, {3830.4556, 2127.6658, 13.9449, 16.5468}, {3672.0271, 2123.6685, 13.9449, 350.5399}, {3669.6697, 2235.6228, 26.5391, 181.3383} }; SetPlayerPos(playerid, RandomSpawn[rand][0], RandomSpawn[rand][1],RandomSpawn[rand][2],RandomSpawn[rand][3]); SetPlayerFacingAngle(playerid, RandomSpawn[rand][4]); SetPlayerVirtualWorld(playerid, -1); SetPlayerArmour(playerid, 100); SetPlayerHealth(playerid, 100); GivePlayerWeapon(playerid, 24, 99999); DmMinigames[playerid] = 1; return 1; } COMMAND:dm2(playerid, params[]) { if(GetPlayerMoney(playerid) <20000) return CreateBox(playerid, "Error", "You dont have enough ~r~Money ~w~to play!"); GivePlayerMoney(playerid, -1000); new Float:RandomSpawn[][4] = { // Positions, (X, Y, Z and Facing Angle) {3666.7439, 1998.4478, 10.9645, 356.4698}, {3655.1938, 2010.4469, 18.9901, 329.5463}, {3676.5574, 2009.8387, 15.3662, 141.5679} }; SetPlayerPos(playerid, RandomSpawn[rand][0], RandomSpawn[rand][1],RandomSpawn[rand][2]); SetPlayerFacingAngle(playerid, RandomSpawn[rand][3]); SetPlayerVirtualWorld(playerid, -1); SetPlayerArmour(playerid, 100); SetPlayerHealth(playerid, 100); GivePlayerWeapon(playerid, 24, 99999); DmMinigames[playerid] = 1; return 1; } COMMAND:dm3(playerid, params[]) { if(GetPlayerMoney(playerid) <20000) return CreateBox(playerid, "Error", "You dont have enough ~r~Money ~w~to play!"); GivePlayerMoney(playerid, -1000); new Float:RandomSpawn[][5] = { // Positions, (X, Y, Z and Facing Angle) {3659.9744, 1967.3319, 4.5251, 187.0017}, {3688.9653, 1966.5337, 4.5251, 169.1415}, {3687.9185, 1888.4196, 4.5251, 27.5135}, {3660.9814, 1887.0289, 4.5251, 95.1941} }; SetPlayerPos(playerid, RandomSpawn[rand][0], RandomSpawn[rand][1],RandomSpawn[rand][2],RandomSpawn[rand][3]); SetPlayerFacingAngle(playerid, RandomSpawn[rand][4]); SetPlayerVirtualWorld(playerid, -1); SetPlayerArmour(playerid, 100); SetPlayerHealth(playerid, 100); GivePlayerWeapon(playerid, 24, 99999); DmMinigames[playerid] = 1; return 1; } COMMAND:dm4(playerid, params[]) { if(GetPlayerMoney(playerid) <20000) return CreateBox(playerid, "Error", "You dont have enough ~r~Money ~w~to play!"); GivePlayerMoney(playerid, -1000); new Float:RandomSpawn[][4] = { // Positions, (X, Y, Z and Facing Angle) {3618.2708, 1703.6812, -33.6539, 352.9015}, {3633.0125, 1780.3070, -39.2375, 259.3823}, {3783.5818, 1814.3704, -39.2375, 129.9744} }; SetPlayerPos(playerid, RandomSpawn[rand][0], RandomSpawn[rand][1],RandomSpawn[rand][2]); SetPlayerFacingAngle(playerid, RandomSpawn[rand][3]); SetPlayerVirtualWorld(playerid, -1); SetPlayerArmour(playerid, 100); SetPlayerHealth(playerid, 100); GivePlayerWeapon(playerid, 24, 99999); DmMinigames[playerid] = 1; return 1; } COMMAND:dm5(playerid, params[]) { if(GetPlayerMoney(playerid) <20000) return CreateBox(playerid, "Error", "You dont have enough ~r~Money ~w~to play!"); GivePlayerMoney(playerid, -1000); new Float:RandomSpawn[][4] = { // Positions, (X, Y, Z and Facing Angle) {3592.3071, 1537.4119, 19.7287, 269.6989}, {3639.5667, 1504.7086, 21.0292, 357.4097}, {3628.6865, 1546.5759, 24.5461, 144.9911} }; SetPlayerPos(playerid, RandomSpawn[rand][0], RandomSpawn[rand][1],RandomSpawn[rand][2]); SetPlayerFacingAngle(playerid, RandomSpawn[rand][3]); SetPlayerVirtualWorld(playerid, -1); SetPlayerArmour(playerid, 100); SetPlayerHealth(playerid, 100); GivePlayerWeapon(playerid, 24, 99999); DmMinigames[playerid] = 1; return 1; }
D:\RGP 3.e\gamemodes\RGP.pwn(1821) : error 017: undefined symbol "rand" D:\RGP 3.e\gamemodes\RGP.pwn(1822) : error 017: undefined symbol "rand" D:\RGP 3.e\gamemodes\RGP.pwn(1842) : error 017: undefined symbol "rand" D:\RGP 3.e\gamemodes\RGP.pwn(1843) : error 017: undefined symbol "rand" D:\RGP 3.e\gamemodes\RGP.pwn(1864) : error 017: undefined symbol "rand" D:\RGP 3.e\gamemodes\RGP.pwn(1865) : error 017: undefined symbol "rand" D:\RGP 3.e\gamemodes\RGP.pwn(1885) : error 017: undefined symbol "rand" D:\RGP 3.e\gamemodes\RGP.pwn(1886) : error 017: undefined symbol "rand" D:\RGP 3.e\gamemodes\RGP.pwn(1906) : error 017: undefined symbol "rand" D:\RGP 3.e\gamemodes\RGP.pwn(1907) : error 017: undefined symbol "rand"
new dm1
new dm2
new dm3
new dm4
new dm5
D:\RGP 3.e\gamemodes\RGP.pwn(1813) : error 021: symbol already defined: "dm1" D:\RGP 3.e\gamemodes\RGP.pwn(1815) : error 010: invalid function or declaration D:\RGP 3.e\gamemodes\RGP.pwn(1816) : error 010: invalid function or declaration D:\RGP 3.e\gamemodes\RGP.pwn(1826) : error 021: symbol already defined: "SetPlayerPos" D:\RGP 3.e\gamemodes\RGP.pwn(1833) : error 010: invalid function or declaration D:\RGP 3.e\gamemodes\RGP.pwn(1837) : error 010: invalid function or declaration D:\RGP 3.e\gamemodes\RGP.pwn(1838) : error 010: invalid function or declaration D:\RGP 3.e\gamemodes\RGP.pwn(1840) : error 021: symbol already defined: "RandomSpawn" D:\RGP 3.e\gamemodes\RGP.pwn(1847) : error 021: symbol already defined: "SetPlayerPos" D:\RGP 3.e\gamemodes\RGP.pwn(1854) : error 010: invalid function or declaration D:\RGP 3.e\gamemodes\RGP.pwn(1858) : error 010: invalid function or declaration D:\RGP 3.e\gamemodes\RGP.pwn(1859) : error 010: invalid function or declaration D:\RGP 3.e\gamemodes\RGP.pwn(1861) : error 021: symbol already defined: "RandomSpawn" D:\RGP 3.e\gamemodes\RGP.pwn(1869) : error 021: symbol already defined: "SetPlayerPos" D:\RGP 3.e\gamemodes\RGP.pwn(1876) : error 010: invalid function or declaration D:\RGP 3.e\gamemodes\RGP.pwn(1880) : error 010: invalid function or declaration D:\RGP 3.e\gamemodes\RGP.pwn(1881) : error 010: invalid function or declaration D:\RGP 3.e\gamemodes\RGP.pwn(1883) : error 021: symbol already defined: "RandomSpawn"
COMMAND:dm1(playerid, params[])
{
if(GetPlayerMoney(playerid) <20000)
return CreateBox(playerid, "Error", "You dont have enough ~r~Money ~w~to play!");
GivePlayerMoney(playerid, -1000);
new Float:RandomSpawn[][5] =
{
// Positions, (X, Y, Z and Facing Angle)
{3833.9055, 2267.9143, 13.9449, 115.8744},
{3830.4556, 2127.6658, 13.9449, 16.5468},
{3672.0271, 2123.6685, 13.9449, 350.5399},
{3669.6697, 2235.6228, 26.5391, 181.3383}
};
new rand = random(sizeof(RandomSpawn));
SetPlayerPos(playerid, RandomSpawn[rand][0], RandomSpawn[rand][1],RandomSpawn[rand][2],RandomSpawn[rand][3]);
SetPlayerFacingAngle(playerid, RandomSpawn[rand][4]);
SetPlayerVirtualWorld(playerid, -1);
SetPlayerArmour(playerid, 100);
SetPlayerHealth(playerid, 100);
GivePlayerWeapon(playerid, 24, 99999);
DmMinigames[playerid] = 1;
return 1;
}
COMMAND:dm2(playerid, params[])
{
if(GetPlayerMoney(playerid) <20000)
return CreateBox(playerid, "Error", "You dont have enough ~r~Money ~w~to play!");
GivePlayerMoney(playerid, -1000);
new Float:RandomSpawn[][4] =
{
// Positions, (X, Y, Z and Facing Angle)
{3666.7439, 1998.4478, 10.9645, 356.4698},
{3655.1938, 2010.4469, 18.9901, 329.5463},
{3676.5574, 2009.8387, 15.3662, 141.5679}
};
new rand = random(sizeof(RandomSpawn));
SetPlayerPos(playerid, RandomSpawn[rand][0], RandomSpawn[rand][1],RandomSpawn[rand][2]);
SetPlayerFacingAngle(playerid, RandomSpawn[rand][3]);
SetPlayerVirtualWorld(playerid, -1);
SetPlayerArmour(playerid, 100);
SetPlayerHealth(playerid, 100);
GivePlayerWeapon(playerid, 24, 99999);
DmMinigames[playerid] = 1;
return 1;
}
COMMAND:dm3(playerid, params[])
{
if(GetPlayerMoney(playerid) <20000)
return CreateBox(playerid, "Error", "You dont have enough ~r~Money ~w~to play!");
GivePlayerMoney(playerid, -1000);
new Float:RandomSpawn[][5] =
{
// Positions, (X, Y, Z and Facing Angle)
{3659.9744, 1967.3319, 4.5251, 187.0017},
{3688.9653, 1966.5337, 4.5251, 169.1415},
{3687.9185, 1888.4196, 4.5251, 27.5135},
{3660.9814, 1887.0289, 4.5251, 95.1941}
};
new rand = random(sizeof(RandomSpawn));
SetPlayerPos(playerid, RandomSpawn[rand][0], RandomSpawn[rand][1],RandomSpawn[rand][2],RandomSpawn[rand][3]);
SetPlayerFacingAngle(playerid, RandomSpawn[rand][4]);
SetPlayerVirtualWorld(playerid, -1);
SetPlayerArmour(playerid, 100);
SetPlayerHealth(playerid, 100);
GivePlayerWeapon(playerid, 24, 99999);
DmMinigames[playerid] = 1;
return 1;
}
COMMAND:dm4(playerid, params[])
{
if(GetPlayerMoney(playerid) <20000)
return CreateBox(playerid, "Error", "You dont have enough ~r~Money ~w~to play!");
GivePlayerMoney(playerid, -1000);
new Float:RandomSpawn[][4] =
{
// Positions, (X, Y, Z and Facing Angle)
{3618.2708, 1703.6812, -33.6539, 352.9015},
{3633.0125, 1780.3070, -39.2375, 259.3823},
{3783.5818, 1814.3704, -39.2375, 129.9744}
};
new rand = random(sizeof(RandomSpawn));
SetPlayerPos(playerid, RandomSpawn[rand][0], RandomSpawn[rand][1],RandomSpawn[rand][2]);
SetPlayerFacingAngle(playerid, RandomSpawn[rand][3]);
SetPlayerVirtualWorld(playerid, -1);
SetPlayerArmour(playerid, 100);
SetPlayerHealth(playerid, 100);
GivePlayerWeapon(playerid, 24, 99999);
DmMinigames[playerid] = 1;
return 1;
}
COMMAND:dm5(playerid, params[])
{
if(GetPlayerMoney(playerid) <20000)
return CreateBox(playerid, "Error", "You dont have enough ~r~Money ~w~to play!");
GivePlayerMoney(playerid, -1000);
new Float:RandomSpawn[][4] =
{
// Positions, (X, Y, Z and Facing Angle)
{3592.3071, 1537.4119, 19.7287, 269.6989},
{3639.5667, 1504.7086, 21.0292, 357.4097},
{3628.6865, 1546.5759, 24.5461, 144.9911}
};
new rand = random(sizeof(RandomSpawn));
SetPlayerPos(playerid, RandomSpawn[rand][0], RandomSpawn[rand][1],RandomSpawn[rand][2]);
SetPlayerFacingAngle(playerid, RandomSpawn[rand][3]);
SetPlayerVirtualWorld(playerid, -1);
SetPlayerArmour(playerid, 100);
SetPlayerHealth(playerid, 100);
GivePlayerWeapon(playerid, 24, 99999);
DmMinigames[playerid] = 1;
return 1;
}
1822:SetPlayerPos(playerid, RandomSpawn[rand][0], RandomSpawn[rand][1],RandomSpawn[rand][2],RandomSpawn[rand][3]); 1867: SetPlayerPos(playerid, RandomSpawn[rand][0], RandomSpawn[rand][1],RandomSpawn[rand][2],RandomSpawn[rand][3]);
D:\RGP 3.e\gamemodes\RGP.pwn(1822) : warning 202: number of arguments does not match definition D:\RGP 3.e\gamemodes\RGP.pwn(1867) : warning 202: number of arguments does not match definition
thx so much kbalor it helped me really . but imsosry im posting again
![]() it has 2 errors on these lines idk why ![]() Код:
1822:SetPlayerPos(playerid, RandomSpawn[rand][0], RandomSpawn[rand][1],RandomSpawn[rand][2],RandomSpawn[rand][3]); 1867: SetPlayerPos(playerid, RandomSpawn[rand][0], RandomSpawn[rand][1],RandomSpawn[rand][2],RandomSpawn[rand][3]); Код:
D:\RGP 3.e\gamemodes\RGP.pwn(1822) : warning 202: number of arguments does not match definition D:\RGP 3.e\gamemodes\RGP.pwn(1867) : warning 202: number of arguments does not match definition |