/enterhouse bugged - Printable Version
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+--- Thread: /enterhouse bugged (
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/enterhouse bugged -
Dare Devil..... - 17.08.2012
pawn Код:
CMD:enterhouse(playerid, params[])
{
for(new i = 0; i < MAX_HOUSES;i++)
{
if(IsPlayerInRangeOfPoint(playerid,2.5,HInfo[i][XPos],HInfo[i][YPos],HInfo[i][ZPos]))
{
if(HInfo[i][locked] == 0)
{
SetPlayerVirtualWorld(playerid,playerid);
SetPlayerPos(playerid,2496.049804,-1695.238159,1014.742187);
}
}
return 1;
}
return 0;
}
This is my /enterhouse but I wanted to ask that when a player enters it he gose into air can I fix it?
Re: /enterhouse bugged -
Sandiel - 17.08.2012
1. Your SetPlayerVirtualWorld is messed up
2. You don't have a SetPlayerInterior in there
Re: /enterhouse bugged -
kbalor - 17.08.2012
Quote:
Originally Posted by Dare Devil.....
pawn Код:
CMD:enterhouse(playerid, params[]) { for(new i = 0; i < MAX_HOUSES;i++) { if(IsPlayerInRangeOfPoint(playerid,2.5,HInfo[i][XPos],HInfo[i][YPos],HInfo[i][ZPos])) { if(HInfo[i][locked] == 0) { SetPlayerVirtualWorld(playerid,playerid); SetPlayerPos(playerid,2496.049804,-1695.238159,1014.742187); } } return 1; } return 0; }
This is my /enterhouse but I wanted to ask that when a player enters it he gose into air can I fix it?
|
what you mean it goes into air? can you add more details?
SetPlayerVirtualWorld(playerid, -1) or specified virtual world of the house. and you forgot to use SetPlayerInterior(playerid,....)