SA-MP Forums Archive
ZCMD Question - Printable Version

+- SA-MP Forums Archive (https://sampforum.blast.hk)
+-- Forum: SA-MP Scripting and Plugins (https://sampforum.blast.hk/forumdisplay.php?fid=8)
+--- Forum: Scripting Help (https://sampforum.blast.hk/forumdisplay.php?fid=12)
+--- Thread: ZCMD Question (/showthread.php?tid=369392)



ZCMD Question - nmader - 16.08.2012

Alright, I am using ZCMD as my current command processor and have noticed that if you type an incorrect command, nothing is said to state such. Is there a way for if an unknown command is entered to state such?

Kind Regards,
Nmader


Re: ZCMD Question - xSiiLenTx - 16.08.2012

nativechecker?


Re: ZCMD Question - Sandiel - 17.08.2012

Do you have return 1; as a value return in the command(s)?


Re: ZCMD Question - nmader - 17.08.2012

Quote:
Originally Posted by Sandiel
Посмотреть сообщение
Do you have return 1; as a value return in the command(s)?
Yes, I do.


Re: ZCMD Question - CROSS_Hunter - 17.08.2012

type this before return 1;

pawn Код:
//at the very end of the command and before the return value
else
        SendClientMessage(playerid, 0xFFFFFFFF, "blahblah");


    //return 1;



Re: ZCMD Question - nmader - 17.08.2012

Wouldn't that only do it for that one command and state all the other commands as unrecognized?


Re: ZCMD Question - Sandiel - 17.08.2012

You must return 1; at all commands if you want them to be recognized.


Re: ZCMD Question - CROSS_Hunter - 17.08.2012

DUDE! did i say make it on 1 commdand i just showed u a sample to use apply it to all commands now and dont forget to put it before return 1; and at the end of each command to Let the server know that this was a valid command


Re: ZCMD Question - ReneG - 17.08.2012

pawn Код:
public OnPlayerCommandPerformed(playerid, cmdtext[], success)
{
    if(!success) {
        SendClientMessage(playerid, -1, "SERVER: Unknown Command");
    }
    return 1;
}



Re: ZCMD Question - kbalor - 17.08.2012

update your zcmd and sscanf.