help - Printable Version
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+--- Thread: help (
/showthread.php?tid=368929)
help -
P<3TS - 15.08.2012
hello
how can i make a object moving up and down randomly without anyones interference.?
Re: help -
Joe Vagos - 15.08.2012
could u clearify more
Re: help -
P<3TS - 15.08.2012
the object will move up and down with any commands or without going near it.
it moves randomly.
I just need the example code please...
Re: help -
Ballu Miaa - 15.08.2012
Okay but first. Make a CreateObject code with the correct model id , coordinates. I'll move it properly without any command. Once i've tested it. Ill paste it over here.
Re: help -
IceMeteor - 15.08.2012
I use timer to make the object move by itself, just see at my filterscript
Re: help -
P<3TS - 15.08.2012
here is the coords
Quote:
CreateObject(3865, -2712.88, 583.54, 16.30, 0.00, 0.00, 270.01); //down
CreateObject(3865, -2712.88, 583.54, 34.95, 0.00, 0.00, 270.01);//up
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Re: help -
[MM]RoXoR[FS] - 15.08.2012
TESTED
pawn Код:
//At top
new pipe;//To store Object ID
new loc; // To store current location of object
public OnGameModeInit()
{
//And all your codes...
loc = 0; //Currently it is down
pipe = CreateObject(3865, -2712.88, 583.54, 16.30, 0.00, 0.00, 270.01); //down
new time = MoveObject(pipe,-2712.88, 583.54, 34.95,2); //Will move it up
SetTimer("MovePipe",time,true);//time is time it takes to go up/down
return 1;
}
forward MovePipe();
public MovePipe()
{
switch(loc)
{
case 0:
{
MoveObject(pipe, -2712.88, 583.54, 16.30,2);
loc = 1;
}
case 1:
{ MoveObject(pipe,-2712.88, 583.54, 34.95,2);
loc = 0;
}
}
return 1;
}
//To make it move up/down
Re: help -
P<3TS - 15.08.2012
Its is working
But how can i make if the object reached at the top or down then it should wait 5 seconds to go up/down again?
Re: help -
[MM]RoXoR[FS] - 15.08.2012
pawn Код:
SetTimer("MovePipe",time + 5000,true);
Re: help -
P<3TS - 15.08.2012
Thank you very much bro
)) i must give you rep otherwise i'm an idiot
+rep