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Remove vehicle - Printable Version

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+--- Thread: Remove vehicle (/showthread.php?tid=368864)



Remove vehicle - Ratchet_xD - 14.08.2012

Hi all. This is pickup which spawn car , but I want that the car was removed after disconnect player of server. Can anyone help me ? Thanks.

static vehicle[MAX_PLAYERS];
GetPlayerPos(playerid,X,Y,Z);
DestroyVehicle(vehicle[playerid]);
vehicle[playerid] = CreateVehicle(411,1473.2228,1812.3469,10.8125,0,ra ndom(126),random(126),-1);
PutPlayerInVehicle(playerid,vehicle[playerid], 0);


Re: Remove vehicle - Jefff - 14.08.2012

put on top of gamemode
new vehicle[MAX_PLAYERS];

remove
static vehicle[MAX_PLAYERS];

and in OnPlayerDisconnect
if(vehicle[playerid]) DestroyVehicle(vehicle[playerid]);
vehicle[playerid] = 0;


Re: Remove vehicle - [BOPE]Seu._.Madruga - 14.08.2012

pawn Код:
/*-- no inicio do gm --*/
new veiculo[MAX_PLAYERS];

/*aonde voce for por sua funзгo coloque assim*/
veiculo[playerid] = CreateVehicle(411,1473.2228,1812.3469,10.8125,0,random(126),random(126),-1);
PutPlayerInVehicle(playerid, veнculo[playerid], 0);

/*-- na public OnPlayerDisconnect(playerid, reason) --*/
DestroyVehicle(veiculo[playerid]);
Um exemplo mais simples:

pawn Код:
#include <a_samp>

new veiculo[MAX_PLAYERS];

/*aonde voce for por sua funзгo coloque assim*/
veiculo[playerid] = CreateVehicle(411,1473.2228,1812.3469,10.8125,0,random(126),random(126),-1);
PutPlayerInVehicle(playerid, veнculo[playerid], 0);

public OnPlayerDisconnect(playerid, reason)
{
        DestroyVehicle(veiculo[playerid]);
}
Ajudei ? da reputaзгo ae

Код:
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Re: Remove vehicle - Ratchet_xD - 14.08.2012

Quote:
Originally Posted by Jefff
Посмотреть сообщение
put on top of gamemode
new vehicle[MAX_PLAYERS];

remove
static vehicle[MAX_PLAYERS];

and in OnPlayerDisconnect
if(vehicle[playerid]) DestroyVehicle(vehicle[playerid]);
vehicle[playerid] = 0;
Thanks a lot.