Have I misplaced a bracket or something? -
Luke_James - 13.08.2012
I'm having an issue with a command I wrote, whenever I type /medicuniform at the uniform spot it says "You are not part of the SD-EMS", but it should allow me to equip the uniforms...
pawn Код:
CMD:medicuniformtest(playerid, params[])
{
if(PlayerInfo[playerid][pMember] == 3)
{
SendClientMessage(playerid, COLOR_LIGHTRED, "You are not a part of SD-EMS!!");
return 1;
}
else if(!OnMedicDuty[playerid])
{
SendClientMessage(playerid, COLOR_LIGHTRED, "You are not on duty!");
return 1;
}
else if(!IsPlayerInRangeOfPoint(playerid, 3.0, 255.3,77.4,1003.6) && !IsPlayerInRangeOfPoint(playerid, 3.0, -1616.1294,681.1594,7.1875) && !IsPlayerInRangeOfPoint(playerid, 10.0, 228.40, 111.00, 1003.21))
{
SendClientMessage(playerid, COLOR_LIGHTRED, "You are not in the locker room!");
return 1;
}
new skin;
new string[128];
if(PlayerInfo[playerid][pMember] == 3)
{
if(!sscanf(params, "i", skin))
{
switch(skin)
{
case 0:
{
format(string,sizeof(string), "* %s puts %s medical uniform back in the locker.", PlayerNameEx(playerid), HisHer(playerid));
ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
SetPlayerSkin(playerid, PlayerInfo[playerid][pModel]);
}
case 1:
{
SetPlayerSkin(playerid, 280);
format(string, sizeof(string), "* %s gets on a medical uniform.", PlayerNameEx(playerid));
ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
return 1;
}
case 2:
{
SetPlayerSkin(playerid, 280);
format(string, sizeof(string), "* %s gets on a medical uniform.", PlayerNameEx(playerid));
ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
return 1;
}
case 3:
{
SetPlayerSkin(playerid, 280);
format(string, sizeof(string), "* %s gets on a medical uniform.", PlayerNameEx(playerid));
ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
return 1;
}
default:
{
SendClientMessage(playerid, COLOR_LIGHTRED, " Invalid uniform!");
return 1;
}
}
}
else
{
SendClientMessage(playerid, COLOR_WHITE, "USAGE: /Uniform [Uniform ID]");
SendClientMessage(playerid, COLOR_YELLOW, "_________Uniform List_________");
SendClientMessage(playerid, COLOR_WHITE, "0: No Uniform");
SendClientMessage(playerid, COLOR_WHITE, "1: Medic Uniform 1");
SendClientMessage(playerid, COLOR_WHITE, "2: Medic Uniform 2");
SendClientMessage(playerid, COLOR_WHITE, "3: Medic Uniform 3");
return 1;
}
}
return 1;
}
Re: Have I misplaced a bracket or something? -
Snipa - 13.08.2012
pawn Код:
if(PlayerInfo[playerid][pMember] == 3)
Shouldn't it be
pawn Код:
if(PlayerInfo[playerid][pMember] != 3)
Re: Have I misplaced a bracket or something? -
Luke_James - 13.08.2012
I use != for jobs and == for factions, == works for everything else
Re: Have I misplaced a bracket or something? -
Weaselpwns - 13.08.2012
Can we have a compile output?
Re: Have I misplaced a bracket or something? -
SEnergy - 13.08.2012
what PlayerInfo[playerid][pMember] is Medic Job?
edit: from the code I see that pMember 3 is Medic job, can you tell me why the hell do you have at the top of your command this?
Код:
if(PlayerInfo[playerid][pMember] == 3)
{
SendClientMessage(playerid, COLOR_LIGHTRED, "You are not a part of SD-EMS!!");
return 1;
}
so if player IS medic it will tell him that he is not medic? change it to
pawn Код:
if(PlayerInfo[playerid][pMember] != 3)
{
SendClientMessage(playerid, COLOR_LIGHTRED, "You are not a part of SD-EMS!!");
return 1;
}
as the guy in first (?) reply said
Re: Have I misplaced a bracket or something? -
Luke_James - 13.08.2012
I said that != is used for jobs, and == is used for factions (SD-EMS is a faction), but previously the medic stuff was for a job, but I changed it to a faction. So, would != 3 work?
EDIT: It compiles fine
Re: Have I misplaced a bracket or something? -
SEnergy - 13.08.2012
dude, what the hell are you talking about?
== means that 2 variables are equal, != means that they are NOT equal, you should totally go and learn some basic scripting/programming before you start to make scripts