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Weapon and objects. - Printable Version

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+--- Thread: Weapon and objects. (/showthread.php?tid=368304)



Weapon and objects. - TaLhA XIV - 12.08.2012

Hello,
Just wanted to ask that if there were object or weapon like a screw driver and a tool like a car jacker?if yes please help.
ThAnKs!


Re: Weapon and objects. - Kindred - 12.08.2012

No..


Re: Weapon and objects. - TaLhA XIV - 12.08.2012

okay tHaNkS anyways.


Re: Weapon and objects. - Vince - 12.08.2012

Yes..

http://k-dst.de/kategorien.php?kat=Holding%20Objects


Re: Weapon and objects. - TaLhA XIV - 12.08.2012

Thanks.rep+


Re: Weapon and objects. - TaLhA XIV - 12.08.2012

Sorry for the double posting but do we have to use this function with SetPlayerAttachedObject?If yes can you please give me a small command that has SetPlayerAttachedObject[screw driver].If yes than how can we getplayerattachedobject.
ThAnKs.


Re: Weapon and objects. - TaLhA XIV - 12.08.2012

Bump..Please help I really need it.


Re: Weapon and objects. - TaLhA XIV - 12.08.2012

Bump ..Please


Re: Weapon and objects. - Ranama - 13.08.2012

This might help you?

https://sampwiki.blast.hk/wiki/SetPlayerAttachedObject
https://sampwiki.blast.hk/wiki/EditAttachedObject
https://sampwiki.blast.hk/wiki/RemovePlayerAttachedObject


amazing what ****** can do these days...


Re: Weapon and objects. - Travis The Tiger - 13.08.2012

TaLhA XIV
Код:
SetPlayerAttachedObject(playerid, 8, 18644, 6, posx, posy, posz, rotx, roty, rotz, scalex, scaley, scalez);
Use that to set it. Change the 8 after playerid if you want, it's just the slot. As for the positions, rotations, and scales. You figure them out because I'm not.