Due to the fact one of my Mapping Team members gave me a new island, I am releasing this one.
If you wish to join the EEFS Mapping Team, go to <remove> and post a Mapping application.
pawn Код:
CreateObject(8071, -3324.10, 586.33, 3.08, 0.00, 0.00, 0.00);
CreateObject(4108, -3397.45, 699.46, 2.07, 0.00, 0.00, 0.00);
CreateObject(3466, -3424.25, 733.14, 4.34, 0.00, 0.00, 178.27);
CreateObject(6285, -3421.63, 697.63, 7.34, 0.00, 0.00, 91.02);
CreateObject(6286, -3419.41, 653.83, 6.18, 0.00, 0.00, 91.07);
CreateObject(9254, -3399.50, 774.21, 2.57, 0.00, 0.00, 178.05);
CreateObject(18632, -3409.51, 749.98, 2.28, 171.00, 25.00, 359.00);
CreateObject(9623, -3397.12, 754.64, 3.78, 0.00, 0.00, 0.10);
CreateObject(12849, -3249.69, 630.42, 5.30, 0.00, 0.00, 269.61);
CreateObject(3867, -3376.41, 647.15, -10.37, 0.00, 0.00, 0.00);
CreateObject(3867, -3376.73, 656.23, -10.37, 0.00, 0.00, 0.00);
CreateObject(3867, -3377.21, 666.02, -10.37, 0.00, 0.00, 0.00);
CreateObject(3867, -3376.91, 676.41, -10.37, 0.00, 0.00, 0.00);
CreateObject(3867, -3376.83, 686.78, -10.37, 0.00, 0.00, 0.00);
CreateObject(3867, -3361.58, 686.76, -10.37, 0.00, 0.00, 0.00);
CreateObject(3867, -3360.38, 676.21, -10.37, 0.00, 0.00, 0.00);
CreateObject(3867, -3361.45, 666.22, -10.37, 0.00, 0.00, 0.00);
CreateObject(3867, -3360.27, 656.42, -10.37, 0.00, 0.00, 0.00);
CreateObject(3867, -3360.45, 647.24, -10.37, 0.00, 0.00, 0.00);
CreateObject(282, -3405.26, 756.96, 3.21, 90.00, 0.00, 78.39);
CreateObject(282, -3405.28, 752.30, 3.21, 90.00, 0.00, 78.39);
CreateObject(282, -3398.70, 756.00, 3.21, 90.00, 200.00, 90.00);
CreateObject(282, -3398.74, 751.36, 3.21, 90.00, 200.00, 90.00);
CreateObject(284, -3397.46, 749.92, 3.04, 90.00, 0.00, 0.00);
CreateObject(280, -3389.16, 752.10, 2.99, 90.00, 0.00, -90.66);
CreateObject(280, -3389.23, 756.61, 2.99, 90.00, 0.00, -90.66);
CreateObject(280, -3396.28, 752.32, 3.09, 90.00, 0.00, 90.66);
CreateObject(280, -3396.34, 757.06, 3.09, 90.00, 0.00, 90.66);
CreateObject(3168, -3413.59, 728.93, 2.03, 0.00, 0.00, 357.95);
CreateObject(3598, -3292.27, 736.15, 2.25, 0.00, 0.00, 0.00);
CreateObject(3867, -3302.59, 724.38, -12.33, 0.00, 0.00, 272.48);
CreateObject(3867, -3290.32, 723.90, -12.33, 0.00, 0.00, 270.57);
CreateObject(3867, -3293.28, 723.86, -12.33, 0.00, 0.00, 91.19);
CreateObject(3867, -3281.72, 724.25, -12.33, 0.00, 0.00, 91.19);
CreateObject(973, -3414.07, 568.30, 2.52, 0.00, 0.00, 269.85);
CreateObject(973, -3414.05, 577.02, 2.53, 0.00, 0.00, 269.23);
CreateObject(973, -3413.94, 583.97, 2.52, 0.00, 0.00, 269.23);
CreateObject(3361, -3348.46, 647.47, -0.08, 0.00, 0.00, 0.00);
CreateObject(3361, -3348.67, 656.37, -0.08, 0.00, 0.00, 0.00);
CreateObject(3361, -3349.69, 666.14, -0.08, 0.00, 0.00, 0.00);
CreateObject(3361, -3348.73, 676.05, -0.08, 0.00, 0.00, 0.00);
CreateObject(3361, -3349.78, 686.81, -0.08, 0.00, 0.00, 0.00);
CreateObject(4874, -3247.34, 723.41, 3.13, 0.00, 0.00, 184.46);
CreateObject(8328, -3344.94, 558.50, 39.95, 0.00, 0.00, 172.91);
CreateObject(10398, -3366.52, 548.73, 29.97, 0.00, 0.00, 339.12);
CreateObject(2485, -3404.86, 726.09, 2.26, 0.00, 0.00, 299.91);
CreateObject(2583, -3263.19, 620.07, 3.19, 0.00, 0.00, 345.63);
CreateObject(2583, -3260.13, 616.85, 3.19, 0.00, 0.00, 286.40);
CreateObject(2704, -3263.28, 616.78, 3.92, 0.00, 0.00, 312.77);
CreateObject(4003, -3343.16, 558.44, 11.45, 0.00, 0.00, 341.87);
CreateObject(4874, -3228.63, 534.07, 4.50, 0.00, 0.00, 180.18);
CreateVehicle(459, -3421.9800, 784.3599, 2.8308, 177.6937, -1, -1, 100);
CreateVehicle(451, -3413.4128, 782.4761, 2.7439, 176.0144, -1, -1, 100);
CreateVehicle(561, -3398.0627, 784.0569, 2.7349, 176.0144, -1, -1, 100);
CreateVehicle(598, -3410.3525, 765.8217, 2.7353, 355.7675, -1, -1, 100);
CreateVehicle(598, -3383.7817, 765.1087, 2.6373, 355.7675, -1, -1, 100);
CreateVehicle(531, -3657.3918, 1030.6119, 2.8959, 0.0000, -1, -1, 100);
CreateVehicle(531, -3420.3181, 721.0097, 2.9977, 272.5415, -1, -1, 100);
CreateVehicle(566, -3389.1846, 782.7750, 2.6089, 176.5893, -1, -1, 100);
CreateVehicle(599, -3388.6404, 747.4291, 3.1827, 0.0000, -1, -1, 100);
CreateVehicle(599, -3406.9893, 747.5630, 3.1827, 359.5115, -1, -1, 100);
CreateVehicle(523, -3397.5085, 747.6942, 2.3351, 181.7195, -1, -1, 100);
CreateVehicle(457, -3407.5459, 626.1619, 2.6569, 270.4100, -1, -1, 100);
CreateVehicle(493, -3373.6448, 651.1904, -0.0376, 269.9062, -1, -1, 100);
CreateVehicle(473, -3357.8352, 659.3327, 0.1753, 271.3419, -1, -1, 100);
CreateVehicle(473, -3357.9248, 662.4922, 0.1753, 271.3419, -1, -1, 100);
CreateVehicle(473, -3363.4070, 662.3943, 0.1753, 271.3419, -1, -1, 100);
CreateVehicle(473, -3363.3589, 659.2939, 0.1753, 271.3419, -1, -1, 100);
CreateVehicle(473, -3369.2588, 659.2037, 0.1753, 271.3419, -1, -1, 100);
CreateVehicle(473, -3369.3035, 662.1639, 0.1753, 271.3419, -1, -1, 100);
CreateVehicle(473, -3374.8086, 662.2052, 0.1753, 271.3419, -1, -1, 100);
CreateVehicle(473, -3375.0264, 659.2972, 0.1753, 271.3419, -1, -1, 100);
CreateVehicle(473, -3380.2878, 659.2453, 0.1753, 271.3419, -1, -1, 100);
CreateVehicle(473, -3380.3826, 661.8437, 0.1753, 271.3419, -1, -1, 100);
CreateVehicle(452, -3373.5811, 671.4203, -0.0182, 269.1656, -1, -1, 100);
CreateVehicle(446, -3373.5317, 682.1624, -0.0202, 267.3872, -1, -1, 100);
CreateVehicle(446, -3297.9851, 725.8508, -0.0202, 180.6615, -1, -1, 100);
CreateVehicle(446, -3286.0662, 725.9630, -0.0202, 180.6615, -1, -1, 100);
CreateVehicle(457, -3407.3616, 624.1890, 2.6569, 270.4100, -1, -1, 100);
CreateVehicle(457, -3407.1707, 622.3776, 2.6569, 270.4100, -1, -1, 100);
CreateVehicle(457, -3406.9399, 620.5692, 2.6569, 270.4100, -1, -1, 100);
CreateVehicle(457, -3252.4375, 641.8942, 2.6569, 358.0426, -1, -1, 100);
CreateVehicle(457, -3254.4983, 641.9263, 2.6569, 358.0426, -1, -1, 100);
CreateVehicle(457, -3256.6389, 641.9573, 2.6569, 358.0426, -1, -1, 100);
CreateVehicle(457, -3259.0186, 641.9446, 2.6569, 358.0426, -1, -1, 100);
CreateVehicle(457, -3261.0791, 641.9565, 2.6569, 358.0426, -1, -1, 100);
CreateVehicle(457, -3263.1191, 641.9286, 2.6569, 358.0426, -1, -1, 100);
CreateVehicle(497, -3243.4146, 736.6061, 4.4033, 236.8847, -1, -1, 100);
CreateVehicle(497, -3218.1606, 739.9191, 4.1116, 130.6468, -1, -1, 100);
CreateVehicle(497, -3215.0488, 716.1577, 4.0956, 51.2113, -1, -1, 100);
CreateVehicle(497, -3229.9900, 720.0137, 3.3515, 3.2989, -1, -1, 100);
CreateVehicle(497, -3230.9436, 731.4548, 3.3515, 184.6137, -1, -1, 100);
CreateVehicle(487, -3204.0432, 529.8221, 5.2008, 0.5101, -1, -1, 100);
CreateVehicle(487, -3220.8101, 532.8013, 5.2271, 0.0000, -1, -1, 100);
CreateVehicle(487, -3211.3162, 543.1135, 5.1231, 0.0000, -1, -1, 100);
This section is for english only, and as I said, video is uploading.
Why arn't you fulfilling the empty place's with some more objects,like roards and all...
and at 0:59 - house,how should players get from one side of the house to other ?
They get from side to side with one of the boats, I will be updating it soon, but I had a spur of the moment idea at 2:00 AM and acted upon it.
Anyone tried this? If so, just takes a few key-taps to say something about it :/