SA-MP Forums Archive
Bugged wall? - Printable Version

+- SA-MP Forums Archive (https://sampforum.blast.hk)
+-- Forum: SA-MP (https://sampforum.blast.hk/forumdisplay.php?fid=3)
+--- Forum: General (https://sampforum.blast.hk/forumdisplay.php?fid=13)
+--- Thread: Bugged wall? (/showthread.php?tid=367929)



Bugged wall? - davve95 - 11.08.2012

Hi!


When I mapped I got a cool idea, it's a breakable wall at Grove ST or something..

I cheked that out to make some nice mapping but it seems bugged or disabled?..

Pictures:

Outside, can't break the wall tried with explosions, Rihno, truck, and the SWAT vehicle that is used in the mission #100





How it's looks inside (no interior) And it should be there..





How it's looks inside interior (normal).When you get in with map editor.




I hope this can be fixed or enabled.

Or it just work in singleplayer mission??..
But it would be nice if enebladin sa-mp then! Like said.


Here is a video from singleplayer if u need:

[ame]http://www.youtube.com/watch?v=H5lj23EUR9U[/ame]


Thanks!.


Re: Bugged wall? - TheYoungCapone - 11.08.2012

Only way to fix this if in the future sa-mp update that object gets removed.


Re: Bugged wall? - SuperViper - 11.08.2012

It's a custom feature of the mission.


Re: Bugged wall? - davve95 - 11.08.2012

Quote:
Originally Posted by SuperViper
Посмотреть сообщение
It's a custom feature of the mission.
Oh ok!, I thought so.. But it would be good if it was eneblaed by standard..

Thanks for replies guys!..


Re: Bugged wall? - Alcatraz Gaming - 12.08.2012

Well, it is only coded for Single Player, and SA-MP doesn't have that feature. Objects can get removed by OnPlayerRemoveBuilding ( Or OnPlayerRemoveObject(s) ) with SA-MP map editor 0.3e. This custom feature in Single Player is coded very hard in the script, so it can't be edited, for Single Player