I maked to save my turf in Y_INI, saving is working properly but i don't have idea how to make to load my SAVE.ini when gamemode start
Code:
public SaveTurf()
{
new count;
new var[1240];
new INI:file = INI_Open("Turfs.ini");
INI_SetTag(file,"Turf");
for(new i = 0;i<MAX_TURF;i++)
{
if(TurfInfo[i][Owner] != 0)
{
count++;
format(var, 32, "Owner_%d", count);
INI_WriteInt(file,var,TurfInfo[i][Owner]);
format(var, 32, "MinX_%d", count);
INI_WriteFloat(file,var,TurfInfo[i][MinX]);
format(var, 32, "Miny_%d", count);
INI_WriteFloat(file,var,TurfInfo[i][MinY]);
format(var, 32, "MaxX_%d", count);
INI_WriteFloat(file,var,TurfInfo[i][MaxX]);
format(var, 32, "MaxY_%d", count);
INI_WriteFloat(file,var,TurfInfo[i][MaxY]);
format(var, 32, "CodTime_%d", count);
INI_WriteInt(file,var,TurfInfo[i][CodTime]);
}
}
INI_Close(file);
return 1;
}
Code:
INI:myini[](name[], value[])
{
INI_String("a", gA, len_of_gA);
INI_String("b", gB, len_of_gB);
INI_String("c", gC, len_of_gC);
return 0; // This is now required.
}