Class selection dialog - Printable Version
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+--- Thread: Class selection dialog (
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Class selection dialog -
thefatshizms - 10.08.2012
Hello, i have where if your civilian when you spawn you will get a class dialog it works but only problem is when u die and spawn again it doesnt show it again. I tried using varables to make it work but failed so can someone explain me how?
pawn Код:
if(gTeam[playerid] == CIVILIAN)
{
SetPlayerColor(playerid, COLOR_WHITE);
ShowPlayerDialog(playerid, DIALOG_CLASS, DIALOG_STYLE_LIST, "Choose your class", "Drug Dealer\nPedo\nGun merchant\nRobber\nItems dealer\nRapist\nKidnapper", "ok", "cancel");
return 1;
}
Re: Class selection dialog -
thefatshizms - 11.08.2012
Bump anyone?
Re: Class selection dialog -
RedJohn - 11.08.2012
Maybe putting it under
pawn Код:
public OnPlayerSpawn(playerid)
or under
pawn Код:
public OnPlayerDeath(playerid, killerid, reason)
Dunno if it will work, just saying...
Re: Class selection dialog -
Devilxz97 - 11.08.2012
you want if the player death it will show you the Dialog again ?
Re: Class selection dialog -
thefatshizms - 11.08.2012
I want so its always showing when you spawn (spawn after class selection and after death etc)
Re: Class selection dialog -
kickerbat - 11.08.2012
Код:
public OnPlayerSpawn(playerid)
{
CODE HERE
}
Re: Class selection dialog -
thefatshizms - 11.08.2012
Quote:
Originally Posted by thefatshizms
pawn Код:
if(gTeam[playerid] == CIVILIAN) { SetPlayerColor(playerid, COLOR_WHITE); ShowPlayerDialog(playerid, DIALOG_CLASS, DIALOG_STYLE_LIST, "Choose your class", "Drug Dealer\nPedo\nGun merchant\nRobber\nItems dealer\nRapist\nKidnapper", "ok", "cancel"); return 1; }
|
:facepalm: where do you think this is?
Re: Class selection dialog -
kickerbat - 11.08.2012
The OnPlayerSpawn, complete that commad once died/respawned.
If you have it there already re-check your script etc.
Re: Class selection dialog -
thefatshizms - 11.08.2012
What do you mean?
Re: Class selection dialog -
RedJohn - 11.08.2012
pawn Код:
public OnPlayerSpawn(playerid)
{
if(gTeam[playerid] == CIVILIAN)
{
SetPlayerColor(playerid, COLOR_WHITE);
ShowPlayerDialog(playerid, DIALOG_CLASS, DIALOG_STYLE_LIST, "Choose your class", "Drug Dealer\nPedo\nGun merchant\nRobber\nItems dealer\nRapist\nKidnapper", "ok", "cancel");
return 1;
}
return 1;
}