Vehicle lock function - Printable Version
+- SA-MP Forums Archive (
https://sampforum.blast.hk)
+-- Forum: SA-MP Scripting and Plugins (
https://sampforum.blast.hk/forumdisplay.php?fid=8)
+--- Forum: Scripting Help (
https://sampforum.blast.hk/forumdisplay.php?fid=12)
+--- Thread: Vehicle lock function (
/showthread.php?tid=367537)
Vehicle lock function -
Riddick94 - 10.08.2012
Well.. it won't work, don't know why.. I need to check that near what vehicle player is.. because one player can own three vehicles..
Definition: "OwnedVeh"
pawn Код:
#define OwnedVeh(%0) PlayerInfo[%0][pPlayerVehicle]
Variable: "pPlayerVeh" is just an enum of PlayerInfo.
pawn Код:
for(new i = 0; i < MAX_BUYABLE_VEH; i++)
{
if(strmatch(VehicleInfo[i][vVehOwner], PlayerName(playerid)))
{
new Float:X, Float:Y, Float:Z;
GetVehiclePos(VehicleInfo[OwnedVeh(playerid)][vVehOwner], X, Y, Z);
if(IsPlayerInRangeOfPoint(playerid, 5.0, X, Y, Z))
{
ToggleVehicleStatus(VehicleInfo[i][vVehOwner], DOOR_STATUS);
ApplyAnimation(playerid, "BD_FIRE", "wash_up", 4.1, 0, 0, 0, 0, 0, 1);
}
}
}
ToggleVehicleStatus works fine..
Re: Vehicle lock function -
Riddick94 - 10.08.2012
Anyone?
Re: Vehicle lock function -
Riddick94 - 10.08.2012
Fixed by myself, -_-
"/lock thread".