My score did not increase with killing players - Printable Version
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+--- Thread: My score did not increase with killing players (
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My score did not increase with killing players -
Healian - 09.08.2012
I am creating a gamemode but i am facing a shit problem i kill my friend's player in the game but my score did not increase
Re: My score did not increase with killing players -
damiantof71 - 09.08.2012
Код:
public OnPlayerDeath(playerid, killerid, reason)
{
// Add 1 to this killer's score.
if(killerid != INVALID_PLAYER_ID) SetPlayerScore(killerid, GetPlayerScore(killerid) + 1);
return 1;
}
Re: My score did not increase with killing players -
Healian - 09.08.2012
ok its working now but LuxAdmin is supposed to load the saved data on player connect but when i logoff and log on again i find my score reset !
Re: My score did not increase with killing players -
damiantof71 - 09.08.2012
Add this line in the admin script:
Код:
#define SAVE_SCORE true
Re: My score did not increase with killing players -
Eminem 2ka9 - 09.08.2012
Here
pawn Код:
public OnPlayerDeath( playerid, killerid, reason )
{
SendDeathMessage( killerid, playerid, reason );
SetPlayerScore( killerid,GetPlayerScore(killerid)+2);
for(new i=0; i<19; i++) TextDrawHideForPlayer(playerid,HealthBar[i]);
GivePlayerMoney(killerid, 3500);
new szName[ MAX_PLAYER_NAME ], szStr[ 60 ];
GetPlayerName( playerid, szName, sizeof( szName ) );
format( szStr, sizeof( szStr ), "You got +2 score and $3500 for killing %s", szName ); // change this message to your own
SendClientMessage( killerid, COLOR_BLUE, szStr );
SendClientMessage(playerid, COLOR_BRIGHTRED, "You just got killed!");