if(weaponid == 0) SetPlayerHealth(playerid, HP-5);//Unarmed
if(weaponid == 1) SetPlayerHealth(playerid, HP-9);//Brass knuckles
if(weaponid == 2) SetPlayerHealth(playerid, HP-12);//Golf club
if(weaponid == 3) SetPlayerHealth(playerid, HP-8);//Nite stick
if(weaponid == 4) SetPlayerHealth(playerid, HP-14);//Knife
if(weaponid == 5) SetPlayerHealth(playerid, HP-15);//Baseball bat
if(weaponid == 6) SetPlayerHealth(playerid, HP-7);//Shovel
if(weaponid == 7) SetPlayerHealth(playerid, HP-6);//Pool cue
if(weaponid == 8) SetPlayerHealth(playerid, HP-16);//Katana
if(weaponid == 9) SetPlayerHealth(playerid, HP-20);//Chainsaw
if(weaponid == 10) SetPlayerHealth(playerid, HP-4);//Purple dildo
if(weaponid == 11) SetPlayerHealth(playerid, HP-6);//Short vibrator
if(weaponid == 12) SetPlayerHealth(playerid, HP-7);//Long vibrator
if(weaponid == 13) SetPlayerHealth(playerid, HP-4);//White dildo
if(weaponid == 14) SetPlayerHealth(playerid, HP-10);//Flowers
if(weaponid == 15) SetPlayerHealth(playerid, HP-13);//Cane
if(weaponid == 16) SetPlayerHealth(playerid, HP-100);//Grenades
if(weaponid == 17) SetPlayerHealth(playerid, HP-50);//Tear gas
if(weaponid == 22) SetPlayerHealth(playerid, HP-25);//9mm Pistol
if(weaponid == 23) SetPlayerHealth(playerid, HP-26);//Silenced pistol
if(weaponid == 24) SetPlayerHealth(playerid, HP-50);//DesertEagle
if(weaponid == 25) SetPlayerHealth(playerid, HP-70);//Shotgun
if(weaponid == 26) SetPlayerHealth(playerid, HP-35);//Sawn-off shotgun
if(weaponid == 27) SetPlayerHealth(playerid, HP-40);//Combat
if(weaponid == 28) SetPlayerHealth(playerid, HP-29);//Micro Uzi (Mac 10)
if(weaponid == 29) SetPlayerHealth(playerid, HP-35);//Mp5
if(weaponid == 30) SetPlayerHealth(playerid, HP-45);//Ak47
if(weaponid == 31) SetPlayerHealth(playerid, HP-48);//M4
if(weaponid == 32) SetPlayerHealth(playerid, HP-30);//Tec 9
if(weaponid == 33) SetPlayerHealth(playerid, HP-90);//Country rifle
if(weaponid == 34) SetPlayerHealth(playerid, HP-100);//Sniper rifle
if(weaponid == 35) SetPlayerHealth(playerid, HP-150);//Epg
if(weaponid == 36) SetPlayerHealth(playerid, HP-170);//Heat seeking rocket
if(weaponid == 37) SetPlayerHealth(playerid, HP-30);//Flame-thrower
if(weaponid == 38) SetPlayerHealth(playerid, HP-15);//Mini gun
if(weaponid == 39) SetPlayerHealth(playerid, HP-150);//Satchel charges
if(weaponid == 41) SetPlayerHealth(playerid, HP-25);//Spray can
if(weaponid == 42) SetPlayerHealth(playerid, HP-15);//Fire extinguisher
yeah this one is only with starting from armour not health :P i made it for health not armour maybe it may convert
itself to armour who knows but good one |