//Veiculso Drift
VeiculosDrift[0] = AddStaticVehicleEx(406,-1497.59997559,959.40002441,1038.59997559,316.00000000,-1,-1,15); //Dumper
VeiculosDrift[1] = AddStaticVehicleEx(406,-1295.69995117,1029.80004883,1039.40002441,118.00000000,-1,-1,15); //Dumper
VeiculosDrift[2] = AddStaticVehicleEx(562,-2524.50000000,-603.29998779,132.30000305,178.00000000,3,1,15); //Elegy
VeiculosDrift[3] = AddStaticVehicleEx(562,-2520.60009766,-602.70001221,132.30000305,178.00000000,3,1,15); //Elegy
VeiculosDrift[4] = AddStaticVehicleEx(562,-2516.80004883,-602.90002441,132.30000305,177.99499512,3,1,15); //Elegy
VeiculosDrift[5] = AddStaticVehicleEx(562,-2513.30004883,-603.00000000,132.30000305,177.99499512,3,1,15); //Elegy
VeiculosDrift[6] = AddStaticVehicleEx(562,-2509.89990234,-602.79998779,132.30000305,177.99499512,3,1,15); //Elegy
VeiculosDrift[7] = AddStaticVehicleEx(562,-2506.00000000,-602.70001221,132.30000305,177.99499512,3,1,15); //Elegy
VeiculosDrift[8] = AddStaticVehicleEx(562,-2502.10009766,-602.59997559,132.30000305,177.99499512,3,1,15); //Elegy
VeiculosDrift[9] = AddStaticVehicleEx(562,-2498.60009766,-602.90002441,132.30000305,177.99499512,3,1,15); //Elegy
VeiculosDrift[10] = AddStaticVehicleEx(562,-2494.89990234,-603.00000000,132.30000305,177.99499512,3,1,15); //Elegy
VeiculosDrift[11] = AddStaticVehicleEx(562,-2528.19995117,-602.70001221,132.30000305,179.99493408,3,1,15); //Elegy
VeiculosDrift[12] = AddStaticVehicleEx(562,-2532.00000000,-602.70001221,132.30000305,179.99450684,3,1,15); //Elegy
VeiculosDrift[13] = AddStaticVehicleEx(562,-2535.50000000,-602.20001221,132.30000305,179.99450684,3,1,15); //Elegy
for(new x = 0; x < sizeof(VeiculosDrift); x++)
{
AddVehicleComponent(VeiculosDrift[x],1087);//Hydraulica
AddVehicleComponent(VeiculosDrift[x],1020);//Escapamento
AddVehicleComponent(VeiculosDrift[x],1010);//Nitro
AddVehicleComponent(VeiculosDrift[x],1146);//Aero-Foli
AddVehicleComponent(VeiculosDrift[x],1079);//Rodas Cutter
AddVehicleComponent(VeiculosDrift[x],1172);//Front Bumper
ChangeVehiclePaintjob(VeiculosDrift[x],1);//Pintura
}
Obs: Coloquei na public OnVehicleSpawn e eles nao apareceram, resetei os carros o PC travou tudo! |