1583.3839,1532.7046,10.8331
-1360.9259,-246.0058,14.1440
1389.7053,1770.2184,10.8203
-1185.2230,27.0795,14.1484
#include <a_samp>
#include <float>
//Colors
#define COLOR_RED 0xFF0000AA
#define COLOR_GREEN 0x00FF00AA
#define COLOR_BLUE 0x0000FFAA
#define COLOR_YELLOW 0xFFFF00AA
#define COLOR_ORANGE 0xFFA500AA
#define COLOR_MENU 0xADFF2FAA //Green/Yellow
#define COLOR_MENUHEADER 0x7CFC00AA
#define COLOR_AQUA 0x66CDAAAA
forward PlayerToPoint(Float:radi, playerid, Float:x, Float:y, Float:z);
//news
#pragma tabsize 0
public OnFilterScriptInit()
{
print("\n--------------------------------------");
print(" Work cmd");
print("--------------------------------------\n");
return 1;
}
public OnFilterScriptExit()
{
return 1;
}
public OnPlayerCommandText(playerid, cmdtext[])
{
if (!strcmp("/work", cmdtext, true))
{
new rand = random(3);
switch(rand)
{
case 0:
{
SendClientMessage(playerid, 0xFFFF00AA,"You are delivering Waste from Los Santos Airport to Landfill");
SetPlayerCheckpoint(playerid, -694.9723, -1906.2748, 11.6886, 10.0);
}
case 1:
{
SendClientMessage(playerid, 0xFFFF00AA,"You are delivering Skateboards from Los Santos Airport to Haydens House");
SetPlayerCheckpoint(playerid, -899.8469, -1947.8582, 80.2679, 10.0);
}
case 2:
{
SendClientMessage(playerid, 0xFFFF00AA,"You are delivering Airport Parts from Los Santos Airport to Los Santos Plane Garage");
SetPlayerCheckpoint(playerid, 1379.6129, -2416.9490, 14.4758, 10.0);
}
}
return 1;
}
return 0;
}
public OnPlayerEnterCheckpoint(playerid)
{
if(IsPlayerInRangeOfPoint(playerid, 5.0, -694.9723, -1906.2748, 11.6886)){
GivePlayerMoney(playerid, 23123);
DisablePlayerCheckpoint(playerid);
SendClientMessage(playerid, COLOR_YELLOW, "You Delivered Waste From Los Santos Airport To Landfill");
new str[128],name[MAX_PLAYER_NAME]; GetPlayerName(playerid, name, 24); format(str, sizeof(str), "%s Has Delivered Waste From Los Santos Airport To Landfill ", name); SendClientMessageToAll(0xFFFF00AA, str);
} else if(IsPlayerInRangeOfPoint(playerid, 5.0, -899.8469, -1947.8582, 80.2679)){
GivePlayerMoney(playerid, 23103);
DisablePlayerCheckpoint(playerid);
SendClientMessage(playerid, COLOR_YELLOW, "You Delivered Skateboards From Los Santos Airport To Haydens House");
new str[128],name[MAX_PLAYER_NAME]; GetPlayerName(playerid, name, 24); format(str, sizeof(str), "%s Has Delivered Skateboards From Los Santos Airport To Haydens House ", name); SendClientMessageToAll(0xFFFF00AA, str);
} else if(IsPlayerInRangeOfPoint(playerid, 5.0, 1379.6129, -2416.9490, 14.4758)){
GivePlayerMoney(playerid, 23103);
DisablePlayerCheckpoint(playerid);
SendClientMessage(playerid, COLOR_YELLOW, "You delivered Airport Parts from Los Santos Airport to Los Santos Plane Garage");
new str[128],name[MAX_PLAYER_NAME]; GetPlayerName(playerid, name, 24); format(str, sizeof(str), "%s Has delivered Airport Parts from Los Santos Airport to Los Santos Plane Garage ", name); SendClientMessageToAll(0xFFFF00AA, str); }
return 1;
}
new vType[MAX_PLAYERS];
//after /work cmd
if( GetPlayervehicleID == Shamal)//Change with shamal id,
{
vType[playerid] = 0;
SetPlayerCheckpoint(../*CP for shamal)*/l
}
OnPlayerEnterCheckpoint()
{
if vType[playerid] == 0;//That is for shamal, put 1 for heli and so on
{
//Now all the checkpoint codes.
}
}
SetPlayerCheckpoint(../*CP for shamal)*/l |
//top of script
#include <a_samp>
new LoadCount[MAX_PLAYERS] = 0;
new IsInMission[MAX_PLAYERS];
new vType[MAX_PLAYERS];
#pragma tabsize 0
//commands
public OnPlayerCommandText( playerid, cmdtext[ ] )
{
if( strcmp( cmdtext, "/work", true ) == 0 )
{
if( GetPlayerVehicleID(playerid) == 519)
{
vType[playerid] = 0;
SetPlayerCheckpoint (playerid, 1644.4673, -2416.9844, 13.5547, 15.0);
LoadCount[playerid] = 0;
IsInMission[playerid] = 1;
}
if( GetPlayerVehicleID(playerid) == 487)
{
vType[playerid] = 1;
SetPlayerCheckpoint(playerid, 1389.7053,1770.2184,10.8203, 15.0);
LoadCount[playerid] = 0; // we restart variable
IsInMission[playerid] = 1;
}
return 1;
}
if( strcmp( cmdtext, "/stopwork", true ) == 0 )
{
if( IsInMission[playerid] == 1)
{
if(GetPlayerMoney(playerid) >= 1000)
{
DisablePlayerCheckpoint( playerid );
SendClientMessage(playerid,0xFFFFFFFFF,"You Have Canceled the Work!");
GivePlayerMoney(playerid,-1000); //take $1'000 from him
LoadCount[playerid] = 0; //we restart variable
IsInMission[playerid] = 0;
}
else SendClientMessage(playerid,0xFFFFFFFFF,"You Need $1000 to Cancel the Work!");
}
else
{
SendClientMessage(playerid,0xFFFFFFFFF,"You are Not on A Mission!");
}
return 1;
}
return 0;
}
public OnPlayerEnterCheckpoint(playerid)
{
LoadCount[playerid]++; //we add one count to his done works
switch(LoadCount[playerid])
{
case 1: //if he did one load
{
if vType[playerid] == 519;
{
SetPlayerCheckpoint( playerid, -1185.2230,27.0795,14.1484, 15.0);
}
if vType[playerid] == 487;
{
SetPlayerCheckpoint( playerid, 1577.2006,1504.4862,10.8342, 15.0);
}
}
case 2:
{
LoadCount[playerid] = 0;
GivePlayerMoney(playerid, 100000);
DisablePlayerCheckpoint( playerid );
}
}
return 1;
}
E:\Server\filterscripts\work5.pwn(62) : error 001: expected token: "*then", but found ";" E:\Server\filterscripts\work5.pwn(62) : error 036: empty statement E:\Server\filterscripts\work5.pwn(66) : error 001: expected token: "*then", but found ";" E:\Server\filterscripts\work5.pwn(66) : error 036: empty statement Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase 4 Errors.