SetTimers, question regarding it - Printable Version
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SetTimers, question regarding it - next-studio|TheKiller - 01.08.2012
Hey there!
This isn't requesting scripting help, so i'm posting this here, if i've posted on the wrong place, i'm sorry about it.
If we have like, 4 timers(running on the same time, but with different time stamps ; More than 4 timers, if we have more than 2 players online) will crash future timers?
And the functions, which are runned by that timers, doesn't finish, after getting "called" by the timers?
I'm creating a small server, while the speed updates(timer), sometimes the fuel timer crash without any previous error(yes, it is rightly coded), or when we perform a command, which haves a timer, the timer which is constructed on the command, the timer automatically crash.
(ps: Im not asking for scripting help, this is just a small example, which is currently happening)
Thanks in advance!