public OnPlayerKeyStateChange(playerid, newkeys, oldkeys) { if(newkeys == KEY_FIRE) //Starting vehicle engine { if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER) { new engine,lights,alarm,doors,bonnet,boot,objective; new vid = GetPlayerVehicleID(playerid); GetVehicleParamsEx(vid,engine,lights,alarm,doors,bonnet,boot,objective); SetVehicleParamsEx(vid,VEHICLE_PARAMS_ON,lights,alarm,doors,bonnet,boot,objective); } return 1; } return 1; }