/////////////////////////////SF Base Extension (Object Removal)////////////////// RemoveBuildingForPlayer(playerid, 9842, -2920.5703, 461.7969, -61.3906, 0.25); //Spacious Tetrahedral Support RemoveBuildingForPlayer(playerid, 1232, -2916.6172, 419.7344, 6.5000, 0.25); //Street Lamp RemoveBuildingForPlayer(playerid, 1232, -2880.3828, 419.7344, 6.5000, 0.25); //Street Lamp RemoveBuildingForPlayer(playerid, 1280, -2911.4219, 422.3516, 4.2891, 0.25); //Park Bench RemoveBuildingForPlayer(playerid, 1280, -2886.5859, 422.3516, 4.2891, 0.25); //Park Bench RemoveBuildingForPlayer(playerid, 1232, -2993.8125, 457.8672, 6.5000, 0.25); //Street Lamp RemoveBuildingForPlayer(playerid, 9829, -2920.5703, 461.7969, -61.3906, 0.25); //Beach Pontoon RemoveBuildingForPlayer(playerid, 1283, -2857.5859, 459.6719, 6.4688, 0.25); //Traffic Lights RemoveBuildingForPlayer(playerid, 1232, -2938.4531, 457.5313, 6.5000, 0.25); //Street Lamp RemoveBuildingForPlayer(playerid, 1232, -2961.8906, 484.0156, 6.5000, 0.25); //Street Lamp RemoveBuildingForPlayer(playerid, 1232, -2916.8984, 506.8203, 6.5000, 0.25); //Street Lamp RemoveBuildingForPlayer(playerid, 1232, -2863.3438, 506.8203, 6.5000, 0.25); //Street Lamp //////////////////////////End Extension (Object Removal)/////////////////////
/////////////////////////////////////////////////Begin SF Base Extension////////////////////////////////////// CreateObject(5296, -2914.68, 461.76, 9.15, 0.00, 0.00, 0.00); //Connector Road CreateObject(5297, -3020.43, 461.76, 9.38, 0.00, 0.00, 0.00); //Connector Road CreateObject(5296, -3064.93, 461.76, 5.88, 0.00, 0.00, 0.00); //Connector Road CreateObject(3997, -3196.02, 457.90, 9.85, 0.12, -0.60, 359.89); //Extension Base CreateObject(8253, -3207.31, 500.18, 13.53, 0.00, 0.00, -27.90); //Small Hangar CreateObject(4874, -3225.99, 451.40, 13.55, 0.00, 0.00, 0.00); //HeliPad CreateObject(4867, -3192.99, 293.90, 9.66, 0.00, 0.00, 90.21); //Runway CreateObject(4867, -3192.20, 81.13, 9.66, 0.00, 0.00, 90.21); //Runway CreateObject(987, -3271.94, 399.18, 9.59, 0.00, 0.00, -180.00); //Electric Fence CreateObject(987, -3115.93, 398.75, 9.59, 0.00, 0.00, -180.00); //Electric Fence CreateObject(987, -3162.16, 399.03, 9.59, 0.00, 0.00, -180.00); //Electric Fence CreateObject(987, -3150.63, 399.07, 9.59, 0.00, 0.00, -180.00); //Electric Fence CreateObject(987, -3138.85, 398.92, 9.59, 0.00, 0.00, -180.00); //Electric Fence CreateObject(987, -3127.07, 398.78, 9.59, 0.00, 0.00, -180.00); //Electric Fence CreateObject(987, -3174.13, 399.15, 9.59, 0.00, 0.00, -180.00); //Electric Fence CreateObject(987, -3224.10, 399.01, 9.59, 0.00, 0.00, -180.00); //Electric Fence CreateObject(987, -3236.12, 399.03, 9.59, 0.00, 0.00, -180.00); //Electric Fence CreateObject(987, -3248.02, 398.99, 9.59, 0.00, 0.00, -180.00); //Electric Fence CreateObject(987, -3260.00, 399.11, 9.59, 0.00, 0.00, -180.00); //Electric Fence CreateObject(8240, -3136.57, 340.78, 22.77, 0.00, 0.00, 90.00); //Massive Hangar CreateObject(778, -2874.55, -41.37, 4.41, 0.00, 0.00, 0.00); //Red Elm Tree CreateObject(778, -3259.01, 29.04, 8.91, 0.00, 0.00, 0.00); //Red Elm Tree CreateObject(778, -3253.01, 66.43, 8.91, 0.00, 0.00, 0.00); //Red Elm Tree CreateObject(778, -3259.81, 90.86, 8.91, 0.00, 0.00, 0.00); //Red Elm Tree CreateObject(778, -3241.08, 108.85, 8.91, 0.00, 0.00, 0.00); //Red Elm Tree CreateObject(778, -3235.97, 42.40, 8.91, 0.00, 0.00, 0.00); //Red Elm Tree CreateObject(778, -3247.41, 5.04, 8.91, 0.00, 0.00, 0.00); //Red Elm Tree CreateObject(778, -3263.53, 196.63, 8.91, 0.00, 0.00, 0.00); //Red Elm Tree CreateObject(778, -3262.32, 229.79, 8.91, 0.00, 0.00, 0.00); //Red Elm Tree CreateObject(778, -3246.10, 240.45, 8.91, 0.00, 0.00, 0.00); //Red Elm Tree CreateObject(778, -3276.86, 275.40, 8.91, 0.00, 0.00, 0.00); //Red Elm Tree CreateObject(778, -3233.13, 263.81, 8.91, 0.00, 0.00, 0.00); //Red Elm Tree CreateObject(779, -3230.11, 247.00, 9.33, 0.00, 0.00, 0.00); //Pine Tree CreateObject(779, -3253.84, 259.81, 9.33, 0.00, 0.00, 0.00); //Pine Tree CreateObject(779, -3249.09, 217.80, 9.33, 0.00, 0.00, 0.00); //Pine Tree CreateObject(779, -3252.23, 300.22, 9.33, 0.00, 0.00, 0.00); //Pine Tree CreateObject(779, -3269.91, 263.48, 9.33, 0.00, 0.00, 0.00); //Pine Tree CreateObject(779, -3231.49, 206.60, 9.33, 0.00, 0.00, 0.00); //Pine Tree CreateObject(778, -3267.86, 294.66, 8.91, 0.00, 0.00, 0.00); //Red Elm Tree CreateObject(779, -3230.35, 295.15, 9.33, 0.00, 0.00, 0.00); //Pine Tree CreateObject(779, -3268.24, 121.90, 9.33, 0.00, 0.00, 0.00); //Pine Tree CreateObject(779, -3242.18, 89.92, 9.33, 0.00, 0.00, 0.00); //Pine Tree CreateObject(779, -3262.95, 50.89, 9.33, 0.00, 0.00, 0.00); //Pine Tree CreateObject(779, -3242.06, 22.50, 9.33, 0.00, 0.00, 0.00); //Pine Tree CreateObject(779, -3263.29, 1.21, 9.33, 0.00, 0.00, 0.00); //Pine Tree CreateObject(10357, -3147.45, 18.11, 97.88, 0.00, 0.00, 0.00); //Signal Tower CreateObject(10357, -3240.07, 14.65, 97.88, 0.00, 0.00, 0.00); //Signal Tower CreateObject(1595, -3158.45, 302.46, 35.04, 0.00, 0.00, 0.00); //Satellite Dish CreateObject(1595, -3243.24, 466.57, 22.63, 0.00, 0.00, 0.00); // Satellite Dish CreateObject(987, -3116.59, 398.83, 10.67, 0.00, 0.00, 90.00); //Electric Fence CreateObject(987, -3115.96, 478.48, 10.67, 0.00, 0.00, 90.00); //Electric Fence CreateObject(987, -3116.51, 440.91, 10.67, 0.00, 0.00, 90.00); //Electric Fence CreateObject(987, -3116.54, 434.39, 10.67, 0.00, 0.00, 90.00); //Electric Fence CreateObject(987, -3116.54, 410.36, 10.67, 0.00, 0.00, 90.00); //Electric Fence CreateObject(987, -3116.56, 422.40, 10.67, 0.00, 0.00, 90.00); //Electric Fence CreateObject(987, -3115.96, 490.43, 10.67, 0.00, 0.00, 90.00); //Electric Fence CreateObject(987, -3115.96, 502.35, 10.67, 0.00, 0.00, 90.00); //Electric Fence CreateObject(987, -3115.98, 506.18, 10.67, 0.00, 0.00, 90.00); //Electric Fence CreateObject(987, -3115.97, 471.96, 10.67, 0.00, 0.00, 90.00); //Electric Fence CreateObject(9484, -3167.05, 493.02, -21.40, 0.00, 0.00, 270.00); //Primal Base Support CreateObject(9484, -3168.70, 383.63, -22.10, 0.00, 0.00, 1.78); //Primal Base Support CreateObject(9484, -3234.78, 440.97, -23.34, 0.00, 0.00, 0.00); //Primal Base Support CreateObject(9484, -3240.69, 47.46, -21.95, 0.00, 0.00, 358.84); //Primal Base Support CreateObject(9484, -3150.62, 162.20, -21.95, 0.00, 0.00, 359.67); //Primal Base Support CreateObject(9484, -3148.83, 273.69, -21.95, 0.00, 0.00, 359.67); //Primal Base Support CreateObject(9484, -3145.69, 49.74, -21.95, 0.00, 0.00, 359.67); //Primal Base Support CreateObject(9484, -3236.73, 179.95, -21.95, 0.00, 0.00, 358.84); //Primal Base Support CreateObject(9484, -3229.88, 296.46, -21.95, 0.00, 0.00, 358.84); //Primal Base Support /////////////////////////End Extension///////////////////////////
////////////////////////SF Extension Carpark//////////////////////////// CreateObject(8390, -3343.69, 384.63, -3.52, 0.00, 0.00, 89.34); //Carpark CreateObject(1503, -3272.21, 407.02, 8.85, 0.00, 0.00, 90.91); //Jump Access CreateObject(1503, -3275.55, 407.34, 8.85, 0.00, 0.00, 270.91); //Jump Access /////////////////////////End Extension///////////////////////////
///////////////////////SF Map Extension Cars///////////////////// AddStaticVehicleEx(520,-3144.6133,338.5854,9.66,90,-1,-1,900); //Hydra in massive Hangar AddStaticVehicleEx(432,-3111.8599,370.2777,12.5342,90,-1,-1,900); //Rhino Tank in massive Hangar AddStaticVehicleEx(425,-3242.8799,449.5598,13.0564,180,-1,-1,900); //Hunter AddStaticVehicleEx(520,-3209.3411,509.1769,9.8158,200,-1,-1,900); //Hydra in small Hangar AddStaticVehicleEx(451,-3160.2402,502.1274,10.3143,180,0,0,900); //Turismo (Black) //////End Cars//////////
Not a bad map at all, very well organised post and code. Organisation is good
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