[Ajuda] Na sirene e /algemar 0.3e - Printable Version
+- SA-MP Forums Archive (
https://sampforum.blast.hk)
+-- Forum: Non-English (
https://sampforum.blast.hk/forumdisplay.php?fid=9)
+--- Forum: Languages (
https://sampforum.blast.hk/forumdisplay.php?fid=33)
+---- Forum: Português/Portuguese (
https://sampforum.blast.hk/forumdisplay.php?fid=34)
+---- Thread: [Ajuda] Na sirene e /algemar 0.3e (
/showthread.php?tid=363852)
Na sirene e /algemar 0.3e -
Carlos_barbosa - 28.07.2012
queria uma ajuda da sirene na viaturas da 0.3e aonde acho um exemplo para fazer?e como faзo da algemas que o player fica preso para tras,ja tentei acha aqui no forum e nгo achei
ajudando dou um +
Re: Na sirene e /algemar 0.3e -
Vitor_Gorzoni - 29.07.2012
Pra algemar seria
pawn Код:
SetPlayerAttachedObject(giveplayerid, 4, 19418, 6, -0.031999, 0.024000, -0.024000, -7.900000, -32.000011, -72.299987, 1.115998, 1.322000, 1.406000);
SetPlayerSpecialAction(giveplayerid, 24);
e pra desalgemar
pawn Код:
RemovePlayerAttachedObject(giveplayerid, 4);
SetPlayerSpecialAction(giveplayerid, SPECIAL_ACTION_NONE);
Re: Na sirene e /algemar 0.3e -
WaGnerLiima - 29.07.2012
https://sampwiki.blast.hk/wiki/AttachObjectToVehicle
Sirene: 19419
--
-
-
pawn Код:
CMD:sirene(playerid)
{
new objectid = CreateObject(19419, 0, 0, 0, 0, 0, 0);
AttachObjectToVehicle(objectid, GetPlayerVehicleID(playerid), 0.009999, -0.019999, 0.944999, 0.000000, 0.000000, 0.000000);
SendClientMessage(playerid, COLOR_YELLOW, "sirene adicionada");
return 1;
}