Hello.
Recently my server has been using over 60% CPU Usage when players join im not sure of the problem, but it is when someone joins the server.
pawn Код:
public OnPlayerConnect(playerid)
{
new string[128];
new string2[128];
new plname[MAX_PLAYER_NAME];
new playersip[64];
new zone[MAX_ZONE_NAME];
new bancheck[64];
new msg2[128];
new y, m, d;
new h,mi,s;
getdate(y,m,d);
gettime(h,mi,s);
GetPlayer2DZone(playerid, zone, MAX_ZONE_NAME);
GetPlayerName(playerid, plname, sizeof(plname));
GetPlayerIp(playerid,playersip,sizeof(playersip));
format(string, sizeof(string),"%s",playersip);
gPlayerUsingLoopingAnim[playerid] = 0;
gPlayerAnimLibsPreloaded[playerid] = 0;
if(IsPlayerNPC(playerid))
{
SpawnPlayer(playerid);
return 1;
}
LoadDrugs(playerid);
gActivePlayers[playerid]++;
numplayers++;
IsPlayerInEVehicle[playerid] = 9999;
Searching[playerid] = 0;
admin[playerid] = 0;
SelectChar[playerid] = 0;
HidePM[playerid] = 0;
PhoneOnline[playerid] = 0;
SelectCharID[playerid] = 0;
SelectCharPlace[playerid] = 0;
ChosenSkin[playerid] = 0;
GettingJob[playerid] = 0;
KickPlayer[playerid] = 0;
AdminPos[playerid][0] = 0.00;
AdminPos[playerid][1] = 0.00;
AdminPos[playerid][2] = 0.00;
UsedFind[playerid] = 0;
CP[playerid] = 0;
CarOffer[playerid] = 999;
CarPrice[playerid] = 0;
CarID[playerid] = 0;
CarCalls[playerid] = 0;
MoneyMessage[playerid] = 0;
Training[playerid] = 0;
WantLawyer[playerid] = 0;
Condom[playerid] = 0;
Rope[playerid] = 0;
STDPlayer[playerid] = 0;
SexOffer[playerid] = 999;
SexPrice[playerid] = 0;
SetPlayerFightingStyle (playerid, FIGHT_STYLE_GRABKICK);
RepairCar[playerid] = 0;
issliding[playerid] = 0,tempplayerid[playerid] = -1,notstarted[playerid] = 0;
Commands[playerid] = 0;
Text[playerid] = 0;
votedrecently[playerid] = 0;
Showing[playerid] = 0;
TalkingLive[playerid] = 255;
LiveOffer[playerid] = 999;
TakingLesson[playerid] = 0;
RefillOffer[playerid] = 999;
RefillPrice[playerid] = 0;
PlayerCuffed[playerid] = 0;
RegistrationStep[playerid] = 0;
OnCK[playerid] = 999;
GettingCK[playerid] = 999;
ConnectedToPC[playerid] = 0;
OrderReady[playerid] = 0;
JailPrice[playerid] = 0;
MedicTime[playerid] = 0;
NeedMedicTime[playerid] = 0;
MedicBill[playerid] = 0;
GotHit[playerid] = 0;
WantedPoints[playerid] = 0;
GoChase[playerid] = 999;
GetChased[playerid] = 999;
PlacedNews[playerid] = 0;
PlayerInfo[playerid][pDuty] = 0;
WantedLevel[playerid] = 0;
Fails[playerid] = 0;
SchoolSpawn[playerid] = 0;
ChangePos2[playerid][1] = 0;
SafeTime[playerid] = 60;
TransportDuty[playerid] = 0;
PlayerTied[playerid] = 0;
BusCallTime[playerid] = 0;
TaxiCallTime[playerid] = 0;
MedicCallTime[playerid] = 0;
BusrouteEast[playerid][0] = 0;
BusrouteWest[playerid][0] = 0;
BusShowLocation[playerid][0] = 0;
BusShowLocationC[playerid] = 0;
FindTimePoints[playerid] = 0;
FindTime[playerid] = 0;
JobDuty[playerid] = 0;
Mobile[playerid] = 255;
Music[playerid] = 0;
Spectate[playerid] = 255;
PlayerDrunk[playerid] = 0;
PlayerDrunkTime[playerid] = 0;
Attached[playerid] = 0;
Unspec[playerid][sLocal] = 255;
WritingPaper[playerid] = 0;
WritingPaperNumber[playerid] = 999;
WritingLine[playerid] = 0;
BringingPaper[playerid] = 0;
GotPaper[playerid] = 0;
PaperOffer[playerid] = 999;
ScriptMoney[playerid] = 0;
ScriptMoneyUpdated[playerid] = 0;
for (new c=0; c<13; c++) ScriptWeapons[playerid][c] = 0;
ScriptWeaponsUpdated[playerid] = 0;
gLastCar[playerid] = 0;
FirstSpawn[playerid] = 1;
gPublic[playerid] = 0;
gNews[playerid] = 0;
BigEar[playerid] = 0;
gDice[playerid] = 0;
gFam[playerid] = 0;
gGas[playerid] = 1;
gPlayerLogged[playerid] = 0;
gPlayerLogTries[playerid] = 0;
gPlayerSpawned[playerid] = 0;
PlayerStoned[playerid] = 0;
StartTime[playerid] = 0;
TicketOffer[playerid] = 999;
TicketMoney[playerid] = 0;
TutTime[playerid] = 0;
TaxiAccepted[playerid] = 999;
BusAccepted[playerid] = 999;
NoFuel[playerid] = 0;
GangCar[playerid] = 512;
PlayersChannel[playerid] = 999;
TransportValue[playerid] = 0;
TransportMoney[playerid] = 0;
TransportTime[playerid] = 0;
TransportCost[playerid] = 0;
TransportDriver[playerid] = 999;
Locator[playerid] = 0;
WatchingTV[playerid] = 0;
ProposeOffer[playerid] = 999;
MarryWitness[playerid] = 999;
MarryWitnessOffer[playerid] = 999;
MarriageCeremoney[playerid] = 0;
ProposedTo[playerid] = 999;
GotProposedBy[playerid] = 999;
DivorceOffer[playerid] = 999;
bPizza[playerid] = 0;
sPizza[playerid] = 0;
gEngine[playerid] = 0;
RobbingTime[playerid] = 0;
JustDied[playerid] = 0;
KnockedDown[playerid] = 0;
UnidentifedCall[playerid] = 0;
AfterTutorial[playerid] = 0;
OwnableCarOffer[playerid] = 999;
OwnableCarID[playerid] = 0;
OwnableCarPrice[playerid] = 0;
BlindFold[playerid] = 0;
PlayerIsSweeping[playerid] = 0;
JustReported[playerid] = 0;
PlayerNeedsHelp[playerid] = 0;
AdminSpec[playerid] = 0;
IsSmoking[playerid] = 0;
UsingSmokeAnim[playerid] = 0;
ReduceTime[playerid] = 0;
CreatingGun[playerid] = 0;
CreatingGunAmmo[playerid] = 0;
CreatingGunPrice[playerid] = 0;
InAFoodPlace[playerid] = 0;
UcAdmin[playerid] = 0;
Gps[playerid] = 0;
PlayerInfo[playerid][pLevel] = 0;
PlayerInfo[playerid][pSpawn] = 0;
PlayerInfo[playerid][pAdmin] = 0;
PlayerInfo[playerid][pRegularRank] = 0;
PlayerInfo[playerid][pConnectSeconds] = 0;
PlayerInfo[playerid][pReg] = 0;
PlayerInfo[playerid][pSex] = 0;
PlayerInfo[playerid][pAge] = 0;
PlayerInfo[playerid][pDuty] = 0;
PlayerInfo[playerid][pOrigin] = 0;
PlayerInfo[playerid][pExp] = 0;
PlayerInfo[playerid][pDuty] = 0;
PlayerInfo[playerid][pGPS] = 0;
PlayerJustDied[playerid] = 0;
PlayerInfo[playerid][pBlind] = 0;
PlayerInfo[playerid][pFrozen] = 0;
PlayerInfo[playerid][pAccount] = 0;
PlayerInfo[playerid][pCrimes] = 0;
strmid(PlayerInfo[playerid][pCrimeReason], "No crime listed.", 0, strlen("No crime listed."), 255);
strmid(Typed[playerid], "None", 0, strlen("None"), 255);
PlayerInfo[playerid][pWanted] = 0;
PlayerInfo[playerid][pWantedLevel] = 0;
PlayerInfo[playerid][pDeaths] = 0;
strmid(PlayerInfo[playerid][pWhyLeft], "Unknown", 0, strlen("Unknown"), 255);
PlayerInfo[playerid][pArrested] = 0;
PlayerInfo[playerid][pWantedDeaths] = 0;
PlayerInfo[playerid][pPhoneBook] = 0;
PlayerInfo[playerid][pLottoNr] = 0;
PlayerInfo[playerid][pJob] = 0;
PlayerInfo[playerid][pPayCheck] = 0;
PlayerInfo[playerid][pHeadValue] = 0;
PlayerInfo[playerid][pJailed] = 0;
PlayerInfo[playerid][pJailTime] = 0;
PlayerInfo[playerid][pRobTime] = 0;
PlayerInfo[playerid][pLeader] = 0;
PlayerInfo[playerid][pMember] = 0;
PlayerInfo[playerid][pFMember] = 255;
PlayerInfo[playerid][pRank] = 0;
PlayerInfo[playerid][pChar] = 0;
PlayerInfo[playerid][pContractTime] = 0;
PlayerInfo[playerid][pNewsSkill] = 0;
PlayerInfo[playerid][pCookSkill] = 0;
PlayerInfo[playerid][pSHealth] = 0.0;
PlayerInfo[playerid][pInt] = 0;
PlayerInfo[playerid][pIsCmb] = 0;
PlayerInfo[playerid][pIsUc] = 0;
PlayerInfo[playerid][pIsGM] = 0;
PlayerInfo[playerid][pGMDuty] = 0;
PlayerInfo[playerid][pDriveLicRank] = 0;
PlayerInfo[playerid][pPilotLicRank] = 0;
PlayerInfo[playerid][pInteriorNr] = 0;
PlayerInfo[playerid][pLocal] = 255;
PlayerInfo[playerid][pTeam] = 3;
PlayerInfo[playerid][pModel] = 101;
new randphone = 100000 + random(899999);//minimum 1000 max 9999 //giving one at the start
PlayerInfo[playerid][pPnumber] = randphone;
PlayerInfo[playerid][pPcarkey] = 9999;
PlayerInfo[playerid][pPcarkey2] = 9999;
PlayerInfo[playerid][pPcarkey3] = 9999;
PlayerInfo[playerid][pPhousekey] = 9999;
PlayerInfo[playerid][pGangKey] = 255;
PlayerInfo[playerid][pPbiskey] = 9999;
PlayerInfo[playerid][pPassport] = 0;
PlayerInfo[playerid][pCarLic] = 0;
PlayerInfo[playerid][pFlyLic] = 0;
PlayerInfo[playerid][pCarTime] = 0;
PlayerInfo[playerid][pPayDay] = 0;
PlayerInfo[playerid][pPayDayHad] = 0;
PlayerInfo[playerid][pWatch] = 1;
PlayerInfo[playerid][pCrashed] = 0;
PlayerInfo[playerid][pWins] = 0;
PlayerInfo[playerid][pLoses] = 0;
PlayerInfo[playerid][pAlcoholPerk] = 0;
PlayerInfo[playerid][pMiserPerk] = 0;
PlayerInfo[playerid][pPainPerk] = 0;
PlayerInfo[playerid][pDonorRank] = 0;
PlayerInfo[playerid][pTraderPerk] = 0;
PlayerInfo[playerid][pTut] = 0;
PlayerInfo[playerid][pTutDone] = 0;
PlayerInfo[playerid][pDTK] = 0;
PlayerInfo[playerid][pDSTK] = 0;
PlayerInfo[playerid][pWarned] = 0;
PlayerInfo[playerid][pSwat] = 0;
PlayerInfo[playerid][pDM] = 0;
PlayerInfo[playerid][pHydraR] = 0;
PlayerInfo[playerid][pHunterR] = 0;
PlayerInfo[playerid][pRhinoR] = 0;
PlayerInfo[playerid][pPredR] = 0;
PlayerInfo[playerid][pViewPms] = 0;
PlayerInfo[playerid][pAppearList] = 1;
PlayerInfo[playerid][pDBanned] = 0;
PlayerInfo[playerid][pWarns] = 0;
PlayerInfo[playerid][pFuel] = 0;
PlayerInfo[playerid][pVirWorld] = 0;
PlayerInfo[playerid][pRequestingBackup] = 0;
PlayerInfo[playerid][pRoadblock] = 0;
strmid(PlayerInfo[playerid][pNote1], "None", 0, strlen("None"), 255);
PlayerInfo[playerid][pNote1s] = 0;
strmid(PlayerInfo[playerid][pNote2], "None", 0, strlen("None"), 255);
PlayerInfo[playerid][pNote2s] = 0;
strmid(PlayerInfo[playerid][pNote3], "None", 0, strlen("None"), 255);
PlayerInfo[playerid][pNote3s] = 0;
strmid(PlayerInfo[playerid][pNote4], "None", 0, strlen("None"), 255);
PlayerInfo[playerid][pNote4s] = 0;
strmid(PlayerInfo[playerid][pNote5], "None", 0, strlen("None"), 255);
PlayerInfo[playerid][pNote5s] = 0;
PlayerInfo[playerid][pInvWeapon] = 0;
PlayerInfo[playerid][pInvAmmo] = 0;
PlayerInfo[playerid][pInvWeapon2] = 0;
PlayerInfo[playerid][pInvAmmo2] = 0;
PlayerInfo[playerid][pInvWeapon3] = 0;
PlayerInfo[playerid][pInvAmmo3] = 0;
PlayerInfo[playerid][pInvWeapon4] = 0;
PlayerInfo[playerid][pInvAmmo4] = 0;
PlayerInfo[playerid][pInvWeapon5] = 0;
PlayerInfo[playerid][pInvAmmo5] = 0;
PlayerInfo[playerid][pInvWeapon6] = 0;
PlayerInfo[playerid][pInvAmmo6] = 0;
PlayerInfo[playerid][pLighter] = 0;
PlayerInfo[playerid][pCigarettes] = 0;
PlayerInfo[playerid][pMask] = 0;
PlayerInfo[playerid][pMaskuse] = 0;
PlayerInfo[playerid][pAdminDuty] = 0;
PlayerInfo[playerid][pHelper] = 0;
PlayerInfo[playerid][pSpeedo] = 0;
PlayerInfo[playerid][pHideNumber] = 0;
PlayerInfo[playerid][pSpeaker] = 0;
PlayerInfo[playerid][pWarned] = 0;
PlayerInfo[playerid][pSwat] = 0;
PlayerInfo[playerid][pDBanned] = 0;
PlayerInfo[playerid][pWeapon] = 0;
PlayerInfo[playerid][pAmmo] = 0;
PlayerInfo[playerid][pWeapon2] = 0;
PlayerInfo[playerid][pAmmo2] = 0;
PlayerInfo[playerid][pWeapon3] = 0;
PlayerInfo[playerid][pAmmo3] = 0;
PlayerInfo[playerid][pWeapon4] = 0;
PlayerInfo[playerid][pAmmo4] = 0;
PlayerInfo[playerid][pWeapon5] = 0;
PlayerInfo[playerid][pAmmo5] = 0;
PlayerInfo[playerid][pWeapon6] = 0;
PlayerInfo[playerid][pAmmo6] = 0;
PlayerInfo[playerid][pWeapon7] = 0;
PlayerInfo[playerid][pAmmo7] = 0;
PlayerInfo[playerid][pWeapon8] = 0;
PlayerInfo[playerid][pAmmo8] = 0;
PlayerInfo[playerid][pWeapon9] = 0;
PlayerInfo[playerid][pAmmo9] = 0;
PlayerInfo[playerid][pWeapon10] = 0;
PlayerInfo[playerid][pAmmo10] = 0;
PlayerInfo[playerid][pWeapon11] = 0;
PlayerInfo[playerid][pAmmo11] = 0;
PlayerInfo[playerid][pWeapon12] = 0;
PlayerInfo[playerid][pAmmo12] = 0;
PlayerInfo[playerid][pAtc] = 0;
PlayerInfo[playerid][pAtcRadio] = 0;
PlayerInfo[playerid][pPending] = 0;
PlayerInfo[playerid][pChatMode] = 0;
strmid(PlayerInfo[playerid][pPunishment1], "None", 0, strlen("None"), 255);
strmid(PlayerInfo[playerid][pPunishment2], "None", 0, strlen("None"), 255);
strmid(PlayerInfo[playerid][pPunishment3], "None", 0, strlen("None"), 255);
strmid(PlayerInfo[playerid][pPunishment4], "None", 0, strlen("None"), 255);
strmid(PlayerInfo[playerid][pPunishment5], "None", 0, strlen("None"), 255);
strmid(PlayerInfo[playerid][pPunishment6], "None", 0, strlen("None"), 255);
strmid(PlayerInfo[playerid][pPunishment7], "None", 0, strlen("None"), 255);
strmid(PlayerInfo[playerid][pPunishment8], "None", 0, strlen("None"), 255);
strmid(PlayerInfo[playerid][pIP], "None", 0, strlen("None"), 255);
strmid(PlayerInfo[playerid][pLastSeen], "Never", 0, strlen("None"), 255);
strmid(PlayerInfo[playerid][pRegistredDate], "Never", 0, strlen("None"), 255);
PlayerInfo[playerid][pNextPunishment] = 1;
PlayerInfo[playerid][pPunished] = 0;
PlayerInfo[playerid][pChanged] = 0;
PlayerInfo[playerid][pRegularCount] = 0;
PlayerInfo[playerid][pShiftName] = 0;
PlayerSuspiciousInterior[playerid] = 0;
PlayerMoneyHacking[playerid] = 0;
PlayerInteriorHacking[playerid] = 0;
PlayerSpeedHacking[playerid] = 0;
PlayerOnCashInbalance[playerid] = 0;
PlayerFailedToLogin[playerid] = 0;
PlayerSuspicious[playerid] = 0;
PlayerSuspiciousSpeed[playerid] = 0;
Checked[playerid] = 1;
PlayerGotSpottedRecently[playerid] = 1;
SetTimerEx("ResetAcWarn", 31000, 0, "i", playerid);
RpcArmor[playerid] = 0;
RpcMoney[playerid] = 0;
JustWanked[playerid] = 0;
RpcPara[playerid] = 0;
PlayerDrankWine[playerid] = 0;
PlayerDrankBeer[playerid] = 0;
TimesWanked[playerid] = 0;
IsWanking[playerid] = 0;
WankedRecently[playerid] = 0;
PlayerSmokedCig[playerid] = 0;
PlayerDrankSprunk[playerid] = 0;
GettingBlowjob[playerid] = 0;
GivingBlowjob[playerid] = 0;
AcceptingBJ[playerid] = 0;
OnSwatDuty[playerid] = 0;
OfferedBlowjob[playerid] = INVALID_PLAYER_ID;
HelpMessages[playerid] = 1;
ChangedName[playerid] = 0;
ViewAdmin[playerid] = 1;
ClearCrime(playerid);
ClearCooking(playerid);
ClearGroceries(playerid);
ClearMarriage(playerid);
SetPlayerColor(playerid,0xFFFFFFAA);
HouseEntered[playerid] = 9999;
BizzEntered[playerid] = 9999;
Untouchable[playerid] = 0;
is there anything wrong with that part? as that is the majority of it., Mappings are not included in this topic.
pawn Код:
public OnPlayerLogin(playerid,password[])
{
new tmp2[256]
new string2[64];
new string[128];
new playername2[MAX_PLAYER_NAME];
new playersip[24];
GetPlayerName(playerid, playername2, sizeof(playername2));
GetPlayerIp(playerid, playersip, sizeof(playersip));
format(string2, sizeof(string2), "Users/%s.ini", playername2);
if (dini_Exists(string2))
{
new password2 = num_hash(password);
if(dini_Int(string2,"Password") == password2)
{
PlayerInfo[playerid][pKey] = dini_Int(string2,"Password");
PlayerInfo[playerid][pLevel] = dini_Int(string2,"Level");
PlayerInfo[playerid][pSpawn] = dini_Int(string2,"Spawn");
PlayerInfo[playerid][pHelper] = dini_Int(string2,"HelperLevel");
PlayerInfo[playerid][pAdmin] = dini_Int(string2,"AdminLevel");
PlayerInfo[playerid][pRegularRank] = dini_Int(string2,"RegularRank");
PlayerInfo[playerid][pConnectSeconds] = dini_Int(string2,"ConnectedTime");
PlayerInfo[playerid][pReg] = dini_Int(string2,"Registered");
PlayerInfo[playerid][pSex] = dini_Int(string2,"Sex");
PlayerInfo[playerid][pAge] = dini_Int(string2,"Age");
PlayerInfo[playerid][pGPS] = dini_Int(string2,"GPS");
PlayerInfo[playerid][pOrigin] = dini_Int(string2,"Origin");
PlayerInfo[playerid][pCK] = dini_Int(string2,"CK");
PlayerInfo[playerid][pMuted] = dini_Int(string2,"Muted");
PlayerInfo[playerid][pFrozen] = dini_Int(string2,"Frozen");
PlayerInfo[playerid][pBlind] = dini_Int(string2,"Blind");
PlayerInfo[playerid][pExp] = dini_Int(string2,"Respect");
PlayerInfo[playerid][pCash] = dini_Int(string2,"Money");
PlayerInfo[playerid][pMask] = dini_Int(string2,"Mask");
PlayerInfo[playerid][pAccount] = dini_Int(string2,"Bank");
PlayerInfo[playerid][pCrimes] = dini_Int(string2,"Crimes");
strmid(PlayerInfo[playerid][pCrimeReason],dini_Get(string2,"CrimeReason"),0,strlen(dini_Get(string2,"CrimeReason")),255);
PlayerInfo[playerid][pWanted] = dini_Int(string2,"Wanted");
PlayerInfo[playerid][pWantedLevel] = dini_Int(string2,"WantedLevel");
PlayerInfo[playerid][pKills] = dini_Int(string2,"Kills");
PlayerInfo[playerid][pDeaths] = dini_Int(string2,"Deaths");
PlayerInfo[playerid][pArrested] = dini_Int(string2,"Arrested");
PlayerInfo[playerid][pWantedDeaths] = dini_Int(string2,"WantedDeaths");
PlayerInfo[playerid][pPhoneBook] = dini_Int(string2,"PhoneBook");
PlayerInfo[playerid][pLottoNr] = dini_Int(string2,"LottoNr");
PlayerInfo[playerid][pJob] = dini_Int(string2,"Job");
PlayerInfo[playerid][pPayCheck] = dini_Int(string2,"Paycheck");
PlayerInfo[playerid][pHeadValue] = dini_Int(string2,"HeadValue");
PlayerInfo[playerid][pJailed] = dini_Int(string2,"Jailed");
PlayerInfo[playerid][pJailTime] = dini_Int(string2,"JailTime");
PlayerInfo[playerid][pLeader] = dini_Int(string2,"Leader");
PlayerInfo[playerid][pMember] = dini_Int(string2,"Member");
PlayerInfo[playerid][pFMember] = dini_Int(string2,"FMember");
PlayerInfo[playerid][pRank] = dini_Int(string2,"Rank");
PlayerInfo[playerid][pChar] = dini_Int(string2,"Char");
PlayerInfo[playerid][pContractTime] = dini_Int(string2,"ContractTime");
PlayerInfo[playerid][pDonorRank] = dini_Int(string2,"Donator");
PlayerInfo[playerid][pNewsSkill] = dini_Int(string2,"NewsSkill");
PlayerInfo[playerid][pCookSkill] = dini_Int(string2,"CookSkill");
PlayerInfo[playerid][pHealth] = dini_Float(string2,"pHealth");
PlayerInfo[playerid][pArmour] = dini_Float(string2,"pArmour");
PlayerInfo[playerid][pIsCmb] = dini_Int(string2,"CmbLevel");
PlayerInfo[playerid][pIsUc] = dini_Int(string2,"UcRights");
PlayerInfo[playerid][pIsGM] = dini_Int(string2,"GamemasterLevel");
PlayerInfo[playerid][pGMDuty] = dini_Int(string2,"GamemasterDuty");
PlayerInfo[playerid][pDriveLicRank] = dini_Int(string2,"DrivingTeacherRank");
PlayerInfo[playerid][pPilotLicRank] = dini_Int(string2,"PilotTeacherRank");
PlayerInfo[playerid][pInt] = dini_Int(string2,"Int");
PlayerInfo[playerid][pInteriorNr] = dini_Int(string2,"InteriorNr");
PlayerInfo[playerid][pLocal] = dini_Int(string2,"Local");
PlayerInfo[playerid][pTeam] = dini_Int(string2,"Team");
PlayerInfo[playerid][pModel] = dini_Int(string2,"Model");
PlayerInfo[playerid][pPnumber] = dini_Int(string2,"PhoneNr");
PlayerInfo[playerid][pPcarkey] = dini_Int(string2,"Car");
PlayerInfo[playerid][pPcarkey2] = dini_Int(string2,"Car2");
PlayerInfo[playerid][pPcarkey3] = dini_Int(string2,"Car3");
PlayerInfo[playerid][pPhousekey] = dini_Int(string2,"House");
PlayerInfo[playerid][pPbiskey] = dini_Int(string2,"Bizz");
PlayerInfo[playerid][pPos_x] = dini_Float(string2,"Pos_x");
PlayerInfo[playerid][pPos_y] = dini_Float(string2,"Pos_y");
PlayerInfo[playerid][pPos_z] = dini_Float(string2,"Pos_z");
PlayerInfo[playerid][pPassport] = dini_Int(string2,"Passport");
PlayerInfo[playerid][pCarLic] = dini_Int(string2,"CarLic");
PlayerInfo[playerid][pFlyLic] = dini_Int(string2,"FlyLic");
PlayerInfo[playerid][pCarTime] = dini_Int(string2,"CarTime");
PlayerInfo[playerid][pPayDay] = dini_Int(string2,"PayDay");
PlayerInfo[playerid][pPayDayHad] = dini_Int(string2,"PayDayHad");
PlayerInfo[playerid][pWatch] = dini_Int(string2,"Watch");
PlayerInfo[playerid][pRobTime] = dini_Int(string2,"CanRobTime");
PlayerInfo[playerid][pCrashed] = dini_Int(string2,"Crashed");
PlayerInfo[playerid][pWins] = dini_Int(string2,"Wins");
PlayerInfo[playerid][pLoses] = dini_Int(string2,"Loses");
PlayerInfo[playerid][pAlcoholPerk] = dini_Int(string2,"AlcoholPerk");
PlayerInfo[playerid][pMiserPerk] = dini_Int(string2,"MiserPerk");
PlayerInfo[playerid][pPainPerk] = dini_Int(string2,"PainPerk");
PlayerInfo[playerid][pTraderPerk] = dini_Int(string2,"TraderPerk");
PlayerInfo[playerid][pTut] = dini_Int(string2,"Tutorial");
PlayerInfo[playerid][pVirWorld] = dini_Int(string2,"VirWorld");
PlayerInfo[playerid][pFuel] = dini_Int(string2,"Fuel");
PlayerInfo[playerid][pMarried] = dini_Int(string2,"Married");
strmid(PlayerInfo[playerid][pMarriedTo],dini_Get(string2,"MarriedTo"),0,strlen(dini_Get(string2,"MarriedTo")),255);
strmid(PlayerInfo[playerid][pWhyLeft],dini_Get(string2,"WhyLeft"),0,strlen(dini_Get(string2,"WhyLeft")),255);
strmid(PlayerInfo[playerid][pNote1],dini_Get(string2,"Note1"),0,strlen(dini_Get(string2,"Note1")),255);
PlayerInfo[playerid][pNote1s] = dini_Int(string2,"Note1s");
strmid(PlayerInfo[playerid][pNote2],dini_Get(string2,"Note2"),0,strlen(dini_Get(string2,"Note2")),255);
PlayerInfo[playerid][pNote2s] = dini_Int(string2,"Note2s");
strmid(PlayerInfo[playerid][pNote3],dini_Get(string2,"Note3"),0,strlen(dini_Get(string2,"Note3")),255);
PlayerInfo[playerid][pNote3s] = dini_Int(string2,"Note3s");
strmid(PlayerInfo[playerid][pNote4],dini_Get(string2,"Note4"),0,strlen(dini_Get(string2,"Note4")),255);
PlayerInfo[playerid][pNote4s] = dini_Int(string2,"Note4s");
strmid(PlayerInfo[playerid][pNote5],dini_Get(string2,"Note5"),0,strlen(dini_Get(string2,"Note5")),255);
PlayerInfo[playerid][pNote5s] = dini_Int(string2,"Note5s");
PlayerInfo[playerid][pInvWeapon] = dini_Int(string2,"InvWeapon");
PlayerInfo[playerid][pInvAmmo] = dini_Int(string2,"InvAmmo");
PlayerInfo[playerid][pInvWeapon2] = dini_Int(string2,"InvWeapon2");
PlayerInfo[playerid][pInvAmmo2] = dini_Int(string2,"InvAmmo2");
PlayerInfo[playerid][pInvWeapon3] = dini_Int(string2,"InvWeapon3");
PlayerInfo[playerid][pInvAmmo3] = dini_Int(string2,"InvAmmo3");
PlayerInfo[playerid][pInvWeapon4] = dini_Int(string2,"InvWeapon4");
PlayerInfo[playerid][pInvAmmo4] = dini_Int(string2,"InvAmmo4");
PlayerInfo[playerid][pInvWeapon5] = dini_Int(string2,"InvWeapon5");
PlayerInfo[playerid][pInvAmmo5] = dini_Int(string2,"InvAmmo5");
PlayerInfo[playerid][pInvWeapon6] = dini_Int(string2,"InvWeapon6");
PlayerInfo[playerid][pInvAmmo6] = dini_Int(string2,"InvAmmo6");
PlayerInfo[playerid][pLighter] = dini_Int(string2,"Lighter");
PlayerInfo[playerid][pCigarettes] = dini_Int(string2,"Cigarettes");
PlayerInfo[playerid][pDM] = dini_Int(string2,"DDManager");
PlayerInfo[playerid][pDuty] = dini_Int(string2,"OnDuty");
PlayerInfo[playerid][pWarned] = dini_Int(string2,"Warnings");
PlayerInfo[playerid][pSwat] = dini_Int(string2,"Swat");
PlayerInfo[playerid][pFS] = dini_Int(string2,"Fighting");
PlayerInfo[playerid][pBoxiSkill] = dini_Int(string2,"Boxing");
PlayerInfo[playerid][pKneeSkill] = dini_Int(string2,"KneeHead");
PlayerInfo[playerid][pKungSkill] = dini_Int(string2,"KungFu");
PlayerInfo[playerid][pGrabSkill] = dini_Int(string2,"GrabKick");
PlayerInfo[playerid][pElbowSkill] = dini_Int(string2,"ElBow");
PlayerInfo[playerid][pDBanned] = dini_Int(string2,"DutyBanned");
PlayerInfo[playerid][pDTK] = dini_Int(string2,"DDTicket");
PlayerInfo[playerid][pDSTK] = dini_Int(string2,"DDSTicket");
PlayerInfo[playerid][pSpeedo] = dini_Int(string2,"Speedo");
PlayerInfo[playerid][pHunterR] = dini_Int(string2,"HunterDriver");
PlayerInfo[playerid][pRhinoR] = dini_Int(string2,"RhinoDriver");
PlayerInfo[playerid][pPredR] = dini_Int(string2,"PredatorDriver");
PlayerInfo[playerid][pHydraR] = dini_Int(string2,"RhinoDriver");
PlayerInfo[playerid][pViewPms] = dini_Int(string2,"ViewPms");
PlayerInfo[playerid][pAppearList] = dini_Int(string2,"AppearList");
PlayerInfo[playerid][pTutDone] = dini_Int(string2,"TutorialDone");
PlayerInfo[playerid][pRegularCount] = dini_Int(string2,"RegularCount");
PlayerInfo[playerid][pShiftName] = dini_Int(string2,"ShiftName");
PlayerInfo[playerid][pWeapon] = dini_Int(string2,"Weapon");
PlayerInfo[playerid][pAmmo] = dini_Int(string2,"Ammo");
PlayerInfo[playerid][pWeapon2] = dini_Int(string2,"Weapon2");
PlayerInfo[playerid][pAmmo2] = dini_Int(string2,"Ammo2");
PlayerInfo[playerid][pWeapon3] = dini_Int(string2,"Weapon3");
PlayerInfo[playerid][pAmmo3] = dini_Int(string2,"Ammo3");
PlayerInfo[playerid][pWeapon4] = dini_Int(string2,"Weapon4");
PlayerInfo[playerid][pAmmo4] = dini_Int(string2,"Ammo4");
PlayerInfo[playerid][pWeapon5] = dini_Int(string2,"Weapon5");
PlayerInfo[playerid][pAmmo5] = dini_Int(string2,"Ammo5");
PlayerInfo[playerid][pWeapon6] = dini_Int(string2,"Weapon6");
PlayerInfo[playerid][pAmmo6] = dini_Int(string2,"Ammo6");
PlayerInfo[playerid][pWeapon7] = dini_Int(string2,"Weapon7");
PlayerInfo[playerid][pAmmo7] = dini_Int(string2,"Ammo7");
PlayerInfo[playerid][pWeapon8] = dini_Int(string2,"Weapon8");
PlayerInfo[playerid][pAmmo8] = dini_Int(string2,"Ammo8");
PlayerInfo[playerid][pWeapon9] = dini_Int(string2,"Weapon9");
PlayerInfo[playerid][pAmmo9] = dini_Int(string2,"Ammo9");
PlayerInfo[playerid][pWeapon10] = dini_Int(string2,"Weapon10");
PlayerInfo[playerid][pAmmo10] = dini_Int(string2,"Ammo10");
PlayerInfo[playerid][pWeapon11] = dini_Int(string2,"Weapon11");
PlayerInfo[playerid][pAmmo11] = dini_Int(string2,"Ammo11");
PlayerInfo[playerid][pWeapon12] = dini_Int(string2,"Weapon12");
PlayerInfo[playerid][pAmmo12] = dini_Int(string2,"Ammo12");
PlayerInfo[playerid][pAtc] = dini_Int(string2,"Atc");
PlayerInfo[playerid][pAtcRadio] = dini_Int(string2,"AtcRadio");
PlayerInfo[playerid][pPending] = dini_Int(string2,"Pending");
strmid(PlayerInfo[playerid][pPendingInfo],dini_Get(string2,"PendingInfo"),0,strlen(dini_Get(string2,"PendingInfo")),255);
PlayerInfo[playerid][pChatMode] = dini_Int(string2,"ChatMode");
strmid(PlayerInfo[playerid][pPunishment1],dini_Get(string2,"Punishment1"),0,strlen(dini_Get(string2,"Punishment1")),255);
strmid(PlayerInfo[playerid][pPunishment2],dini_Get(string2,"Punishment2"),0,strlen(dini_Get(string2,"Punishment2")),255);
strmid(PlayerInfo[playerid][pPunishment3],dini_Get(string2,"Punishment3"),0,strlen(dini_Get(string2,"Punishment3")),255);
strmid(PlayerInfo[playerid][pPunishment4],dini_Get(string2,"Punishment4"),0,strlen(dini_Get(string2,"Punishment4")),255);
strmid(PlayerInfo[playerid][pPunishment5],dini_Get(string2,"Punishment5"),0,strlen(dini_Get(string2,"Punishment5")),255);
strmid(PlayerInfo[playerid][pPunishment6],dini_Get(string2,"Punishment6"),0,strlen(dini_Get(string2,"Punishment6")),255);
strmid(PlayerInfo[playerid][pPunishment7],dini_Get(string2,"Punishment7"),0,strlen(dini_Get(string2,"Punishment7")),255);
strmid(PlayerInfo[playerid][pPunishment8],dini_Get(string2,"Punishment8"),0,strlen(dini_Get(string2,"Punishment8")),255);
PlayerInfo[playerid][pNextPunishment] = dini_Int(string2,"NextPunishment");
strmid(PlayerInfo[playerid][pIP],dini_Get(string2,"IP"),0,strlen(dini_Get(string2,"IP")),255);
strmid(PlayerInfo[playerid][pLastSeen],dini_Get(string2,"LastLogged"),0,strlen(dini_Get(string2,"LastLogged")),255);
PlayerInfo[playerid][pChanged] = dini_Int(string2,"Changed");
strmid(PlayerInfo[playerid][pRegistredDate],dini_Get(string2,"RegistredDate"),0,strlen(dini_Get(string2,"RegistredDate")),255);
BizzEntered[playerid] = dini_Int(string2,"BizzEntered");
HouseEntered[playerid] = dini_Int(string2,"HouseEntered");
}
else
{
gPlayerLogTries[playerid] += 1;
ShowPlayerDialog(playerid, 1245, DIALOG_STYLE_INPUT,"Login...","The password you enterned is incorrect. Please type your password to login.","Login","Quit");
if(gPlayerLogTries[playerid] == 3) { Kick(playerid); }
return 1;
}
RingTone[playerid] = 20;
TextDrawShowForPlayer(playerid, Textdraw49[playerid]);
TextDrawShowForPlayer(playerid, Textdraw53[playerid]);
if(PlayerInfo[playerid][pWatch] == 1)
{
TextDrawShowForPlayer(playerid, Textdraw56);
TextDrawShowForPlayer(playerid, Textdraw57);
TextDrawShowForPlayer(playerid, Textdraw58);
}
if(CountdownRunning == 1)
{
TextDrawShowForPlayer(playerid, Textdraw46);
}
if(PlayerInfo[playerid][pReg] == 0) // SetStats
{
PlayerInfo[playerid][pLevel] = 30;
PlayerInfo[playerid][pHealth] = 100.0;
PlayerInfo[playerid][pArmour] = 0.0;
PlayerInfo[playerid][pRegularCount] = 0;
PlayerInfo[playerid][pInt] = 0;
PlayerInfo[playerid][pLocal] = 255;
PlayerInfo[playerid][pTeam] = 3;
PlayerInfo[playerid][pModel] = 101;
new randphone = 100000 + random(899999);//minimum 1000 max 9999 //giving one at the start
PlayerInfo[playerid][pPnumber] = randphone;
PlayerInfo[playerid][pPhousekey] = 9999;
PlayerInfo[playerid][pPcarkey] = 9999;
PlayerInfo[playerid][pPcarkey2] = 9999;
PlayerInfo[playerid][pPcarkey3] = 9999;
PlayerInfo[playerid][pPbiskey] = 9999;
PlayerInfo[playerid][pAccount] = 20000;
PlayerInfo[playerid][pCash] = 10000;
PlayerInfo[playerid][pReg] = 1;
SendClientMessage(playerid, COLOR_GROVE, "Welcome newcomer. As a gift we shall give you a bank reward of $20,000 And $10.000 InHand.");
SendClientMessage(playerid, COLOR_GROVE, "Use /help for common commands and /cmds for ALL commands. if you wish further help - /h - NewbieChat");
new d,m,y;
new h,mi,s;
getdate(y,m,d);
gettime(h,mi,s);
format(string,sizeof(string), "%d/%d/%d at %d:%d:%d",d,m,y,h,mi,s);
strmid(PlayerInfo[playerid][pRegistredDate], string, 0, strlen(string), 255);
}
SetPlayerSkills(playerid);
if(PlayerInfo[playerid][pPending] == 1)
{
format(string, sizeof(string), "[ADMIN]: %s has a pending ban on him. Quickly kick him before he causes trouble!",playername2);
SendAdminMessage(COLOR_RED, string);
}
if(PlayerInfo[playerid][pAdmin] >= 1)
{
admins ++;
}
SetPlayerHealth(playerid, PlayerInfo[playerid][pHealth]);
SafeSetPlayerArmour(playerid, PlayerInfo[playerid][pArmour]);
SafeResetPlayerMoney(playerid);
SafeGivePlayerMoney(playerid,PlayerInfo[playerid][pCash]);
ClearChatbox(playerid, 8);
format(string2, sizeof(string2), "Welcome to the official UK:RP %s",playername2);
SendClientMessage(playerid, COLOR_WHITE,string2);
if(PlayerInfo[playerid][pDonorRank] >= 1)
{
SCM(playerid, COLOR_WHITE, "You are logged in as a Donator.");
}
if(PlayerInfo[playerid][pAdmin] >= 1)
{
SCM(playerid, COLOR_WHITE, "You are logged in as an Administrator.");
}
if(PlayerInfo[playerid][pReg] == 1)
{
SCM(playerid, COLOR_WHITE, "You are logged in as a Registered Member.");
}
strmid(PlayerInfo[playerid][pIP], playersip, 0, strlen(playersip), 255);
// Reset the FirstSpawn variable
SetTimerEx("UnsetFirstSpawn", 5000, false, "i", playerid);
// Unset Crash
SetTimerEx("UnsetCrash", 5000, false, "i", playerid);
SetSpawnInfo(playerid, PlayerInfo[playerid][pTeam], PlayerInfo[playerid][pModel], PlayerInfo[playerid][pPos_x], PlayerInfo[playerid][pPos_y], PlayerInfo[playerid][pPos_z], 1.0, -1, -1, -1, -1, -1, -1);
if(gTeam[playerid] == 0)
{
gTeam[playerid] = 3;
}
else
{
gTeam[playerid] = PlayerInfo[playerid][pTeam];
}
gPlayerLogged[playerid] = 1;
SpawnPlayer(playerid);
if(PlayerInfo[playerid][pAdmin] >= 6)
{
PlayerInfo[playerid][pAppearList] = 1;
}
else
{
PlayerInfo[playerid][pAppearList] = 1;
}
SafeSetPlayerInterior(playerid, PlayerInfo[playerid][pInt]);
SetPlayerVirtualWorld(playerid, PlayerInfo[playerid][pVirWorld]);
SpawnWorld[playerid] = GetPlayerVirtualWorld(playerid);
SpawnInterior[playerid] = GetPlayerInterior(playerid);
if(PlayerInfo[playerid][pBlind] == 1)
{
TextDrawShowForPlayer(playerid, Textdraw5);
SendClientMessage(playerid, TEAM_CYAN_COLOR, "You we're Blinded by an administrator in your last session");
}
if(PlayerInfo[playerid][pFrozen] == 1)
{
SendClientMessage(playerid, TEAM_CYAN_COLOR, "You we're Frozen by an administrator in your last session;");
}
if(PlayerInfo[playerid][pMuted] == 1)
{
SCM(playerid, COLOR_CREAM, "You cannot speak, you are muted by an administrator.");
}
if(PlayerInfo[playerid][pJailed] == 1)
{
format(string, sizeof(string), "You are jailed for %d Seconds.", PlayerInfo[playerid][pJailTime]);
SendClientMessage(playerid, TEAM_CYAN_COLOR, string);
TextDrawShowForPlayer(playerid, Textdraw1[playerid]);
}
if(PlayerInfo[playerid][pJailed] == 2)
{
format(string, sizeof(string), "You are Prisoned for %d Seconds.", PlayerInfo[playerid][pJailTime]);
SendClientMessage(playerid, TEAM_CYAN_COLOR, string);
TextDrawShowForPlayer(playerid, Textdraw1[playerid]);
}
GameTextForPlayer(playerid, tmp2, 5000, 1);
SendClientMessage(playerid, COLOR_YELLOW, textmotd);
if(PlayerInfo[playerid][pFMember] < 255)
{
format(tmp2, sizeof(tmp2), "Family MOTD: %s.", FamilyInfo[PlayerInfo[playerid][pFMember]][FamilyMOTD]);
SendClientMessage(playerid, COLOR_YELLOW, tmp2);
}
for(new i = 0; i < MAX_PLAYERS; i++)
{
if(IsPlayerConnected(i))
{
if(PlayerInfo[i][pMaskuse] == 1)
{
ShowPlayerNameTagForPlayer(playerid, i, 0);
}
}
}
if(!strcmp(playername2, "Jake_Tierra", true))
{
Untouchable[playerid] = 1;
}
if(!strcmp(playername2, "Mark_Sanchez", true))
{
Untouchable[playerid] = 1;
}
if(PlayerInfo[playerid][pWanted] == 1)
{
SetPlayerColor(playerid, 0xFF9900AA);
WantedPoints[playerid] = PlayerInfo[playerid][pWantedLevel];
SetPlayerCriminal(playerid, 255, PlayerInfo[playerid][pCrimeReason]);
}
if(strlen(dini_Get("Users/Aliases/alias.txt", playersip)) == 0)
{
dini_Set("Users/Aliases/alias.txt", playersip, playername2);
}
else
{
if( strfind( dini_Get("Users/Aliases/alias.txt", playersip), playername2, true) == -1 )
{
format(string,sizeof(string),"%s, %s", dini_Get("Users/Aliases/alias.txt",playersip), playername2);
dini_Set("Users/Aliases/alias.txt", playersip, string);
}
}
new y, m, d;
new h,mi,s;
getdate(y,m,d);
gettime(h,mi,s);
format(string,sizeof(string), "(%d/%d/%d)[%d:%d:%d] %s Has logged in under IP %s.",d,m,y,h,mi,s,playername2,playersip);
LoginLog(string);
}
return 1;
}
Too much defines.. O.o it will take the CPU usage.