Something wrong with cars at custom building - Printable Version
+- SA-MP Forums Archive (
https://sampforum.blast.hk)
+-- Forum: SA-MP Scripting and Plugins (
https://sampforum.blast.hk/forumdisplay.php?fid=8)
+--- Forum: Scripting Help (
https://sampforum.blast.hk/forumdisplay.php?fid=12)
+--- Thread: Something wrong with cars at custom building (
/showthread.php?tid=363544)
Something wrong with cars at custom building -
gychem - 27.07.2012
Hello
Well I have added a custom building in my game mode and changed it to LSPD HQ.
I added vehicles but the problem is that after a while all the vehicle fly in the air and fall on the street in front of LSPD.
Now my questions is... How to fix this?
,Gychem
Re: Something wrong with cars at custom building -
Ranama - 28.07.2012
Are you using a streamer? then i think it's because the objects disappear when you get to far away from them and the car falls down, try creating the headquarters on the ground and add it to a different vw to fix the issue
Re: Something wrong with cars at custom building -
gychem - 28.07.2012
Its a custom building at the place of a removed building...
And the VW? Then people don't see the cars
Re: Something wrong with cars at custom building -
BlackWolf120 - 28.07.2012
A solution i use is to create the objects that are defining the ground (where the cars are on) normally instead of streaming them.
All other objects can be streamed.
Ofc. you have to keep the static object limit in mind as issues might occure in case too many objects are created without the use of a streamer.
Kind regards, wolf.
Re: Something wrong with cars at custom building -
gychem - 28.07.2012
Well I changed the createdynamicobject to -> createobject but it still happens. ;/