How to add weapons in ammu -
Starky Yakavetta - 24.07.2012
How to add samo more weapon types to sell in ammu nation
Re: How to add weapons in ammu -
Devilxz97 - 24.07.2012
i suggest u to use
https://sampwiki.blast.hk/wiki/Weapons
https://sampwiki.blast.hk/wiki/ShowPlayerDialog
https://sampwiki.blast.hk/wiki/IsPlayerInRangeOfPoint
Re: How to add weapons in ammu -
Starky Yakavetta - 24.07.2012
hmm thanks for trying to help but i didnt asked for Id-s off weapons i asked how to put themm i ammu nation for sale
Re: How to add weapons in ammu -
Devilxz97 - 24.07.2012
u want it on Dialog ?
or onPickup ?
Re: How to add weapons in ammu -
Starky Yakavetta - 24.07.2012
On dialog when i tipe /buygun
and if you make me one example how to add gunpack i organizations,mafias, so members can take gun in their safehouse
Re: How to add weapons in ammu -
Devilxz97 - 24.07.2012
okay . .
Re: How to add weapons in ammu -
Devilxz97 - 24.07.2012
pawn Код:
#include <a_samp>
#include <zcmd>
#define red 0xFF0000AA
#define DIALOG_WEAPON 1
CMD:buygun(playerid, params[])
{
ShowPlayerDialog(playerid, DIALOG_WEAPON, DIALOG_STYLE_LIST, "Weapon Menu", "M4\nAK47\nSniper Rifle\nCombat Shotgun\nSawnoff Shotgun", "Buygun", "Cancel");
return 1;
}
public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
if(dialogid == DIALOG_WEAPON)
{
switch(listitem)
{
case 0:
{
if(GetPlayerMoney(playerid) <300)
return SendClientMessage(playerid, red, "[SYSTEM]:You dont have enough money to buy this M4 for $300!");
GivePlayerMoney(playerid, -300);
GivePlayerWeapon(playerid, 31, 250);
SendClientMessage(playerid, red, "You have purchase this weapon!");
}
case 1:
{
if(GetPlayerMoney(playerid) <300)
return SendClientMessage(playerid, red, "[SYSTEM]:You dont have enough money to buy this AK47 for $300!");
GivePlayerMoney(playerid, -300);
GivePlayerWeapon(playerid, 30, 250);
SendClientMessage(playerid, red, "You have purchase this weapon!");
}
case 2:
{
if(GetPlayerMoney(playerid) <250)
return SendClientMessage(playerid, red, "[SYSTEM]:You dont have enough money to buy this Sniper Rifle for $250!");
GivePlayerMoney(playerid, -250);
GivePlayerWeapon(playerid, 34, 50);
SendClientMessage(playerid, red, "You have purchase this weapon!");
}
case 3:
{
if(GetPlayerMoney(playerid) <270)
return SendClientMessage(playerid, red, "[SYSTEM]:You dont have enough money to buy this Combat Shotgun for $270!");
GivePlayerMoney(playerid, -270);
GivePlayerWeapon(playerid, 27, 100);
SendClientMessage(playerid, red, "You have purchase this weapon!");
}
case 4:
{
if(GetPlayerMoney(playerid) <290)
return SendClientMessage(playerid, red, "[SYSTEM]:You dont have enough money to buy this Sawnoff Shotgun for $290!");
GivePlayerMoney(playerid, -290);
GivePlayerWeapon(playerid, 26, 150);
SendClientMessage(playerid, red, "You have purchase this weapon!");
}
}
}
return 1;
}
Re: How to add weapons in ammu -
Starky Yakavetta - 24.07.2012
Quote:
Originally Posted by Devilxz97
pawn Код:
#include <a_samp> #include <zcmd>
#define red 0xFF0000AA #define DIALOG_WEAPON 1
CMD:buygun(playerid, params[]) { ShowPlayerDialog(playerid, DIALOG_WEAPON, DIALOG_STYLE_LIST, "Weapon Menu", "M4\nAK47\nSniper Rifle\nCombat Shotgun\nSawnoff Shotgun", "Buygun", "Cancel"); return 1; }
public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[]) { if(dialogid == DIALOG_WEAPON) { switch(listitem) { case 0: { if(GetPlayerMoney(playerid) <300) return SendClientMessage(playerid, red, "[SYSTEM]:You dont have enough money to buy this M4 for $300!"); GivePlayerMoney(playerid, -300); GivePlayerWeapon(playerid, 31, 250); SendClientMessage(playerid, red, "You have purchase this weapon!"); } case 1: { if(GetPlayerMoney(playerid) <300) return SendClientMessage(playerid, red, "[SYSTEM]:You dont have enough money to buy this AK47 for $300!"); GivePlayerMoney(playerid, -300); GivePlayerWeapon(playerid, 30, 250); SendClientMessage(playerid, red, "You have purchase this weapon!"); } case 2: { if(GetPlayerMoney(playerid) <250) return SendClientMessage(playerid, red, "[SYSTEM]:You dont have enough money to buy this Sniper Rifle for $250!"); GivePlayerMoney(playerid, -250); GivePlayerWeapon(playerid, 34, 50); SendClientMessage(playerid, red, "You have purchase this weapon!"); } case 3: { if(GetPlayerMoney(playerid) <270) return SendClientMessage(playerid, red, "[SYSTEM]:You dont have enough money to buy this Combat Shotgun for $270!"); GivePlayerMoney(playerid, -270); GivePlayerWeapon(playerid, 27, 100); SendClientMessage(playerid, red, "You have purchase this weapon!"); } case 4: { if(GetPlayerMoney(playerid) <290) return SendClientMessage(playerid, red, "[SYSTEM]:You dont have enough money to buy this Sawnoff Shotgun for $290!"); GivePlayerMoney(playerid, -290); GivePlayerWeapon(playerid, 26, 150); SendClientMessage(playerid, red, "You have purchase this weapon!"); } } } return 1; }
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Tnx and can you make me 1 example of puting gunpack in org so the members can take gun in the safehouse...
Re: How to add weapons in ammu -
Devilxz97 - 24.07.2012
i can make 1 example , this is on Pickup give me a mins